我如何连接一个随机的随机数



好的,所以我是非常非常新的python,我正在制作一个骰子游戏,我试图使用一个字符串和一个随机数连接使用random randint函数,但它只是显示一个长没有意义的错误消息,例如:请原谅我的缩进,我正在尝试制作一个程序,模拟再次滚动一个均匀面骰子,直到达到50

3
you chose the number<bound method Random.randint of <random.Random object at 0x02804790>>woop
5
you chose the number<bound method Random.randint of <random.Random object at 0x02804790>>woop
2
you chose the number<bound method Random.randint of <random.Random object at 0x02804790>>woop
2
you chose the number<bound method Random.randint of <random.Random object at 0x02804790>>woop
4
you chose the number<bound method Random.randint of <random.Random object at 0x02804790>>woop

这是我的代码,谁能帮助我,使代码停止一旦所有骰子的数字添加到50:

    import random
     score = 0
     poss_ans = 'yes'
     poss_ans1= 'no'
     roll_1 = 0
     count = True
     for i in range(50):
       one = 0
        two = 0
       three = 0
       four = 0
        five = 0
        six = 0
        number_6=raw_input("do u wanna play")
       if number_6 == poss_ans:
     print("okay")
      elif number_6 == poss_ans1:
     print("weirdo")
    score = 0
   while count < 50:
     print(random.randint (1, 6))
      print ("you chose the number" + str(random.randint) + "woop")
        count += 1

您应该像这样连接random.randint返回的数字:"Hello"+str(random.randint(1,6))

你的问题是因为你试图将函数转换为字符串。这是可能的。我在Python 2.7中得到了以下内容:

>>>str(random.randint)
 '<bound method Random.randint of <random.Random object at 0x1653720c>>'

如果你想停止while循环,一旦所有骰子的数字加起来是50,你可以使用这个:

    dice_list=[]
    while count < 50:
         dice_number = random.randint(1,6)
         print(dice_number)
         print ("you chose the number " + str(dice_number) + " woop")
         dice_list.append(dice_number)
         count = sum(dice_list)

可以使用format方法

print ("you chose the number {} woop".format(random.randint(1,6))

您也可以使用:

print ("you chose the number" + " %d "%random.randint(1,6) + "woop")

random.randint(a,b)接受参数a和b,它们是生成的随机数的范围,包括a和b。

最新更新