在Android的MapView中叠加层的定位不准确



我正在尝试创建一个包含MapView和ListView的活动。我使用 C# 和 MonoDroid。

布局如下所示

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="vertical">
    <app.MD.UI.PlacesMapView
        android:id="@+id/mapView"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:enabled="true"
        android:clickable="true"
        android:layout_weight="1"
        android:apiKey="key" />
    <ListView
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:layout_weight="1"
        android:id="@+id/resultsTable" />
</LinearLayout>

我的自定义 MapView 类实现了长按处理程序

private void HandleLongPress(MotionEvent e)
        {
            if (e.Action == MotionEventActions.Down) {
                // Finger has touched screen.
                longpressTimer = new Timer(LONGPRESS_THRESHOLD);
                longpressTimer.AutoReset = false;
                longpressTimer.Elapsed += delegate(object sender, ElapsedEventArgs e_elapsed) {
                    GeoPoint longpressLocation = Projection.FromPixels((int)e.GetX(), (int)e.GetY());
                    if (OnLongPress != null) {
                        OnMapViewLongPressEventArgs args = new OnMapViewLongPressEventArgs();
                        args.location = longpressLocation;
                        OnLongPress(this, args);
                    }
                };
                longpressTimer.Start();
                lastMapCenter = MapCenter;
            }
            if (e.Action == MotionEventActions.Move) {
                if (!MapCenter.Equals(lastMapCenter)) {
                    longpressTimer.Stop();
                }
                lastMapCenter = MapCenter;
            }
            if (e.Action == MotionEventActions.Up) {
                // User has removed finger from map.
                longpressTimer.Stop();
            }
            if (e.PointerCount > 1) {
                // This is a multitouch event, probably zooming.
                longpressTimer.Stop();
            }
        }

活动方法,用于将标记添加到地图视图

protected void AddPinToMap(GeoPoint location, string title, bool scrollTo, int zoom)
        {
            var pin = Resources.GetDrawable(Resource.Drawable.maps_pin);
            PinOverlay pinOverlay = new PinOverlay(pin, this);
            OverlayItem item = new OverlayItem(location, title, "");
            pinOverlay.AddOverlay(item);
            mapView.Overlays.Clear();
            mapView.Overlays.Add(pinOverlay);
            if (scrollTo) {
                mapView.Controller.AnimateTo(location);
            }
            mapView.Controller.SetZoom(zoom);
        }

这是我的 PinOverlay 类

class PinOverlay : ItemizedOverlay
    {
        private List<OverlayItem> _items = new List<OverlayItem>();
        private Context _context;
        public PinOverlay(Drawable pin, Context context) : base(pin)
        {
            _context = context;
            BoundCenterBottom(pin);
            Populate();
        }
        protected override Java.Lang.Object CreateItem(int i)
        {
            return _items[i];
        }
        public override int Size()
        {
            return _items.Count();
        }
        public void AddOverlay(OverlayItem overlay) {
            _items.Add(overlay);
            Populate();
        }
    }

我的问题是,当我触摸MapView时,我的标记显示低于我触摸过的点。我认为这可能是由于我的MapView无法全屏显示的原因。当我删除ListView以便MapView可以占据整个屏幕时,我能够在屏幕上触摸的确切位置放置一个标记。

如果MapView只占用屏幕的一部分,如何处理触摸事件的任何建议或示例?

UPD找到了某种解决方法,仍然需要用不同的屏幕尺寸进行测试

转换触摸坐标

public static Point ConvertCoordinates(Context context, MapView mapView, double x, double y)
        {
            var wm = context.GetSystemService(Context.WindowService).JavaCast<IWindowManager>();
            var display = wm.DefaultDisplay;
            double diffY = (Convert.ToDouble(display.Height) / 2 - Convert.ToDouble(mapView.Height) / 2) / 2 - 20;
            double diffX = Convert.ToDouble(display.Width) / 2 - Convert.ToDouble(mapView.Width) / 2;
            Point size = new Point();
            size.X = (int)(x - diffX);
            size.Y = (int)(y - diffY);
            return size;
        }

像这样使用它

var point = MapHelper.ConvertCoordinates(this.Context, this, e.GetX(), e.GetY());
GeoPoint longpressLocation = Projection.FromPixels(point.X, point.Y);

你试过吗:

public PinOverlay(Drawable pin, Context context) 
    : base(BoundCenterBottom(pin))

这将使您放在地图上的Drawable以点为中心,而不是在绘制地理坐标时将其作为 (x,y)(0,0) 坐标。

编辑:我似乎无法在这里重现您的问题,当在构造函数的:base()中使用 BoundCenterBottom(pin) 时,它会很好地将我的Drawable居中。

我还注意到在您的AddPinToMap方法中,您每次都会创建一个新PinOverlay。这应该是不必要的,您应该只向地图添加 1 次的PinOverlay添加新OverlayItem。如果您要向地图添加大量图钉,这将更高效且更少占用资源。

所以它应该看起来更像:

protected void AddPinToMap(GeoPoint location, string title, bool scrollTo, int zoom)
{
    var pin = Resources.GetDrawable(Resource.Drawable.maps_pin);
    OverlayItem item = new OverlayItem(location, title, "");
    pinOverlay.AddOverlay(item); // this is instantiated in OnCreate
    if (scrollTo) {
        mapView.Controller.AnimateTo(location);
    }
    mapView.Controller.SetZoom(zoom);
}

并添加一个Remove方法,如果您也希望能够删除OverlayItemsPinOverlay

此外,MapView已经有一个LongClick事件,您可以挂钩而不是覆盖类:

var mapView = FindViewById<MapView>(Resource.Id.myMapView);
mapView.LongClick += (sender, args) => { //do whatever in here };

var mapView = FindViewById<MapView>(Resource.Id.myMapView);
mapView.LongClick += OnLongClick;
private void OnLongClick(object sender, LongClickEventArgs longClickEventArgs)
{
    // do whatever in here
}

终于找到了问题的原因。

这部分是错误的,因为投影是在已用委托内部访问的。但到那时,投影已经改变了它的状态,这导致了错误的坐标。

if (e.Action == MotionEventActions.Down) {
    // Finger has touched screen.
    longpressTimer = new Timer(LONGPRESS_THRESHOLD);
    longpressTimer.AutoReset = false;
    longpressTimer.Elapsed += delegate(object sender, ElapsedEventArgs e_elapsed) {
        GeoPoint longpressLocation = Projection.FromPixels((int)e.GetX(), (int)e.GetY());
        if (OnLongPress != null) {
             OnMapViewLongPressEventArgs args = new OnMapViewLongPressEventArgs();
             args.location = longpressLocation;
             OnLongPress(this, args);
        }
    };
    longpressTimer.Start();
    lastMapCenter = MapCenter;
}

因此,解决方案是在OnTouchEvent开始时获取GeoPoint

if (e.Action == MotionEventActions.Down) {
    capturedProjection = Projection.FromPixels((int)e.GetX(), (int)e.GetY());
    // Finger has touched screen.
    longpressTimer = new Timer(LONGPRESS_THRESHOLD);
    longpressTimer.AutoReset = false;
    longpressTimer.Elapsed += (object sender, ElapsedEventArgs e_timer) => {
        if (OnLongPress != null) {
            OnMapViewLongPressEventArgs args = new OnMapViewLongPressEventArgs();
            args.location = capturedProjection;
            OnLongPress(this, args);
        }
    };
    longpressTimer.Start();
    lastMapCenter = MapCenter;
}

最新更新