在动画中使用5-6个线程是一个好主意吗?



我使用5-6个线程一次显示一个动画。我使用翻译动画和帧动画。这是个好主意吗?最好的方法是什么?我的代码如下所示。

Handler handler1 = new Handler();        
handler1.postDelayed(new Runnable() {
  public void run() {
    Animation animation = new TranslateAnimation(0 ,0 ,0 ,100 );
    animation.setDuration(800);
    ImageView rimg2 = (ImageView) findViewById(R.id.rainfall);
    animation.setRepeatCount(-1);
    rimg2.startAnimation(animation);
    Animation animation1 = new TranslateAnimation(-290, 290,0, -150);
    animation1.setDuration(35000);
    ImageView rimg = (ImageView) findViewById(R.id.cloud1);
    rimg.setVisibility(View.VISIBLE);
    animation1.setRepeatCount(-1);
    rimg.startAnimation(animation1);
  } 
},0);
Handler handler2 = new Handler();
handler2.postDelayed(new Runnable() {
  public void run() {
    Animation animation = new TranslateAnimation(0 ,0 ,0 ,100 );
    animation.setDuration(800);
    ImageView rimg3 = (ImageView) findViewById(R.id.drops);
    animation.setRepeatCount(-1);
    rimg3.startAnimation(animation);
    rimg3.setVisibility(View.VISIBLE);
  }
},1000);
Handler handler3 = new Handler();
handler3.postDelayed(new Runnable() {
  public void run() {
    Animation animation = new TranslateAnimation(0 ,0 ,-250 ,10 );
    animation.setDuration(800);
    ImageView rimg2 = (ImageView) findViewById(R.id.rainfall1);
    animation.setRepeatCount(-1);
    rimg2.startAnimation(animation);
    rimg2.setVisibility(View.VISIBLE);
    }
},5000);
Handler handler4 = new Handler();
handler4.postDelayed(new Runnable() {
  public void run() {
    Animation animation = new TranslateAnimation(0 ,0 ,-150 ,10 );
    animation.setDuration(800);
    ImageView rimg3 = (ImageView) findViewById(R.id.drops1);
    animation.setRepeatCount(-1);
    rimg3.startAnimation(animation);
    rimg3.setVisibility(View.VISIBLE);
    }
},10000);
Handler handler5 = new Handler();
handler5.postDelayed(new Runnable() {
  public void run() {
    Animation animation1 = new TranslateAnimation(-290, 290,0, -150);
    animation1.setDuration(35000);
    ImageView rimg = (ImageView) findViewById(R.id.cloud2);
    rimg.setVisibility(View.VISIBLE);
    animation1.setRepeatCount(-1);
    rimg.startAnimation(animation1);
  }
},15000);

除非您的代码示例中没有显示原因,否则您不需要发布Runnables来运行这些动画。你可以从主UI线程启动动画。有关更多详细信息,请查看此处的文档:

http://developer.android.com/guide/topics/graphics/view-animation.html

http://developer.android.com/reference/android/view/animation/Animation.html

如果你想错开动画的开始时间,你也可以设置StartOffset。

如果你想在动画结束时做点什么,你可以使用Animation.setAnimationListener

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