我想做一个服务器-客户端程序。我找不到的第一件事是使服务器永不关闭并接受每个客户端。我在服务器上放了一个 while(1( 来运行,但是在与一个客户端连接 3 次后,我的服务器停止接受其他连接,我删除了这个连接。我找不到如何建立这种想法。我也想创建TCP/IP套接字,所以我是否以正确的方式制作套接字?
我在Visual Studio Code上工作。
服务器:
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/wait.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#define PORT 8080
int main(int argc,char* argv[]){
int server_fd, new_socket, valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char *hello = "Hello from server";
while(1){
char buffer[1024] = {0};
printf("Servern");
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT,&opt,
sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr *)&address,sizeof(address))<0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 1) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
printf("Listening...n");
if ((new_socket = accept(server_fd, (struct sockaddr *)&address,(socklen_t*)&addrlen))<0) {
perror("accept");
exit(EXIT_FAILURE);
}
valread = read( new_socket , buffer, 1024);
printf("%sn",buffer );
send(new_socket , hello , strlen(hello) , 0 );
printf("Hello message sentn");
}
return 0;
}
到目前为止我的客户:
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/wait.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#define PORT 8080
int main(int argc,char* argv[]){
char* command = (char*) malloc(15*sizeof(char));
int sock = 0, valread;
struct sockaddr_in serv_addr;
char *hello = "Hello from client";
char buffer[1024] = {0};
printf("Clientn");
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0){
printf("n Socket creation error n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr)<=0) {
printf("nInvalid address/ Address not supported n");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
printf("nConnection Failed n");
return -1;
}
send(sock , hello , strlen(hello) , 0 );
printf("Hello message sentn");
valread = read( sock , buffer, 1024);
printf("%sn",buffer );
return 0;
}
您必须仅将循环放在接受客户端的代码周围。服务器套接字本身仅创建一次。
// Creation of server socket(), bind(), listen()
while (1) {
if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
(socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
valread = read( new_socket , buffer, 1024);
printf("%sn",buffer );
send(new_socket , hello , strlen(hello) , 0 );
printf("Hello message sentn");
}
此外,您应该在通信完成后(即在printf("Hello message sentn");
之后(在 while 块结束时关闭客户端套接字:
close(new_socket);
请注意,客户端以这种方式串行服务。它们可以并发连接,但一次只能为一个客户端提供服务。如果需要并发处理,例如,可以fork()
多个进程,每个进程处理一个客户端,或者使用poll()
或select()
在一个线程中处理多个客户端。