我读过一些关于向多维数组传递指针的材料,但我无法让它为自己工作。
我有:
/* This code basically, in order, does this--or tries to:
- Create 2D array of cell structs
- Create info_pass detailing certain attributes of the 2D array
+ in particular, I am trying to include a pointer to the 2D array so that I
can pass the info_pass struct between functions and update the contents of
the 2D array in each function.
- The updating is done in struct info_pass* update(...){}
- ... however, in my full program, there are several other functions it is passed
to, so being able to pass a pointer that allows manipulation of the 2D array is
what I'm really after.
*/
struct info_pass {
/* stuff */
struct cell* master;
};
struct cell {
/* values */
/* lots of pointers to other cells */
};
struct info_pass* genesis() { /* creating an the multiD array */
/* stuff */
struct cell* (*cells)[width];
cells = malloc(sizeof(struct cell) * width * length);
struct info_pass* keycard = NULL;
keycard = malloc(sizeof(struct info_pass));
/* assign values to key card */
keycard->master = cells; /* problem here?! */ <==== (A)
/* update cells */
return keycard; /* therefore problem here too */
}
struct info_pass* update(struct info_pass* key) {
struct info_pass* keyRef = NULL;
keyRef = malloc(sizeof(struct info_pass));
keyRef = key; /* and of course here */
struct cell* home1 = NULL;
home1 = malloc(sizeof(struct cell));
/*here I want to update the multidimensional array*/ <===== (B)
/*... and then send it back ...*/
return keyRef;
}
错误@(A)=警告:赋值来自不兼容的指针类型。
错误@(B)=错误:下标值既不是数组也不是指针。
只是希望能朝着正确的方向推进。
编辑
根据ThePosey的建议,我将展示更多"错误:下标值既不是指针也不是数组"中涉及的代码。我将把它添加到下面,而不是放在上面的代码示例中,以便为将来的上下文保留原始问题的状态。
struct info_pass* update(struct info_pass* key) {
/* passing data, including a pointer to a 2D array from info_pass */
/* struct then I want to access the 2D array and change it's contents */
/* contents and then send it back in another info_pass struct */
struct info_pass* keyRef = NULL;
keyRef = malloc(sizeof(struct info_pass));
keyRef = key; /* to pass the info back afterwards */
int len = keyRef->length;
int wid = keyRef->width;
struct cell* home1 = NULL;
home1 = malloc(sizeof(struct cell));
home1 = key->masterRef[len][wid]; /* to access and change the data */
int fate = 0;
int a = 0;
int b = 0;
for (a = 0; a < len; a++) {
for (b = 0; b < wid; b++) {
if (keyRef->masterRef[a][b].go_up.state == 1) {
/* just trying different styles of calls */
fate++;
} if (home1[a][b].go_down.state == 1) {
fate++;
} if (home1[a][b]->go_left->state == 1) {
fate++;
} if (home1[a][b]->go_right->state == 1) {
fate++;
/* there more calls to the array, and all generate the same error: */
/* subscripted value is neither array nor pointer */
不是一个真正的答案,而是一个需要一些格式的注释。:-)很容易理解C中的"数组"只是指针算术。例如:
char* ptr = "abcd";
printf("Letter = %cn", ptr[1]);
printf("Letter = %cn", 1[ptr]); // Same damn thing!
printf("Letter = %cn", *(1 + ptr)); // and again!
所以,当你在做看起来像"数组索引"的事情时,C只是添加一些东西并间接地遍历它们。语法"x[y]"的意思是"将x添加到y并将结果用作指针"。(当然,需要注意的是,在将整数添加到指针之前,C将整数乘以所指向对象的大小)
IOW,[]运算符的真正含义是"添加和间接"。
好的旧ANSI C有多维数组吗?不是真的,不是像FORTRAN这样经常使用它们的语言那样。但是,只要你有简单的数组和指针运算,你就可以自己滚动。所以,如果我想要一个一维数组,我只需要一个指向malloc()提供的内存的指针。但是,如果我想要一个二维数组,那么我需要一个指针数组,每个指针都指向malloc()返回的一些内存。因为这个:
int** Matrix = MallocMatrix(3, 5);
Matrix[2][3] = 0;
表示"将2*sizeof(int*)添加到矩阵和间接。然后将3*sizeof(int)添加到该矩阵和间接中。"
@A中的错误是试图将cell***
分配给cell*
。如果你想创建一个多维(从代码中看,它看起来像是你想要一个2D长x宽)阵列,你可以做以下操作:
struct cell* cells[length];
for (int i = 0; i < length; i++)
{
//give each row width number of cell structs
cells[i] = malloc(sizeof(struct cell) * width);
}
试着帮你解决剩下的问题。你会改变
struct info_pass {
/* stuff */
struct cell* master;
};
至
struct info_pass {
/* stuff */
struct cell** master;
};
但您可能还需要在该结构中保留长度和宽度信息,以便了解数组的大小。之后,无论你在哪里有信息通行证,你都可以通过以下操作访问单个单元格元素:
struct cell* single_cell = &my_info_pass->master[lengthIndex][widthIndex];
或者如果在单元格结构中有一个cell_id int,则直接获取值,例如:
int cell_value = my_info_pass->master[lengthIndex][widthIndex].cell_id;
如果没有更具体的案例和确切的代码,很难缩小你不理解的部分。希望这能有所帮助。