我正在制作一个将文件上传到Facebook的UWP应用并报告进度。
我的自定义httpcontent uploadwithprogresshttpcontent:
class UploadWithProgressHttpContent : HttpContent
{
private readonly IProgress<OperationProgress> _progress;
private readonly OperationProgress _data;
private readonly Stream _file;
private readonly int _bufferSize;
private readonly CancellationToken _token;
public UploadWithProgressHttpContent(
IProgress<OperationProgress> progress,
OperationProgress data,
Stream file,
int bufferSize,
CancellationToken token)
{
_progress = progress;
_data = data;
_file = file;
_bufferSize = bufferSize;
_token = token;
}
protected override Task SerializeToStreamAsync(Stream stream, TransportContext context)
{
return CopyStreamWithProgress(_file, stream, _progress, _token, _data, _bufferSize);
}
public static async Task<Stream> CopyStreamWithProgress(
Stream source,
Stream destination,
IProgress<OperationProgress> progress,
CancellationToken token,
OperationProgress progressData,
int bufferSize
)
{
int read, offset = 0;
var buffer = new byte[bufferSize];
using (source)
{
do
{
read = await source.ReadAsync(buffer, 0, bufferSize, token);
await destination.WriteAsync(buffer, 0, read, token);
offset += read;
progressData.CurrentSize = offset;
progress.Report(progressData);
} while (read != 0);
}
return destination;
}
}
我正在经历的(使用提琴手)是在上传开始之前将整个文件放在内存中(我的进度仪表在上传之前达到100%)。
我确实尝试将TransferEncodingChunked
设置为true
,并设置文件内容长度,但仍然存在。
上传源在PCL内部(如果很重要)。我正在使用System.Net.Http
的最新版本。如果需要
感谢您的任何帮助。
编辑:添加httpclient用法:
public async Task<T> Upload<T>(Stream fileStream, string fileName)
{
var handler = new HttpClientHandler();
var cli = new HttpClient(handler);
foreach (var header in Headers)
{
cli.DefaultRequestHeaders.Add(header.Key, header.Value);
}
var parameters = new MultipartFormDataContent();
foreach (var parameter in Parameters)
{
parameters.Add(new StringContent(parameter.Value), parameter.Key);
}
if (fileStream != null)
{
var fileContent = new UploadWithProgressHttpContent(ProgressOperation, ProgressData, fileStream,
_chunkBufferSize, Token, fileStream.Length);
fileContent.Headers.ContentType = new MediaTypeHeaderValue(MimeTypeHelper.GetMimeType(fileName));
fileContent.Headers.ContentDisposition = new ContentDispositionHeaderValue(StreamParamName);
fileContent.Headers.ContentDisposition.FileName = fileName;
fileContent.Headers.ContentLength = fileStream.Length;
parameters.Add(fileContent, StreamParamName);
}
var req = new HttpRequestMessage(method, Path) { Content = parameters };
if (fileStream != null)
req.Headers.TransferEncodingChunked = true;
var completionOption = HttpCompletionOption.ResponseContentRead;
var resp = await cli.SendAsync(req, completionOption, Token).ConfigureAwait(false);
return await DeserializeObject<T>(resp);
}
您有与量子力学相同的问题 - 观察到观察到的行为。提琴手不支持请求流 - 请参阅提琴手使httpwebrequest/httpclient行为出乎意料和http://www.telerik.com/forums/is-it-possible-to-not-buffer-requests
使用Wireshark我可以看到块。
在这个问题上浪费了几个小时后,它是一个httpclient实现问题。因此,如果您想向服务器流动内容(并报告进度),最好的选择是使用StreamContent
并装饰读取以报告进度。
注意:这对于System.Net.Http
和2.2.29 Microsoft.Net.Http
nugget软件包的4.3.1版本