我正在将对象添加到nsmutablearray,并使用nskeyedarachiver和userDefaults对其进行归档。
对象被添加到数组中,我可以从日志控制台看到。我还可以看到存档对象包含对象。
问题是 ,每当我不构造对象并将它们添加到可变数组中时,无论我添加多少对象,它总是返回1。P>
这是我得到的:
将对象保存到数组
trackNumberOfQuestionPlayed.add(questionsArray[randomQuestion] as AnyObject)
let saveQuestionsPlayed = NSKeyedArchiver.archivedData(withRootObject: trackNumberOfQuestionPlayed)
UserDefaults.standard.set(saveQuestionsPlayed, forKey: "QuestionsPlayed")
UserDefaults.standard.synchronize()
print(UserDefaults.standard.object(forKey: "QuestionsPlayed"))
检索对象
if let data = UserDefaults.standard.object(forKey: "QuestionsPlayed") as? Data {
if let trackNumberOfQuestionPlayed = (NSKeyedUnarchiver.unarchiveObject(with: data) as? NSMutableArray)
{
// In here you can access your array
print("Number of questions array is NOT empty: (trackNumberOfQuestionPlayed.count)")
}
}
好吧,我正在回答自己的问题。事实证明,您可以按照我的问题所述保存一个数组。事实证明,我的测验游戏中的其他一些代码弄乱了这一切。对其进行整理,现在下面的代码有效:
将对象保存到数组
trackNumberOfQuestionPlayed.add(questionsArray[randomQuestion] as AnyObject)
let saveQuestionsPlayed = NSKeyedArchiver.archivedData(withRootObject: trackNumberOfQuestionPlayed)
UserDefaults.standard.set(saveQuestionsPlayed, forKey: "QuestionsPlayed")
UserDefaults.standard.synchronize()
print("Count: (trackNumberOfQuestionPlayed.count)")
检索对象
if let data = UserDefaults.standard.object(forKey: "QuestionsPlayed") as? Data {
if let trackNumberOfQuestionPlayed = (NSKeyedUnarchiver.unarchiveObject(with: data) as? NSMutableArray)
{
// In here you can access your array
self.trackNumberOfQuestionPlayed = trackNumberOfQuestionPlayed
print("Number of questions array is NOT empty: (trackNumberOfQuestionPlayed.count)")
}
} else {
trackNumberOfQuestionPlayed = NSMutableArray()
print("questionsplayed is empty")
}