我正在尝试使用计算列显示在我的网格。
我有一个由EF代码生成器自动生成的部分类,具有三个属性:我正试图创建另一个部分类,并在那里添加计算字段,例如
Public partial class Employee
{
public decimal? totalSalary
{
get
{
return salary*wagerate+bonus;
}
}
}
第一次可以正常工作,但当工资/奖金/工作时间改变时就不工作了。我在网格中使用这些字段
这是我的代码生成EF实体生成器
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated from a template.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.Serialization;
using System.ComponentModel.DataAnnotations;
namespace Employees.Contract
{
[DataContract(IsReference = true)]
[KnownType(typeof(Department))]
[KnownType(typeof(PropertyType))]
public partial class Employee: IObjectWithChangeTracker, INotifyPropertyChanged,IDataErrorInfo
{
[NonSerialized]
private CLOS.Contract.Validation.DataErrorInfoSupport dataErrorInfoSupport;
public Employee()
{
dataErrorInfoSupport = new CLOS.Contract.Validation.DataErrorInfoSupport(this);
Init();
}
partial void Init();
string IDataErrorInfo.Error { get { return dataErrorInfoSupport.Error; } }
string IDataErrorInfo.this[string memberName] { get { return dataErrorInfoSupport[memberName]; } }
#region Primitive Properties
[DataMember]
public Nullable<decimal> Salary
{
get { return _salary; }
set
{
if (_salary != value)
{
_salary = value;
OnPropertyChanged("Salary");
}
}
}
private Nullable<decimal> _salary;
[DataMember]
public Nullable<decimal> WageRate
{
get { return _wageRate; }
set
{
if (_wageRate != value)
{
_wageRate = value;
OnPropertyChanged("WageRate");
}
}
}
private Nullable<decimal> _wageRate;
[DataMember]
public Nullable<decimal> Bonus
{
get { return _bonus; }
set
{
if (_bonus != value)
{
_bonus = value;
OnPropertyChanged("Bonus");
}
}
}
private Nullable<decimal> _bonus;
#endregion
#region Navigation Properties
[DataMember]
public Department Department
{
get { return _department; }
set
{
if (!ReferenceEquals(_department, value))
{
var previousValue = _department;
_department = value;
OnNavigationPropertyChanged("Department");
}
}
}
private Borrower _department;
[DataMember]
public PropertyType PropertyType
{
get { return _propertyType; }
set
{
if (!ReferenceEquals(_propertyType, value))
{
var previousValue = _propertyType;
_propertyType = value;
OnNavigationPropertyChanged("PropertyType");
}
}
}
private PropertyType _propertyType;
#endregion
#region ChangeTracking
protected virtual void OnPropertyChanged(String propertyName)
{
if (ChangeTracker.State != ObjectState.Added && ChangeTracker.State != ObjectState.Deleted)
{
ChangeTracker.State = ObjectState.Modified;
}
if (_propertyChanged != null)
{
_propertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
protected virtual void OnNavigationPropertyChanged(String propertyName)
{
if (_propertyChanged != null)
{
_propertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged{ add { _propertyChanged += value; } remove { _propertyChanged -= value; } }
private event PropertyChangedEventHandler _propertyChanged;
private ObjectChangeTracker _changeTracker;
[DataMember]
public ObjectChangeTracker ChangeTracker
{
get
{
if (_changeTracker == null)
{
_changeTracker = new ObjectChangeTracker();
_changeTracker.ObjectStateChanging += HandleObjectStateChanging;
}
return _changeTracker;
}
set
{
if(_changeTracker != null)
{
_changeTracker.ObjectStateChanging -= HandleObjectStateChanging;
}
_changeTracker = value;
if(_changeTracker != null)
{
_changeTracker.ObjectStateChanging += HandleObjectStateChanging;
}
}
}
private void HandleObjectStateChanging(object sender, ObjectStateChangingEventArgs e)
{
if (e.NewState == ObjectState.Deleted)
{
ClearNavigationProperties();
}
}
protected bool IsDeserializing { get; private set; }
[OnDeserializing]
public void OnDeserializingMethod(StreamingContext context)
{
IsDeserializing = true;
}
[OnDeserialized]
public void OnDeserializedMethod(StreamingContext context)
{
dataErrorInfoSupport = new CLOS.Contract.Validation.DataErrorInfoSupport(this);
IsDeserializing = false;
ChangeTracker.ChangeTrackingEnabled = true;
}
protected virtual void ClearNavigationProperties()
{
Department = null;
PropertyType = null;
}
#endregion
}
}
它也可以工作,如果我把OnPropertyChanged("Salary")
在小时,工资,加班属性在EF生成类(这不是一个好主意),因为如果类得到再生,我的代码将被清除
任何帮助都是感激的。(抱歉格式,这是我的第一个问题)
谢谢
在partial类中,使用partial Init方法订阅PropertyChanged事件,当工资、工资或奖金属性发生变化时,通知客户端总工资的变化。
这样您就不需要修改生成的代码。(这就是为什么Init方法是局部的)。
public partial class Employee
{
partial void Init()
{
_propertyChanged += PropertyChangedHandler;
}
void PropertyChangedHandler(object sender, PropertyChangedEventArgs args)
{
if(args.PropertyName == "salary" ||
args.PropertyName == "wagerate" ||
args.PropertyName == "bonus")
{
OnPropertyChanged("totalSalary");
}
}
public decimal? totalSalary
{
get
{
return salary * wagerate + bonus;
}
}
}
这就是为什么MVVM是一个流行的设计模式,如果你把你的雇员(一个模型)包装在一个新的类(一个ViewModel)中,在你把它交给网格(视图)之前,它将更容易定制。
然而,让你的当前代码工作的一个简单的方法是在你的部分类中附加当前PropertyChanged事件,如果当前属性名匹配一个依赖属性(注意递归!),就调用OnPropertyChanged("Salary")