我希望分数只在按下此按钮时增加。然而,当我尝试运行我的代码得分没有改变…什么好主意吗?提前感谢!
下面是我的代码:score = 0
local scoreNumber = display.newText(score, 200, 30, nil, 20)
scoreNumber.xScale = 1.2
scoreNumber.yScale = 1.2
local scoreText = display.newText("score:", 150, 30, nil, 20)
scoreText.xScale = 1.2
scoreText.yScale = 1.2
local buttonPressed = false
local myButton = display.newRect(50,50,100,100)
local function scoretimer(event)
if buttonPressed then
score = score + 1
scoreNumber.text = score
end
end
local function buttonPressed(event)
if event.phase == "began" then
buttonPressed = true
elseif event.phase == "ended" then
buttonPressed = false
end
return true
end
myButton:addEventListener("touch", buttonPressed)
Runtime:addEventListener("enterFrame", scoretimer)
首先声明:
local buttonPressed = false
end,然后再次声明为函数:
local function buttonPressed(event)
重命名你的函数,一切都会好起来的