我有一个已发布的应用程序,它使用多人连接活动定期发送少量数据。我正在使用MCNearbyServiceAdvertiser和MCNearbeServiceBrowser。当我测试时,一切都很好。然而,我一直收到来自我的用户的崩溃报告,数量不多,但足以引起我的注意。
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** - [__NSPlaceholderDictionary initWithObjects:forKeys:count:]: attempt to insert nil object from objects[2]'
Last Exception Backtrace:
0 CoreFoundation 0x30b8cf03 __exceptionPreprocess + 131
1 libobjc.A.dylib 0x3b321ce7 objc_exception_throw + 36
2 CoreFoundation 0x30acad3f -[__NSPlaceholderDictionary initWithObjects:forKeys:count:] + 532
3 CoreFoundation 0x30acab03 +[NSDictionary dictionaryWithObjects:forKeys:count:] + 48
4 MultipeerConnectivity 0x32420e87 -[MCNearbyServiceBrowser syncInvitePeer:toSession:withContext:timeout:] + 452
5 MultipeerConnectivity 0x324220cf __67-[MCNearbyServiceBrowser invitePeer:toSession:withContext:timeout:]_block_invoke + 84
6 libdispatch.dylib 0x3b80ad53 _dispatch_call_block_and_release + 8
7 libdispatch.dylib 0x3b80fcbd _dispatch_queue_drain + 486
8 libdispatch.dylib 0x3b80cc6f _dispatch_queue_invoke + 40
9 libdispatch.dylib 0x3b8105f1 _dispatch_root_queue_drain + 74
10 libdispatch.dylib 0x3b8108dd _dispatch_worker_thread2 + 54
11 libsystem_pthread.dylib 0x3b93bc17 _pthread_wqthread + 296
12 libsystem_pthread.dylib 0x3b93badc start_wqthread + 6
尽管付出了很多努力,我还是没能重现那场车祸。我试过把应用程序放在后台,断开连接,打开和关闭网络等等。通常情况下,每次都能很好地重新连接,有时是在点击"重新连接按钮"后,但没有崩溃。有人知道原因吗?或者至少知道如何迫使这种情况发生?
浏览器端如下所示:
-(void)setUpPP{
self.PPid = [[MCPeerID alloc] initWithDisplayName:@"PhotoFinish"];
self.SSid = [[MCPeerID alloc] init];
self.PPsession = [[MCSession alloc] initWithPeer:self.PPid securityIdentity:nil encryptionPreference:MCEncryptionNone];
self.PPsession.delegate = self;
self.PPbrowser = [[MCNearbyServiceBrowser alloc] initWithPeer:self.PPid serviceType:@"sprinttimer" ];
self.PPbrowser.delegate = self;
[self.PPbrowser startBrowsingForPeers];
}
-(IBAction)startSync:(id)sender {
[self.PPbrowser invitePeer:self.SSid toSession:self.PPsession withContext:nil timeout:10];
}
-(void)session:(MCSession *)session peer:(MCPeerID *)peerID didChangeState:(MCSessionState)state{
NSString *displayString;
if (state == MCSessionStateConnected && self.PPsession) {
displayString=@"Start Sender connected";
} else if (state == MCSessionStateNotConnected && self.PPsession) {
displayString=@"No Start Sender in range";
connected=NO;
}
[self performSelectorOnMainThread:@selector(displaySync:) withObject:displayString waitUntilDone:NO];
}
-(void)browser:(MCNearbyServiceBrowser *)browser foundPeer:(MCPeerID *)peerID withDiscoveryInfo:(NSDictionary *)info{
self.SSid=peerID;
}
知道什么操作触发startSync:
会很有帮助,但在setUpPP
中,您正在将一个无意义的MCPeerID
实例(没有displayName
)分配给self.SSid
,因此如果在self.SSid
获得分配给它的真正MCPeerID
之前调用startSync:
,我可以看到崩溃的发生。
我的建议是从self.SSid
作为nil开始,并确保除非该属性有值,否则不会发送邀请。更进一步说,我不会依赖于一个属性来存储MCPeerID
,它可能在调用startSync:
之前更改其值。