所以我有一个组件可以将我的卡片呈现为波纹管;
return getWalletPayment.map(payment => (
<CardListing
key={payment._id}
card={payment.card}
cardNo={payment.cardNo}
onChanged={selected => {
this.setState({ selectedCard: selected });
}}
/>
));
目前,它将渲染两张卡片。如果我选择一个一切都很好,但是如果我选择第二个,第一个将保持选中状态,直到我再次点击它以取消选择它。
这是实现代码
export default class CardListing extends Component {
constructor(props) {
super(props);
this.state = {
selected: false,
scaleCheckmarkValue: new Animated.Value(0)
};
this.scaleCheckmark = this.scaleCheckmark.bind(this);
this.selectPaymentOption = this.selectPaymentOption.bind(this);
}
scaleCheckmark(value) {
Animated.timing(this.state.scaleCheckmarkValue, {
toValue: value,
duration: 400,
easing: Easing.easeOutBack
}).start();
}
selectPaymentOption() {
const { selected } = this.state;
this.setState({
selected: !this.state.selected
});
this.props.onChanged(selected);
}
render() {
const { selected, scaleCheckmarkValue } = this.state;
const { card, cardNo } = this.props;
const number = cardNo.substring(15);
let logo;
if (card == "visa") {
logo = require("../../../assets/images/visa.png");
}
if (card == "master-card") {
logo = require("../../../assets/images/mastercard.png");
}
if (card == "amex") {
logo = require("../../../assets/images/amex.png");
}
if (card == "jcb") {
logo = require("../../../assets/images/jcb.png");
}
if (card == "discover") {
logo = require("../../../assets/images/discover.png");
}
const iconScale = this.state.scaleCheckmarkValue.interpolate({
inputRange: [0, 0.5, 1],
outputRange: [0.01, 1.6, 1]
});
const scaleValue = selected ? 1 : 0;
this.scaleCheckmark(scaleValue);
return (
<View>
<TouchableOpacity
onPress={() => this.selectPaymentOption(this, cardNo)}
style={styles.paymentOptionItem}
>
<View>
<View
style={{
flexDirection: "row",
justifyContent: "space-between"
}}
>
<View style={{ flexDirection: "row" }}>
<Image
source={logo}
style={{
width: 40,
height: 30,
marginTop: 3
}}
/>
<View
style={{
flexDirection: "column"
}}
>
<Text style={styles.paymentOptionTitle}>
{card.toUpperCase()}
</Text>
<Text style={styles.paymentOptionTitle}>Ending {number}</Text>
</View>
</View>
<Animated.View
style={[
{ transform: [{ scale: iconScale }] },
styles.iconWrapper
]}
>
<Icon name="check" color={colors.black} size={20} />
</Animated.View>
</View>
</View>
</TouchableOpacity>
<View style={styles.divider} />
</View>
);
}
}
知道如何解决这个问题吗?
考虑从<CardListing/>
组件外部化"选定"状态,以便父组件跟踪当前选择的信用卡(而不是每个<CardListing/>
跟踪内部状态以确定它是否被选中)。
首先将selected
提升到<CardListing/>
之外,到父组件。这将涉及对父组件映射/渲染函数的更改,如下所示:
/*
Add this selectedCardId state to parent wallet component and
pass via selectedId. Also pass cardId prop so CardListing can
determine if it is the selected card
*/
return getWalletPayment.map(payment => (
<CardListing
key={payment._id}
card={payment.card}
cardNo={payment.cardNo}
cardId={payment._id}
selectedId={ this.state.selectedCard }
onChanged={selectedId => {
this.setState({ selectedCard: selectedId});
}}
/>
));
接下来,修改 <CardListing/>
的实现,以便从this.props
而不是this.state
中检索selected
,并通过onChanged()
回调传回所选卡的cardId
,如下所示:
selectPaymentOption() {
/*
Pass the id of the card to be selected to callback
*/
this.props.onChanged( this.props.cardId);
}
render() {
/*
Determine if this card should be rendered a the selected
card
*/
const selected = this.selectedId === this.cardId;
/*
Remaining render method remains unchanged
*/
}
希望这有帮助!