为了保持关注,在我的iPhone应用程序中可能插入或拔出耳机并做出适当的反应;我在我的一些类中使用以下类型的代码:
- (void)viewDidLoad
{
[super viewDidLoad];
…..
routeChangeID=kAudioSessionProperty_AudioRouteChange;
AudioSessionAddPropertyListener(routeChangeID,rvcHandleRouteChange,(__bridge void *)(self));
}
…….
void rvcHandleRouteChange(void *inUserData,AudioSessionPropertyID inPropertyID,
UInt32 inPropertyValueSize,const void *inPropertyValue)
{
NSLog(@"Hi rvcHandleRouteChange has been called.");
if (inPropertyID!=kAudioSessionProperty_AudioRouteChange) NSLog(@"WRONG CALL!!!");
// Do some useful work ….
}
这似乎工作得很好,除了在一种情况下,rvcHandleRouteChange 回调函数被调用而没有明显的原因。即使有过滤错误呼叫的测试,它们似乎都不是"错误的呼叫"。我的意思是,在没有我插入或拔下任何耳机的情况下,它就会被调用。结果,这给我带来了很多麻烦。
有人知道为什么会发生这种情况吗?
1:路由更改调用甚至可以发生两次。例如,如果您插入耳机(相同的路由更改原因代码)。
2:将音频会话设置为活动状态后,将调用路由更改。这意味着至少一次。
也许您正在激活/停用音频会话中实施自己的音频中断?
这是我的任何用途的路由更改侦听器(我使用播放和记录类别)[更新到 iOS7]:
#pragma mark Route change listener
// *********************************************************************************************************
// *********** Route change listener ***********************************************************************
// *********************************************************************************************************
-(void)routeChanged:(NSNotification*)notification {
NSLog(@"]-----------------[ Audio Route Change ]--------------------[");
AVAudioSession *session = [AVAudioSession sharedInstance];
//AVAudioSessionRouteDescription* prevRoute = [[notification userInfo] objectForKey:AVAudioSessionRouteChangePreviousRouteKey];
// Reason
NSInteger reason = [[[notification userInfo] objectForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
switch (reason) {
case AVAudioSessionRouteChangeReasonNoSuitableRouteForCategory:
NSLog(@"] Audio Route: The route changed because no suitable route is now available for the specified category.");
break;
case AVAudioSessionRouteChangeReasonWakeFromSleep:
NSLog(@"] Audio Route: The route changed when the device woke up from sleep.");
break;
case AVAudioSessionRouteChangeReasonOverride:
NSLog(@"] Audio Route: The output route was overridden by the app.");
break;
case AVAudioSessionRouteChangeReasonCategoryChange:
NSLog(@"] Audio Route: The category of the session object changed.");
break;
case AVAudioSessionRouteChangeReasonOldDeviceUnavailable:
NSLog(@"] Audio Route: The previous audio output path is no longer available.");
break;
case AVAudioSessionRouteChangeReasonNewDeviceAvailable:
NSLog(@"] Audio Route: A preferred new audio output path is now available.");
break;
case AVAudioSessionRouteChangeReasonUnknown:
NSLog(@"] Audio Route: The reason for the change is unknown.");
break;
default:
NSLog(@"] Audio Route: The reason for the change is very unknown.");
break;
}
// Output
AVAudioSessionPortDescription *output = [[session.currentRoute.outputs count]?session.currentRoute.outputs:nil objectAtIndex:0];
if ([output.portType isEqualToString:AVAudioSessionPortLineOut]) {
NSLog(@"] Audio Route: Output Port: LineOut");
}
else if ([output.portType isEqualToString:AVAudioSessionPortHeadphones]) {
NSLog(@"] Audio Route: Output Port: Headphones");
}
else if ([output.portType isEqualToString:AVAudioSessionPortBluetoothA2DP]) {
NSLog(@"] Audio Route: Output Port: BluetoothA2DP");
}
else if ([output.portType isEqualToString:AVAudioSessionPortBuiltInReceiver]) {
NSLog(@"] Audio Route: Output Port: BuiltInReceiver");
}
else if ([output.portType isEqualToString:AVAudioSessionPortBuiltInSpeaker]) {
NSLog(@"] Audio Route: Output Port: BuiltInSpeaker");
}
else if ([output.portType isEqualToString:AVAudioSessionPortHDMI]) {
NSLog(@"] Audio Route: Output Port: HDMI");
}
else if ([output.portType isEqualToString:AVAudioSessionPortAirPlay]) {
NSLog(@"] Audio Route: Output Port: AirPlay");
}
else if ([output.portType isEqualToString:AVAudioSessionPortBluetoothLE]) {
NSLog(@"] Audio Route: Output Port: BluetoothLE");
}
else {
NSLog(@"] Audio Route: Output Port: Unknown: %@",output.portType);
}
// Input
AVAudioSessionPortDescription *input = [[session.currentRoute.inputs count] ? session.currentRoute.inputs:nil objectAtIndex:0];
if ([input.portType isEqualToString:AVAudioSessionPortLineIn]) {
NSLog(@"] Audio Route: Input Port: LineIn");
}
else if ([input.portType isEqualToString:AVAudioSessionPortBuiltInMic]) {
NSLog(@"] Audio Route: Input Port: BuiltInMic");
}
else if ([input.portType isEqualToString:AVAudioSessionPortHeadsetMic]) {
NSLog(@"] Audio Route: Input Port: HeadsetMic");
}
else if ([input.portType isEqualToString:AVAudioSessionPortBluetoothHFP]) {
NSLog(@"] Audio Route: Input Port: BluetoothHFP");
}
else if ([input.portType isEqualToString:AVAudioSessionPortUSBAudio]) {
NSLog(@"] Audio Route: Input Port: USBAudio");
}
else if ([input.portType isEqualToString:AVAudioSessionPortCarAudio]) {
NSLog(@"] Audio Route: Input Port: CarAudio");
}
else {
NSLog(@"] Audio Input Port: Unknown: %@",input.portType);
}
NSLog(@"]--------------------------[ ]-----------------------------[");
}
请记住添加观察者,因为音频会话的委托也被弃用:
[[NSNotificationCenter defaultCenter] addObserver: self
selector: @selector(audioInterruption:)
name: AVAudioSessionInterruptionNotification
object: nil];