GlreadPixels在iOS上崩溃



当在线用户刚刚打开应用程序时,即使现在,这也崩溃了,我们也无法复制自己。崩溃信息:

libsystem_platform.dylib          0x183223b40 _sigtramp + 36 (sigtramp.c:109)
AGXMetalA10                       0x1a2ce15d8 
AGX::Texture<(AGXTextureMemoryLayout)1, AGX::G9::Encoders, 
AGX::G9::Classes>::readRegion(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, void*, unsigned long, unsigned long) + 904 (agxa_texture_template.hpp:1038)
AGXMetalA10                       0x1a2ce15d8 
AGX::Texture<(AGXTextureMemoryLayout)1, AGX::G9::Encoders, 
AGX::G9::Classes>::readRegion(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, void*, unsigned long, unsigned long) + 904    (agxa_texture_template.hpp:1038)
AGXMetalA10                       0x1a2ccaa7c    -[AGXA10FamilyTexture getBytes:bytesPerRow:bytesPerImage:fromRegion:mipmapLevel:slice:] + 84 (agxa_texture_objc.mm:355)
AppleMetalGLRenderer              0x1a2d3e8a0    gldReadFramebufferData + 1260 (glr_framebuffer.mm:549)
GLEngine                          0x1a3a98074    glReadPixels_Exec + 1124 (gl_read_pixels.c:329)

它看起来像GlreadPixel((调用的尺寸很重要。就我的情况而言,如果我将整数少于32作为高度参数,则会发生这种崩溃。您可能会尝试测试。

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