在两个数字范围之间进行缩放



我记得在某个时候使用了一个方程来做到这一点-您如何在Javascript中做到这一点?

插件两个数字范围:

rangeX = 1 (through) 10;
rangeY = 300.77 (through) 559.22;

输入范围内的值:

inputY = 328.17;

转换为rangeX比例值:

outputX = 1.43;
function convertRange( value, r1, r2 ) { 
    return ( value - r1[ 0 ] ) * ( r2[ 1 ] - r2[ 0 ] ) / ( r1[ 1 ] - r1[ 0 ] ) + r2[ 0 ];
}
convertRange( 328.17, [ 300.77, 559.22 ], [ 1, 10 ] );
>>> 1.9541497388276272

使用百分比:

xMax = 10;
xMin = 1;
yMax = 559.22;
yMin = 300.77;
percent = (inputY - yMin) / (yMax - yMin);
outputX = percent * (xMax - xMin) + xMin;

这是线性插值,与@oleq的答案相同,但明确地使用最小和最大变量,而不是范围数组

function getScaledValue(value, sourceRangeMin, sourceRangeMax, targetRangeMin, targetRangeMax) {
    var targetRange = targetRangeMax - targetRangeMin;
    var sourceRange = sourceRangeMax - sourceRangeMin;
    return (value - sourceRangeMin) * targetRange / sourceRange + targetRangeMin;
}

我把@Foggzie的答案变成了TypeScript函数和ES2016函数。

打印稿:

const scale = (inputY: number, yRange: Array<number>, xRange: Array<number>): number => {
  const [xMin, xMax] = xRange;
  const [yMin, yMax] = yRange;
  const percent = (inputY - yMin) / (yMax - yMin);
  const outputX = percent * (xMax - xMin) + xMin;
  return outputX;
};

ES2016:

const scale = (inputY, yRange, xRange) => {
  const [xMin, xMax] = xRange;
  const [yMin, yMax] = yRange;
  const percent = (inputY - yMin) / (yMax - yMin);
  const outputX = percent * (xMax - xMin) + xMin;
  return outputX;
};

不保证数学,但我想这样做:

var xLow = 1;
var xHigh = 10:
var yLow = 300.77;
var yHigh = 559.22;
var inputY = 328.17;
var ouputX = xLow;
var scaleYOverX = (yHigh - yLow)/(xHigh - xLow);
if(inputY >= yLow && inputY <= yHigh) {
  outputX = (inputY - yLow)/scaleYOverX + xLow;
  alert(outputX);
} else {
  alert("Invalid input for Y scale");
}

Swift 3

func translate(input : Float, inputMin: Float, inputMax: Float, outputMin: Float, outputMax: Float, extendRange: Bool? = false, log: Bool? = false) -> Float {
    //The actual translation function
    func translationResult(_ inputMinA: Float, _ inputMaxA: Float) -> Float {
        let myResult = outputMin + (outputMax - outputMin) * (input - inputMinA) / (inputMaxA - inputMinA)
        return myResult
    }
    // extendRange true means it'll return a value outside the range of inputMin and inputMax but still follow the ratio
    if extendRange! {
        return result = translationResult(inputMin, inputMax)
        if log! == true && input > inputMax || input < inputMin{
            print("outside range!")
        }
    } else {
        //Doesn't let value go outside range
        let inputMinA = min(inputMin, input)
        let inputMaxA = max(inputMax, input)
        return result = translationResult(inputMinA, inputMaxA)
    }
    }

    translate(input: 50, inputMin: 100, inputMax: 1000.0, outputMin: 1, outputMax: 10, extendRange: false) => 1
    translate(input: 50, inputMin: 100, inputMax: 1000.0, outputMin: 1, outputMax: 10, extendRange: true) => 0.5

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