我想在用户将iphone举到他面前时得到通知。就像siri一样。这可能吗?
添加更具体的要求:当用户把手机放在耳朵附近时,我想让屏幕变暗。我知道接近传感器可以实现这一点。但令人讨厌的是,当用户在传感器上移动手指时,屏幕会不时变暗。所以我想知道如何避免这种情况,只有当用户举起iphone说话时屏幕才变暗?
参见UIDevice类参考中的使用接近传感器。你:
-
启用它:
UIDevice *device = [UIDevice currentDevice]; device.proximityMonitoringEnabled = YES;
-
检查是否成功启用;如果成功,观察
UIDeviceProximityStateDidChangeNotification
通知;否则,您的设备可能无法:if (device.proximityMonitoringEnabled) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleProximityChange:) name:UIDeviceProximityStateDidChangeNotification object:nil]; } else { // device not capable }
-
写你的选择器:
- (void)handleProximityChange:(NSNotification *)notification { NSLog(@"%s proximityState=%d", __FUNCTION__, [[UIDevice currentDevice] proximityState]); }
为了检测用户是否将其举到他们的脸上,我可能会将接近传感器与CMMotionManager
结合,并查看gravity
属性,以查看他们是否几乎垂直地拿着手机。因此,定义一些类属性:
@property (nonatomic, strong) CMMotionManager *motionManager;
@property (nonatomic, strong) NSOperationQueue *deviceQueue;
然后您可以启动CMMotionManager
,查找设备是否保持在垂直位置:
self.deviceQueue = [[NSOperationQueue alloc] init];
self.motionManager = [[CMMotionManager alloc] init];
self.motionManager.deviceMotionUpdateInterval = 5.0 / 60.0;
UIDevice *device = [UIDevice currentDevice];
[self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXArbitraryZVertical
toQueue:self.deviceQueue
withHandler:^(CMDeviceMotion *motion, NSError *error)
{
BOOL vertical = (motion.gravity.z > -0.4 && motion.gravity.z < 0.4 & motion.gravity.y < -0.7);
if ((vertical && !device.proximityMonitoringEnabled) || (!vertical && device.proximityMonitoringEnabled))
{
device.proximityMonitoringEnabled = vertical;
}
}];
这些gravity
阈值是否有意义有点主观。除此之外,你还可以查看其他加速计数据(游戏邦注:例如,它们是否抬高了物体),而不是仅仅查看手机是否大致垂直握住。似乎有很多方法可以剥掉猫的皮。
我知道这是旧的,但我简化了一点逻辑,并在Swift中做了一个包装器类。
你可以在这里找到
class DeviceRaisedToEarListener: NSObject {
private let deviceQueue = NSOperationQueue()
private let motionManager = CMMotionManager()
private var vertical: Bool = false
private(set) var isRaisedToEar: Bool = false {
didSet {
if oldValue != self.isRaisedToEar {
self.stateChanged?(isRaisedToEar: self.isRaisedToEar)
}
}
}
var stateChanged:((isRaisedToEar: Bool)->())? = nil
override init() {
super.init()
self.setupMotionManager()
}
private func setupMotionManager() {
self.motionManager.deviceMotionUpdateInterval = 5.0 / 60.0
let device = UIDevice.currentDevice()
// Only listen for proximity changes if the device is held vertically
self.motionManager.startDeviceMotionUpdatesUsingReferenceFrame(CMAttitudeReferenceFrame.XArbitraryZVertical, toQueue: self.deviceQueue) { (motion, error) in
self.vertical = (motion.gravity.z > -0.4 && motion.gravity.z < 0.4 && motion.gravity.y < -0.7)
}
}
func startListening() {
UIDevice.currentDevice().proximityMonitoringEnabled = true
NSNotificationCenter.defaultCenter().addObserver(self, selector: "handleProximityChange:", name: UIDeviceProximityStateDidChangeNotification, object: nil)
}
func stopListening() {
UIDevice.currentDevice().proximityMonitoringEnabled = false
NSNotificationCenter.defaultCenter().removeObserver(self)
}
func handleProximityChange(notification: NSNotification) {
self.isRaisedToEar = UIDevice.currentDevice().proximityState && self.vertical
}
deinit {
self.stopListening()
}
}
// How to use:
private func setupRaiseListener() {
self.deviceListener.stateChanged = { [weak self] isRaisedToEar in
println("is raised? (isRaisedToEar)")
}
self.deviceListener.startListening()
}