C-移动时2D阵列中的nodeid 分配时覆盖nodeid



我正在尝试将更新的nodeid值分配给新数组元素,但是每次我这样做时,我都会用分配nodeid的数组元素的初始值覆盖我的nodeid值。这是我在说的:

#include <stdio.h>
#include "motion.h"
int motion (int nodeid, int row, int column, int direction) {
    nodeid = field [row][column];
    while (((row < (LENGTH - 1))&&(row > 0))||((column < (WIDTH - 1))&&(column > 0))){
        if (direction == 0){
            nodeid++;
            nodeid = field [row][column + 1];
            column++;
        }
        else if (direction == 1){
            nodeid++;
            nodeid = field [row][column - 1];
            column--;
        }
        else if (direction == 2) {
            nodeid++;
            nodeid = field [row - 1][column];
            row--;
        }
        else if (direction == 3) {
            nodeid++;
            nodeid = field [row + 1][column];
            row++;
        }
    }
    return 0;
}

这是我的自定义标题文件,tope.h:

#define LENGTH 18
#define WIDTH 12
#define SAMPLES 8
enum direction {Right, Left, Up, Down};
int field [LENGTH][WIDTH];
int column;
int row;
int nodeid;
int direction;
int motion (int nodeid, int row, int column, int direction);
int print_field (int field[][ WIDTH ], int row, int column);

和我的源代码,main.c:

#include <stdio.h>
#include "motion.h"
int main() {
int samples;
int i;
int j;
int k;
printf ("How many samples do you want?n");
scanf ("%d", &samples);
for (i = 0; i < samples; i++){
       printf ("Indicate nodeid, row, column and directionn");
       scanf ("%d %d %d %d", &nodeid, &row, &column, &direction);
for(j = 0; j < LENGTH; j++)
{
       for(k = 0; k < WIDTH; k++){
       field[j][k] = 0;
}
}
motion (nodeid, row, column, direction);
printf ("n%d", print_field(field, row, column));
}
return 0;
}
~

您可以看到,诸如nodeid = field [row] [column 1]等代码覆盖了nodeid (根据我的知识)。我如何在不覆盖nodeid的情况下正确分配nodeid?

更新:好消息和坏消息。好消息是,它现在显示我的答案。坏消息:

Indicate nodeid, row, column and direction
_____________________________
|0.0000.0000.0000.0000.0000.0000.0000.0000.0000.000|
|0.0000.0000.0000.0000.0000.0000.0000.0000.0000.000|
|0.0000.0000.0000.0000.0000.0000.0000.0000.0000.000|
_____________________________

您可以看到,我所有的结果都在栏内0和点以及那里的点。

这是我的print_field函数的代码:

#include <stdio.h>
#include "motion.h"
int print_field(int field[][ WIDTH ], int row, int column){
int i;
int j;
int k;
int t;
for ( k = 0; k < WIDTH * 6; k++){
    printf("_");
}
printf ("n");
for ( i = 0; i < LENGTH; i++){
printf ("|");
for (j = 0; j < WIDTH; j++){
printf( "%.3f", field [i][j]) ;
printf (" ");
}
printf ("n");
for ( i = 0; i < LENGTH; i++){
printf ("|");
for (j = 0; j < WIDTH; j++){
printf( "%.3f", field [i][j]) ;
printf (" ");
}
printf ("b|");
printf ("n");
}
for (t = 0; t < WIDTH * 6; t++){
printf("_");
}
printf ("n");
return 0;
}

经过大量修补后,我得到了这个:

 ________________________________________________________________________
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 |0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000|
 ________________________________________________________________________

显然,我的动作仍然有一些东西。C代码阻止了非零数字显示。

您的分配向后。而不是

 nodeid = field [row][column + 1];

尝试

 field [row][column + 1] = nodeid;

另外,您应该在运动功能中使用枚举常数(右,左等)。并且您应该定义列,行,节点和方向,而不是全球。

所以,我会这样重写:

int motion (int nodeid, int row, int column, int direction) {
    field [row][column] = nodeid;
    while (row < LENGTH - 1 && row > 0 && column < WIDTH - 1 && column > 0){
        if (direction == Right)
            field[row][++column] = ++nodeid;
        else if (direction == Left)
            field[row][--column] = ++nodeid;
        else if (direction == Up)
            field[--row][column] = ++nodeid;
        else if (direction == Down)
            field[++row][column] = ++nodeid;
    }
    return 0;
}

最新更新