线程中断后中断.interrupt()不起作用



下面为带有多线程的SlotMachine GUI编写代码。当我按下应用程序中的停止按钮时。我希望每个线程都被中断,进入catch,打印一个错误,再继续几圈,然后中断。不幸的是,当按下停止按钮时,它不会进入锁扣,也不会断裂。事实上,数字似乎在加速。有人能放些光吗?为什么线程即使在Thread.interrupt();之后也不中断;?非常感谢。

import java.awt.*;
import java.awt.event.*;
import java.util.Random;
@SuppressWarnings("serial")
public class SlotMachine extends Frame {
private TextField textWindow1, textWindow2, textWindow3, resultWindow;
private int count1 = 0, count2 = 0, count3 = 0, result1 = 0, result2 = 0,
        result3 = 0;
private Button toggleButton;
public static final int HEIGHT = 150;
public static final int WIDTH = 100;
Random generator = new Random();
public static void main(String[] args) {
    SlotMachine counterWindow = new SlotMachine();
    counterWindow.setVisible(true);
}// main
public SlotMachine() {
    setSize(WIDTH, HEIGHT);
    addWindowListener(new WindowDestroyer());
    setTitle("Slot Machine");
    setBackground(Color.orange);
    setLayout(new FlowLayout());
    textWindow1 = new TextField(1);
    add(textWindow1);
    textWindow1.setText("*");
    textWindow2 = new TextField(1);
    add(textWindow2);
    textWindow2.setText("*");
    textWindow3 = new TextField(1);
    add(textWindow3);
    textWindow3.setText("*");
    toggleButton = new Button("Start");
    toggleButton.addActionListener(new ToggleButtonListener());
    add(toggleButton);
    resultWindow = new TextField(10);
    add(resultWindow);
    resultWindow.setText("");
}
private class box1Thread extends Thread {
    public void run() {
        while (true) {
            try {
                Thread.sleep(50);
                result1 = (count1++) % 4;
                textWindow1.setText(Integer.toString(result1));
            } catch (InterruptedException e) {
                System.err.println("Interrupted.");
                int randomInt = generator.nextInt(25);
                for (int i = 0; i < randomInt; i++) {
                    result1 = (count1++) % 4;
                    textWindow1.setText(Integer.toString(result1));
                }
                break;
            }
        }
    }
}
private class box2Thread extends Thread {
    public void run() {
        while (true) {
            try {
                Thread.sleep(50);
                result2 = (count2++) % 4;
                textWindow2.setText(Integer.toString(result2));
            } catch (InterruptedException e) {
                System.err.println("Interrupted.");
                int randomInt = generator.nextInt(25);
                for (int i = 0; i < randomInt; i++) {
                    result2 = (count2++) % 4;
                    textWindow2.setText(Integer.toString(result2));
                }
                break;
            }
        }
    }
}
private class box3Thread extends Thread {
    public void run() {
        while (true) {
            try {
                Thread.sleep(50);
                result3 = (count3++) % 4;
                textWindow3.setText(Integer.toString(result3));
            } catch (InterruptedException e) {
                System.err.println("Interrupted.");
                int randomInt = generator.nextInt(25);
                for (int i = 0; i < randomInt; i++) {
                    result3 = (count3++) % 4;
                    textWindow3.setText(Integer.toString(result3));
                }
                break;
            }
        }
    }
}
private class ToggleButtonListener implements ActionListener {
    public void actionPerformed(ActionEvent e) {
        box1Thread counter1Thread = new box1Thread();
        box2Thread counter2Thread = new box2Thread();
        box3Thread counter3Thread = new box3Thread();
        if (e.getActionCommand().equals("Stop")) {
            counter1Thread.interrupt();
            counter2Thread.interrupt();
            counter3Thread.interrupt();
            toggleButton.setLabel("Start");
            if (result1 == result2 && result2 == result3) {
                resultWindow.setText("You Win!");
            } else {
                resultWindow.setText("Sorry, You Lose!");
            }
        }
        else if (e.getActionCommand().equals("Start")) {
            counter1Thread.start();
            counter2Thread.start();
            counter3Thread.start();
            toggleButton.setLabel("Stop");
            resultWindow.setText("");
        }
    }
}
}
每次调用actionPerformed()时,都会创建新的线程。您需要创建一次线程并保存这些引用。

我认为问题出在事件处理过程上。实际上,当您按下停止时,actioncommand仍然处于"开始"。与其设置标签,不如尝试使用

toggleButton.setActionCommand("Stop");

设置操作命令

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