我是网络编程的新手,如果这是一个愚蠢的问题,请原谅我:)我使用Python2.7在Ubuntu 1004.2上创建了1个客户端和1个SocketServer.ThreadingMixIn服务器,但是我似乎只能在客户端调用sock.send()一次,然后我会得到一个:
Traceback (most recent call last):
File "testClient1.py", line 33, in <module>
sock.send('c1:{0}'.format(n))
socket.error: [Errno 32] Broken pipe
这是我写的代码:
testClient1.py:
#! /usr/bin/python2.7
# -*- coding: UTF-8 -*-
import sys,socket,time,threading
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
sock.connect(('localhost',20000))
except socket.error:
print('connection error')
sys.exit(0)
n=0
while n<=1000:
sock.send('c1:{0}'.format(n))
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
testServer.py:
#! /usr/bin/python2.7
# -*- coding: UTF-8 -*-
import threading,SocketServer,time
class requestHandler(SocketServer.StreamRequestHandler):
#currentUserLogin={} #{clientArr:accountName}
def handle(self):
requestForUpdate=self.rfile.read(4)
print(requestForUpdate)
self.wfile.write('server reply:{0}'.format(requestForUpdate))
class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
pass
if __name__ == '__main__':
server=broadcastServer(('localhost',20000),requestHandler)
t = threading.Thread(target=server.serve_forever)
t.daemon=True
t.start()
print('server start')
n=0
while n<=60:
print(n)
n+=1
time.sleep(1)
server.socket.close()
我在两个独立的终端中运行它们:
第1终端输出:
$ python2.7 testServer.py
server start
0
1
2
3
4
c1:0
5
6
7
8
9
10
11
...
第二端输出:
$ python2.7 testClient1.py
server reply:c1:0
Traceback (most recent call last):
File "testClient1.py", line 33, in <module>
sock.send('c1:{0}'.format(n))
socket.error: [Errno 32] Broken pipe
我尝试在testClient.py中直接调用sock.send()两次,例如:
while n<=1000:
sock.send('c1:{0}'.format(n))
sock.send('12333')
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
但是端子的输出仍然相同:(有人能指出我在这里做错了什么吗?Thx in adv!
这是我想出的[索尔]。谢谢你马克:)
testClient1.py:
import sys,socket,time
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
sock.connect(('localhost',20000))
except socket.error:
print('connection error')
sys.exit(0)
n=0
while n<=10: #connect once
sock.send('c1:{0}'.format(n))
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
sock.close()
#once you close a socket, you'll need to initialize it again to another socket obj if you want to retransmit
sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
try:
sock.connect(('localhost',20000))
except socket.error:
print('connection error')
sys.exit(0)
n=0
while n<=10: #connect once
sock.send('c3:{0}'.format(n))
result=sock.recv(1024)
print(result)
n+=1
time.sleep(1)
sock.close()
testServer.py:
import threading,SocketServer,time
class requestHandler(SocketServer.StreamRequestHandler):
#currentUserLogin={} #{clientArr:accountName}
def handle(self):
requestForUpdate=self.request.recv(1024)
print(self.client_address)
while requestForUpdate!='':
print(requestForUpdate)
self.wfile.write('server reply:{0}'.format(requestForUpdate))
requestForUpdate=self.request.recv(1024)
print('client disconnect')
class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
pass
if __name__ == '__main__':
server=broadcastServer(('localhost',20000),requestHandler)
t = threading.Thread(target=server.serve_forever)
t.daemon=True
t.start()
print('server start')
n=0
while n<=60:
print(n)
n+=1
time.sleep(1)
server.socket.close()
handle()在SocketServer.StreamRequestHandler
中为每个连接调用一次。如果您从handle
返回,则连接将关闭。
如果希望服务器处理多个send/recv,则必须循环直到recv()返回0,表明客户端关闭了连接(或者至少在发送时调用shutdown())。
还要注意,TCP是一种流协议。您需要设计一个指示消息长度或结束的消息协议,并缓冲recv
,直到您有一个完整的消息。检查send
返回值以确保所有消息也已发送,或者使用sendall
。