我将运行该程序,但是当我激活事件时,JFrame 不会更新(它只会删除 JLabel),除非我手动拖动窗口来调整它的大小,即使在事件发生后调用 repaint()。怎么了?
public Driver() {
setLayout( new FlowLayout() );
pass = new JPasswordField( 4 );
add( pass );
image = new ImageIcon( "closedD.png" );
label = new JLabel( "Enter the password to enter the journal of dreams" , image , JLabel.LEFT );
add( label );
button = new JButton( "Enter" );
add( button );
event e = new event();
button.addActionListener( e );
setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
setVisible( true );
setSize( 1600/2 , 900/2 );
setTitle( "Diary" );
}
//main method
//
//
public static void main( String[] args ) {
win = new Driver();
}
public class event implements ActionListener {
private boolean clickAgain = false;
public void actionPerformed( ActionEvent e ) {
if ( passEquals( password ) && clickAgain == false ) {
image2 = new ImageIcon( "openD.png" );
remove( label );
label = new JLabel( "Good Job! Here is the journal of dreams." , image2 , JLabel.LEFT );
add( label );
clickAgain = true;
}
repaint();
}
}
每次添加或删除组件时,都必须告诉其容器重新布局它所持有的当前组件。您可以通过调用revalidate()
来执行此操作。然后,您将在重新验证调用后调用repaint()
,让容器重新绘制自身。
public void actionPerformed( ActionEvent e ) {
if ( passEquals( password ) && clickAgain == false ) {
image2 = new ImageIcon( "openD.png" );
remove( label );
label = new JLabel( "Good Job! Here is the journal of dreams.",
image2 , JLabel.LEFT );
add( label );
clickAgain = true;
}
revalidate(); // **** added ****
repaint();
}
注意:您的问题的措辞就好像您假设我们知道您要做什么一样。下次请给我们更多信息。问题
越好,信息量越大,答案就越好,信息量越大。编辑 2:
我想知道你是否可以简化你的代码。与其删除和添加 JLabel,不如简单地设置当前的 JLabel 的文本和图标:
public void actionPerformed( ActionEvent e ) {
if ( passEquals( password ) && clickAgain == false ) {
image2 = new ImageIcon( "openD.png" );
// remove( label ); // removed
label.setText( "Good Job! Here is the journal of dreams.");
label.setIcon(image2);
}
}