我正在制作库存并添加堆栈,但遇到问题
下面的是我想要的与
相比我只想找到经过
的对象的索引myArray[0] = [item:object,StackAmmount:int]
var myArray:Array = new Array();
myArray[0] = ["name1",1];
myArray[1] = ["name2",1];
myArray[2] = ["name3",1];
trace("Name" , myArray[0][0]);
//traces "name1"
trace("Stack" , myArray[0][1]);
//traces "1"
trace("Index of Object" , myArray.indexOf("name2"));
//traces -1
// Not Working (NOT FOUND)
//How can I find the index of "item1" or "item2" in the above example
var myOtherArray:Array = new Array();
myOtherArray[0] = "name1";
myOtherArray[1] = "name2";
myOtherArray[2] = "name3";
trace("Name" , myOtherArray[0]);
//traces "name1"
trace("Index of Object" , myOtherArray.indexOf("name2"));
//traces 1
//Working
也许有更好的方法处理堆栈?
粘贴Bin链接:http://pastebin.com/CQZWFmST
我将使用自定义的class
,因此1D向量就足够了。class
将包含项目的name
和堆栈。您可以将此class
子类化为override
(项目的maxStack
变量),然后搜索也会更容易,您可以迭代vector
并检查name
。
public class InventoryItem
{
protected var _name:String;
protected var _stack:int;
protected var _maxStack:int;
public function InventoryItem():void {
}
public function get name():String {
return _name;
}
public function get stack():int {
return _stack;
}
public function set stack(value:int):void {
_stack = value;
}
public function get maxStack():int {
return _maxStack;
}
}
...
public class InventoryWeapon extends InventoryItem
{
public function InventoryWeapon(__name:String, startStack:int) {
_maxStack = 64;
_name = __name;
_stack = startStack;
}
}