在swift中找到iPhone的指南针方向



我正在尝试制作一个类似于指南针的应用程序,但有显着的差异,然而,它们并不重要。我需要知道的是:我怎样才能让iPhone给我指南针的方向(即0度为北),而不管手机的方向(即如果它平躺在桌子上,它会给出相同的读数,或者如果它指向相同的方向,它会在某人手中的肖像)

我怎样才能让iPhone绕y轴旋转,它大约每秒钟更新一次。

import CoreLocation

class ViewController: UIViewController ,CLLocationManagerDelegate {
    var lm:CLLocationManager!
    override func viewDidLoad() {
        super.viewDidLoad()
        lm = CLLocationManager()
        lm.delegate = self
        lm.startUpdatingHeading()
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
    }
    func locationManager(manager: CLLocationManager!, didUpdateHeading newHeading: CLHeading!) {
        println(newHeading.magneticHeading)
    }
}

您可以从https://developer.apple.com/library/ios/documentation/CoreLocation/Reference/CLHeading_Class/获取更多信息

Swift 3:

import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
    let locationManager = CLLocationManager()
    override func viewDidLoad() {
        super.viewDidLoad()
       // Azimuth
        if (CLLocationManager.headingAvailable()) {
            locationManager.headingFilter = 1
            locationManager.startUpdatingHeading()
            locationManager.delegate = self
        }
    }
    func locationManager(_ manager: CLLocationManager, didUpdateHeading heading: CLHeading) {
        print (heading.magneticHeading)
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
}

Swift 3.0

    import UIKit
    import CoreLocation
    class ViewController: UIViewController, CLLocationManagerDelegate {
    @IBOutlet weak var compass: UIImageView!
    @IBOutlet weak var angleLabel: UILabel!
    @IBOutlet weak var geographicalDirectionLabel: UILabel!
    var locationManager = CLLocationManager()
    override func viewDidLoad() {
        super.viewDidLoad()

        locationManager.delegate = self
        // Start location services to get the true heading.
        locationManager.distanceFilter = 1000
        locationManager.desiredAccuracy = kCLLocationAccuracyKilometer
        locationManager.startUpdatingLocation()
        //Start heading updating.
        if CLLocationManager.headingAvailable() {
            locationManager.headingFilter = 5
            locationManager.startUpdatingHeading()
        }


    }
    func locationManager(_ manager: CLLocationManager, didUpdateHeading newHeading: CLHeading) {
        if newHeading.headingAccuracy < 0 {
            return
        }
        // Get the heading(direction)
        let heading: CLLocationDirection = ((newHeading.trueHeading > 0) ?
            newHeading.trueHeading : newHeading.magneticHeading);
        UIView.animate(withDuration: 0.5) {
            let angle = CGFloat(heading).toRadians // convert from degrees to radians
            self.compass.transform = CGAffineTransform(rotationAngle: angle) // rotate the picture
        }
        print(heading)
        angleLabel.text = String(format: "%0.2f", heading)
       var strDirection = String()
        if(heading > 23 && heading <= 67){
            strDirection = "North East";
        } else if(heading > 68 && heading <= 112){
            strDirection = "East";
        } else if(heading > 113 && heading <= 167){
            strDirection = "South East";
        } else if(heading > 168 && heading <= 202){
            strDirection = "South";
        } else if(heading > 203 && heading <= 247){
            strDirection = "South West";
        } else if(heading > 248 && heading <= 293){
            strDirection = "West";
        } else if(heading > 294 && heading <= 337){
            strDirection = "North West";
        } else if(heading >= 338 || heading <= 22){
            strDirection = "North";
        }
        geographicalDirectionLabel.text = strDirection
    }
  }

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