如何创建一个泛从合成图像在Delphi



我是delphi图形方法的新手,我被困在创建一个…viewport,这是我在做一个项目时的叫法。我很抱歉我不能提供任何代码,但我被困在逻辑部分,搜索谷歌指向我一些OnPaint, Draw方法。但这些都不是我想要完成的,因为我有,例如:

  1. 一个1600x1000的背景图像,锚定在客户端的上/下/右和左。
  2. 多个图像元素放置在设置的x/y坐标。
  3. 像HTML中的地图元素一样的"热点",我可以在其中设置可点击区域(对于我在步骤2中放置的图像)
  4. 不需要缩放
  5. 最重要的是,当背景被拖拽时,背景上方的那些图片也需要被拖拽。

我的逻辑(在HTML/jQuery中)是创建一个#viewportBinder(这是我拖拽的div,透明的bg),其次是另一个div内部称为#viewtown (1600x1000,背景),其中包含div(那些timage)放置在CSS中的设置坐标。

所以当我拖拽viewportBinder时,jQuery会在#viewport上设置新的x/y。隐式地,#viewport中的div (TImages)正在移动,因为父元素的位置是相对的。

有人做过这种项目吗?有任何代码片段吗?

更具体地说,我会给你我的html例子,我完成了什么,我想移植到Delphi代码:http://www.youtube.com/watch?v=9iYqzvZFnGA

对不起,如果我不够清楚,我没有起点,因为我没有经验,这在delphi在所有。(使用RAD Studio 2010)

这是一个很简单的例子。

你会使用一个Paintbox来绘画,1 Backimage,一个记录数组,带有信息和透明的pngimages。

画布可以在偏移/缩放/旋转中操作。移动和命中检测将在鼠标按下和鼠标移动中发生。

这不是完整的,但可能会给你一个想法如何做到这一点。

[delphi]
unit Unit1;
interface
uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, ExtCtrls,PNGImage, StdCtrls;
type
  TBuilding=Record   // record for building informations
    Pos:TPoint;
    PNGImage:TPngImage;
    // what ever needed
  End;
  TBuildingArray=Array of TBuilding; // array of buildings
  TForm1 = class(TForm)
    PaintBox1: TPaintBox;
    Button1: TButton;
    procedure FormCreate(Sender: TObject);
    procedure PaintBox1Paint(Sender: TObject);
    procedure PaintBox1MouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X,
      Y: Integer);
    procedure Button1Click(Sender: TObject);
    procedure FormDestroy(Sender: TObject);
  private
    { Private-Deklarationen }
    FXoffs,FYOffs,FZoom:Double; // offset and zoom for painting
    FMouseDownPoint:TPoint;
    FBackGroundPNG:TPNGImage;
    FBuildingArray:TBuildingArray;
    procedure Check4Hit(X, Y: Integer);
  public
    { Public-Deklarationen }
  end;
var
  Form1: TForm1;
implementation
uses Math;
{$R *.dfm}

Procedure SetCanvasZoomAndRotation(ACanvas:TCanvas;Zoom:Double;Angle:Double;CenterpointX,CenterpointY:Double);
var
    form : tagXFORM;
    Winkel:Double;
begin
      Winkel := DegToRad(Angle);
      SetGraphicsMode(ACanvas.Handle, GM_ADVANCED);
      SetMapMode(ACanvas.Handle,MM_ANISOTROPIC);
      form.eM11 := Zoom * cos( Winkel);
      form.eM12 := Zoom *Sin( Winkel)  ;
      form.eM21 := Zoom * (-sin( Winkel));
      form.eM22 := Zoom * cos( Winkel) ;
      form.eDx := CenterpointX;
      form.eDy := CenterpointY;
      SetWorldTransform(ACanvas.Handle,form);
end;
Procedure ResetCanvas(ACanvas:TCanvas);
begin
   SetCanvasZoomAndRotation(ACanvas , 1, 0, 0,0);
end;

procedure TForm1.FormCreate(Sender: TObject);
var
 Path:String;
 i:Integer;
begin
   FZoom := 1;
   DoubleBuffered := true;
   Path := ExtractFilePath(Paramstr(0));
   FBackGroundPNG:=TPNGImage.Create;
   FBackGroundPNG.LoadFromFile(Path + 'infect.png');
   SetLength(FBuildingArray,3);
   for I := 0 to High(FBuildingArray)  do
      begin
         FBuildingArray[i].PNGImage := TPngImage.Create;
         FBuildingArray[i].PNGImage.LoadFromFile(Path + Format('B%d.png',[i]));
         FBuildingArray[i].Pos.X := I * 300;
         FBuildingArray[i].Pos.Y := Random(1000);
      end;
end;
procedure TForm1.FormDestroy(Sender: TObject);
var
 i:Integer;
begin
   for I := 0 to High(FBuildingArray)  do
      begin
         FBuildingArray[i].PNGImage.Free;
      end;
   FBackGroundPNG.Free;
end;

procedure TForm1.Button1Click(Sender: TObject);
begin
  if FZoom=0.5 then FZoom := 1 else FZoom := 0.5;
  PaintBox1.Invalidate;
end;
procedure TForm1.Check4Hit(X,Y:Integer);
var
 i,Index:Integer;
 R:TRect;
 P:TPoint;
begin
   index := -1;
   for I := 0 to High(FBuildingArray)  do
      begin
         R := Rect(FBuildingArray[i].Pos.X,FBuildingArray[i].Pos.Y
                    ,FBuildingArray[i].Pos.X + FBuildingArray[i].PNGImage.Width
                    ,FBuildingArray[i].Pos.Y + FBuildingArray[i].PNGImage.Height);
         P := Point(Round((x - FXOffs)/FZoom) ,Round((y - FYOffs)/FZoom));
         if PtInRect(R,P) then Index := i;
      end;
   if index > -1 then
      begin
        Caption := Format('Last hit %d',[index]);
      end
   else Caption := 'No Hit';
end;
procedure TForm1.PaintBox1MouseDown(Sender: TObject; Button: TMouseButton;
  Shift: TShiftState; X, Y: Integer);
begin
   Check4Hit(X,Y);
   FMouseDownPoint.X := X;
   FMouseDownPoint.Y := Y;
end;
procedure TForm1.PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X,
  Y: Integer);
begin
   if ssLeft in Shift then
      begin
         FXoffs := -( FMouseDownPoint.X - X) ;
         FYoffs := -( FMouseDownPoint.Y - Y) ;
         if FXoffs>0 then FXoffs := 0;
         if FYoffs>0 then FYoffs := 0;
         PaintBox1.Invalidate;
      end;
end;
procedure TForm1.PaintBox1Paint(Sender: TObject);
var
 i:Integer;
begin
   SetCanvasZoomAndRotation(PaintBox1.Canvas,FZoom,0,FXoffs,FYOffs);
   PaintBox1.Canvas.Draw(0,0,FBackGroundPNG);
   for I := 0 to High(FBuildingArray)  do
      begin
         PaintBox1.Canvas.Draw(FBuildingArray[i].Pos.X,FBuildingArray[i].Pos.Y,FBuildingArray[i].PNGImage);
      end;
end;
end.
[/delphi]

对不起,但在过去的几年里,我与Lazarus一起工作,而不是Delphi。但这篇文章将提供丰富的信息:http://wiki.lazarus.freepascal.org/Developing_with_Graphics#Create_a_custom_control_which_draws_itself关于相对坐标没什么可说的,很简单。关于拖拽:很久很久以前,在一个遥远的星系……这就像:

// To start dragging
procedure WMLButtonDown(var Message: TWMLButtonDown); message WM_LBUTTONDOWN;
// To stop dragging
procedure WMLButtonUp(var Message: TWMLButtonUp); message WM_LBUTTONUP;
// To perform dragging
procedure WMMouseMove(var Message: TWMMouseMove); message WM_MOUSEMOVE;

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