Swift - 将元素添加到 TableView 数据数组



我有一个问题,元素没有添加到我的TableView-array.

我的设置非常复杂。

我有一个popUpView,里面有一个带dropDownTableViewdropDownButton.

这是我的"DropDown.file":

class dropDownView: UIView, UITableViewDelegate, UITableViewDataSource  {
var dropDownOptions = [String]()
var tableView = UITableView()
var delegate : dropDownProtocol!
override init(frame: CGRect) {
super.init(frame: frame)
tableView.backgroundColor = UIColor.darkGray
self.backgroundColor = UIColor.darkGray

tableView.delegate = self
tableView.dataSource = self
tableView.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(tableView)
tableView.leftAnchor.constraint(equalTo: self.leftAnchor).isActive = true
tableView.rightAnchor.constraint(equalTo: self.rightAnchor).isActive = true
tableView.topAnchor.constraint(equalTo: self.topAnchor).isActive = true
tableView.bottomAnchor.constraint(equalTo: self.bottomAnchor).isActive = true
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return dropDownOptions.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = UITableViewCell()
cell.textLabel?.text = dropDownOptions[indexPath.row]
cell.backgroundColor = UIColor.lightGray
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.delegate.dropDownPressed(string: dropDownOptions[indexPath.row])
self.tableView.deselectRow(at: indexPath, animated: true)
}
}

protocol dropDownProtocol {
func dropDownPressed(string : String)
}
//MARK: DropDownButton
class dropDownBtn: UIButton, dropDownProtocol {
func dropDownPressed(string: String) {
self.setTitle(string, for: .normal)
self.dismissDropDown()
}
var dropView = dropDownView()
var height = NSLayoutConstraint()

override init(frame: CGRect) {
super.init(frame: frame)
self.backgroundColor = UIColor.lightGray
dropView = dropDownView.init(frame: CGRect.init(x: 0, y: 0, width: 0, height: 0))
dropView.delegate = self
dropView.translatesAutoresizingMaskIntoConstraints = false
}
override func didMoveToSuperview() {
self.superview?.addSubview(dropView)
self.superview?.bringSubviewToFront(dropView)
dropView.topAnchor.constraint(equalTo: self.bottomAnchor).isActive = true
dropView.centerXAnchor.constraint(equalTo: self.centerXAnchor).isActive = true
dropView.widthAnchor.constraint(equalTo: self.widthAnchor).isActive = true
height = dropView.heightAnchor.constraint(equalToConstant: 0)
}
var isOpen = false
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if isOpen == false {
isOpen = true
NSLayoutConstraint.deactivate([self.height])
if self.dropView.tableView.contentSize.height > 150 {
self.height.constant = 150
} else {
self.height.constant = self.dropView.tableView.contentSize.height
}

NSLayoutConstraint.activate([self.height])
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: .curveEaseInOut, animations: {
self.dropView.layoutIfNeeded()
self.dropView.center.y += self.dropView.frame.height / 2
}, completion: nil)
} else {
isOpen = false
NSLayoutConstraint.deactivate([self.height])
self.height.constant = 0
NSLayoutConstraint.activate([self.height])
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: .curveEaseInOut, animations: {
self.dropView.center.y -= self.dropView.frame.height / 2
self.dropView.layoutIfNeeded()
}, completion: nil)
}
}
func dismissDropDown() {
isOpen = false
NSLayoutConstraint.deactivate([self.height])
self.height.constant = 0
NSLayoutConstraint.activate([self.height])
UIView.animate(withDuration: 0.5, delay: 0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.5, options: .curveEaseInOut, animations: {
self.dropView.center.y -= self.dropView.frame.height / 2
self.dropView.layoutIfNeeded()
}, completion: nil)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

所以我要做的是在我的ViewController中创建dropDownButton,如果popUpView如下所示,则constrain它,并添加第一个元素:

// constrain dropDownbutton
dropDownButton.centerXAnchor.constraint(equalTo: self.popUpView.centerXAnchor).isActive = true
dropDownButton.centerYAnchor.constraint(equalTo: self.popUpView.centerYAnchor).isActive = true
dropDownButton.widthAnchor.constraint(equalToConstant: 170).isActive = true
dropDownButton.heightAnchor.constraint(equalToConstant: 40).isActive = true
//Set the drop down menu's options
dropDownButton.dropView.dropDownOptions.append("Main Wishlist")

到目前为止一切顺利,工作正常。我的问题是我希望能够从另一个funcdropView.dropDownOptions添加元素。现在,如果我从另一个函数添加一个元素,它只会将元素添加到数组中,直到我第一次出现popUpView。一旦我让它再次出现并消失并尝试再次添加另一个元素,它就不起作用,它只是显示旧数组而没有新添加的元素。

我试图尽可能简单地解释它。如果有任何不清楚的地方,请告诉我,我会尝试详细说明该:)

简单的方法是每当新数据附加到数组时,从主线程重新加载表视图。

因此,在您的情况下,您只需在dropDownView类中添加一个公共方法来附加数据。 下面是示例:

func append(data: String) {
dropDownOptions.append(data)
DispatchQueue.async.main { [weak self] in 
self?.tableView.reloadData()
}
}

最新更新