我创建了自定义视图。每当用户双击视图时,它应该显示键盘,用户可以绘制新文本。
持有人是扩展视图的自定义视图。但它显示了键盘。如何获取文本?
public Holder(Context context, AttributeSet attrs) {
super(context, attrs);
Log.e(TAG,"EXE");
imm = (InputMethodManager)
context. getSystemService(Context.INPUT_METHOD_SERVICE);
public boolean onDoubleTap(MotionEvent e) {
View view = Holder.this.getRootView();
imm.showSoftInput(view, InputMethodManager.SHOW_FORCED);
// imm.showSoftInput(Holder.this, InputMethodManager.SHOW_FORCED); not working
自定义FrameLayout
,当您单击它时,它会显示soft-keyboard
,您可以键入任何内容,当您按 Enter 时,它会显示一个包含您键入内容的 Toast 文本,我希望它能给你这个想法:
public class MyCustomFrameLayout extends FrameLayout {
String mText;
public MyCustomFrameLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
public MyCustomFrameLayout(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public MyCustomFrameLayout(Context context) {
super(context);
init();
}
@Override
public boolean onCheckIsTextEditor() {
return true;
}
@Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
BaseInputConnection fic = new BaseInputConnection(this, false);
outAttrs.actionLabel = null;
outAttrs.inputType = InputType.TYPE_NULL;
outAttrs.imeOptions = EditorInfo.IME_ACTION_DONE;
return fic;
}
public void init(){
setFocusable(true);
setFocusableInTouchMode(true);
mText ="";
setOnKeyListener(new OnKeyListener() {
public boolean onKey(View v, int keyCode, KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if((keyCode >= KeyEvent.KEYCODE_A) && (keyCode <= KeyEvent.KEYCODE_Z)) {
mText = mText + (char) event.getUnicodeChar();
return true;
}
else if(keyCode >= KeyEvent.KEYCODE_ENTER){
Toast.makeText(getContext(), "The text is: " + mText , Toast.LENGTH_LONG).show();
return true;
}
}
return false;
}
});
}
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
if (event.getAction() == MotionEvent.ACTION_DOWN) {
InputMethodManager imm = (InputMethodManager) getContext()
.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(this, InputMethodManager.SHOW_FORCED);
}
return true;
}
public String getText(){
return mText;
}
}
尝试动态创建编辑文本并将值发送到视图。这是我的代码,它的最佳选择..
public class CustomEditText extends EditText {
private KeyImeChange keyImeChangeListener;
public CustomEditText(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public CustomEditText(Context context) {
super(context);
}
public CustomEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
public void setKeyImeChangeListener(KeyImeChange listener){
keyImeChangeListener = listener;
}
public interface KeyImeChange {
public void onKeyIme(int keyCode, KeyEvent event);
}
@Override
public boolean onKeyPreIme (int keyCode, KeyEvent event){
if(keyImeChangeListener != null){
keyImeChangeListener.onKeyIme(keyCode, event);
}
return false;
}
}
MainActivity.editText2.setKeyImeChangeListener(new CustomEditText.KeyImeChange() {
@Override
public void onKeyIme(int keyCode, KeyEvent event) {
//Update view on keyboard close
invalidate();
}
});
@Asthme:在检查链接后 如何在视图中捕获软键盘输入?,为了使视图可编辑,您还需要自定义 BaseInputConnection 以使视图可编辑。
下面的链接给出了可能的代码解决方案,该链接来自Dianne Hackborne(Android框架工程师)的输入。
https://groups.google.com/forum/#!topic/android-developers/N0ITpZZ16Bw
转到此链接的最后一个,您将找到自定义的BaseInputConnection以使视图可编辑。
我正在发布示例代码的相关代码和屏幕截图:
class MyInputConnection extends BaseInputConnection {
private SpannableStringBuilder myeditable;
Holder mycustomview;
public MyInputConnection(View targetView, boolean fullEditor) {
super(targetView, fullEditor);
mycustomview = (Holder) targetView;
}
public Editable getEditable() {
if (myeditable == null) {
myeditable = (SpannableStringBuilder) Editable.Factory.getInstance()
.newEditable("Placeholder");
}
return myeditable;
}
public boolean commitText(CharSequence text, int newCursorPosition) {
invalidate();
myeditable.append(text);
mycustomview.setText(text);
return true;
}
}
由于这是自定义视图,我们需要提供 setText 的实现。
public void setText(CharSequence text) {
mText = text;
requestLayout();
invalidate();
}
下面是完整的自定义视图代码,这与您的实现不同(我未实现 Gesture* API)
package com.example.soappdemo;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.text.Editable;
import android.text.InputType;
import android.text.SpannableStringBuilder;
import android.util.AttributeSet;
import android.util.Log;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;
import android.view.inputmethod.BaseInputConnection;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputMethodManager;
import android.widget.TextView;
public class Holder extends View implements GestureDetector.OnDoubleTapListener {
InputMethodManager imm;
private Paint paint;
private static final String TAG="Holder";
private CharSequence mText="original";
public Holder(Context context, AttributeSet attrs) {
super(context, attrs);
init();
//requestFocus();
setFocusableInTouchMode(true);
setFocusable(true);
requestFocus();
setOnKeyListener(new OnKeyListener() {
public boolean onKey(View v, int keyCode, KeyEvent event) {
Log.d(TAG, "onKeyListener");
if (event.getAction() == KeyEvent.ACTION_DOWN) {
// Perform action on key press
Log.d(TAG, "ACTION_DOWN");
return true;
}
return false;
}
});
}
public void init(){
paint = new Paint();
paint.setTextSize(12);
paint.setColor(0xFF668800);
paint.setStyle(Paint.Style.FILL);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawText(mText.toString(), 100, 100, paint);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
this.setMeasuredDimension(150,200);
}
public void setText(CharSequence text) {
mText = text;
requestLayout();
invalidate();
}
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
Log.d(TAG, "onTOUCH");
if (event.getAction() == MotionEvent.ACTION_UP) {
// show the keyboard so we can enter text
InputMethodManager imm = (InputMethodManager) getContext()
.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(this,0);
}
return true;
}
@Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
Log.d(TAG, "onCreateInputConnection");
outAttrs.actionLabel = null;
outAttrs.label="TEST TEXT";
outAttrs.inputType = InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS;
outAttrs.imeOptions = EditorInfo.IME_ACTION_DONE;
return new MyInputConnection(this,true);
}
@Override
public boolean onCheckIsTextEditor() {
Log.d(TAG, "onCheckIsTextEditor");
return true;
}
@Override
public boolean onDoubleTap(MotionEvent e) {
// TODO Auto-generated method stub
View view = Holder.this.getRootView();
imm.showSoftInput(view, InputMethodManager.SHOW_FORCED);
return false;
}
@Override
public boolean onDoubleTapEvent(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
// TODO Auto-generated method stub
return false;
}
class MyInputConnection extends BaseInputConnection {
private SpannableStringBuilder myeditable;
Holder mycustomview;
public MyInputConnection(View targetView, boolean fullEditor) {
super(targetView, fullEditor);
mycustomview = (Holder) targetView;
}
public Editable getEditable() {
if (myeditable == null) {
myeditable = (SpannableStringBuilder) Editable.Factory.getInstance()
.newEditable("Placeholder");
}
return myeditable;
}
public boolean commitText(CharSequence text, int newCursorPosition) {
invalidate();
myeditable.append(text);
mycustomview.setText(text);
return true;
}
}
}
附上屏幕截图。图片 1 在触摸之前,UI 是一些文本。 Pic-2 是触摸自定义视图并从软键盘接收文本时。 ![图-1,自定义视图中包含初始文本][1]
![Pic-2 when custom view is tapped][2]
[1]: https://i.stack.imgur.com/rLYmR.png
[2]: https://i.stack.imgur.com/gTnYY.png
检查此链接o试试这个它可能会起作用:
imm.showSoftInput(view,0);
试试这个
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
mSearchEditText.requestFocus();
imm.showSoftInput(mSearchEditText, InputMethodManager.SHOW_IMPLICIT);
您可以覆盖活动中的onKeyUp(int keyCode, KeyEvent event)
,然后将关键信息(keyCode
和/或event
)发送到您的视图。确保您有一个合适的自定义方法来处理视图中的关键代码/事件(让我们在这里称之为handleKeyEvent
)。
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
yourCustomView.handleKeyEvent(keyCode, event);
}
来源: https://groups.google.com/forum/#!topic/android-developers/0tQSZufLZTg
试试这个....
view.requestFocus();
view.setFocusableInTouchMode(true);
InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(InputEditText, InputMethodManager.SHOW_FORCED);
还要检查这个
如何在编辑文本聚焦时显示软键盘
使用文本视图本身。文本视图上的可设置可编辑(true)使其行为类似于编辑文本。因此,在可设置可编辑(true)和可设置可设置(false)之间切换,以确定何时要编辑以及何时要读取
接受的答案对我不起作用。若要打开特定视图的键盘,它必须可聚焦,否则键盘不会显示。
android:focusable="true"
android:focusableInTouchMode="true"
这应该可以解决问题。