graphics.setColor(颜色);不起作用



我正在尝试使用颜色创建一个小塔防御游戏,但是颜色不起作用,这是我绘制rects的方式。

public static void fill(GridLocation loc, Color c){
    Main.frame.getGraphics().setColor(c);
    Main.frame.getGraphics().fillRect(loc.toFrameLocation().x, loc.toFrameLocation().y, 20, 20);
    Main.frame.getGraphics().dispose();
}

,这就是我打电话/创建jframe

的方式
public static void main(String[] args) {
    frame = new JFrame("Tower defense");
    frame.setSize(1000, 700);
    frame.setVisible(true);
    frame.setLayout(null);
    frame.setLocationRelativeTo(null);
    frame.setResizable(false);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    while (frame.isVisible()){
        Grid.fill(new GridLocation(1,1), new Color(1F,0F,0F));
        Grid.fill(new GridLocation(2,1), Color.gray);
        Grid.drawGrid();
        Grid.fill(new GridLocation(3,1), Color.green);
    }
}

我的问题:矩形总是黑色的?

请注意,如果您在组件上使用getGraphics()来获取图形上下文,那么获得的图形将不会持久。例如,在下面的代码中,您会看到,如果按下按钮,则会出现蓝色矩形,但是如果GUI最小化并进行调整,则它会消失。

另外,根据我的评论:

  1. 绘制jpanel的paintComponent方法。
  2. 使用不久(true)循环的摆动计时器。
  3. 在该计时器中,更改图形JPanel的状态(更改其字段),然后调用RepAlt()。
  4. 然后让PaintComponent方法使用字段来告诉其如何绘制。
  5. 不要忘记在替补中调用超级绘画方法。

例如:

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import javax.swing.*;
@SuppressWarnings("serial")
public class UnstableStableGraphics extends JPanel {
    private static final int PREF_W = 800;
    private static final int PREF_H = 400;
    private static final int GAP = 20;
    public UnstableStableGraphics() {
        add(new JButton(new DrawBlueRectAction()));
    }
    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.setColor(Color.RED);
        int w = PREF_W / 2 - 2 * GAP;
        int h = PREF_H - 2 * GAP;
        g.fillRect(GAP, GAP, w, h);     
    }
    @Override
    public Dimension getPreferredSize() {
        return new Dimension(PREF_W, PREF_H);
    }
    private class DrawBlueRectAction extends AbstractAction {
        public DrawBlueRectAction() {
            super("Draw Unstable Blue Rectangle");
        }
        @Override
        public void actionPerformed(ActionEvent arg0) {
            Graphics g = getGraphics();
            g.setColor(Color.BLUE);
            int x = PREF_W / 2 + GAP;
            int w = PREF_W / 2 - 2 * GAP;
            int h = PREF_H - 2 * GAP;
            g.fillRect(x, GAP, w, h);
            g.dispose();
        }
    }
    public static void main(String[] args) {
        SwingUtilities.invokeLater(() -> createAndShowGui());
    }
    private static void createAndShowGui() {
        UnstableStableGraphics mainPanel = new UnstableStableGraphics();
        JFrame frame = new JFrame("UnstableStableGraphics");
        frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
        frame.add(mainPanel);
        frame.pack();
        frame.setLocationByPlatform(true);
        frame.setVisible(true);
    }
}

说过,使用通过 getGraphics()获得的图形对象是完全可以的PaintComponent方法,通常是作为背景图像。但是,通常,我在BufferedImage上调用createGraphics(),因为它返回更强大的Graphics2d对象,而不是图形对象。

例如,包括使用背景图像,精灵图像和摆动计时器:

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import javax.swing.*;
@SuppressWarnings("serial")
public class BackgroundExample extends JPanel {
    private static final int PREF_W = 600;
    private static final int PREF_H = PREF_W;
    private static final int SPRITE_W = 20;
    private static final Color SPRITE_COLOR = Color.RED;
    private static final int TIMER_DELAY = 20;
    private Image background = null;
    private Image sprite = null;
    private int spriteX = 0;
    private int spriteY = 0;
    public BackgroundExample() {
        background = createBackground();
        sprite = createSprite();
        new Timer(TIMER_DELAY, new TimerListener()).start();
    }
    private Image createSprite() {
        BufferedImage img = new BufferedImage(SPRITE_W, SPRITE_W, BufferedImage.TYPE_INT_ARGB);
        Graphics2D g2 = img.createGraphics();
        g2.setColor(SPRITE_COLOR);
        g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
        int x = 1;
        int y = 1;
        int width = SPRITE_W -2;
        int height = SPRITE_W - 2;
        g2.fillOval(x, y, width, height);
        g2.dispose();
        return img;
    }
    private Image createBackground() {
        BufferedImage img = new BufferedImage(PREF_W, PREF_H, BufferedImage.TYPE_INT_ARGB);
        Graphics2D g2 = img.createGraphics();
        g2.setColor(Color.GREEN);
        g2.fillRect(0, 0, PREF_W, PREF_H);
        g2.setColor(Color.GRAY);
        int x = 0;
        int y = 0;
        g2.fillRect(x, y, 2 * SPRITE_W, 2 * SPRITE_W);
        x = PREF_W - 2 * SPRITE_W;
        g2.fillRect(x, y, 2 * SPRITE_W, 2 * SPRITE_W);
        y = PREF_H - 2 * SPRITE_W;
        g2.fillRect(x, y, 2 * SPRITE_W, 2 * SPRITE_W);
        x = 0;
        g2.fillRect(x, y, 2 * SPRITE_W, 2 * SPRITE_W);
        g2.dispose();
        return img;
    }
    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        if (background != null) {
            g.drawImage(background, 0, 0, this);
        }
        if (sprite != null) {
            g.drawImage(sprite, spriteX, spriteY, this);
        }
    }
    @Override
    public Dimension getPreferredSize() {
        if (isPreferredSizeSet()) {
            return super.getPreferredSize();
        } else {
            return new Dimension(PREF_W, PREF_H); 
        }
    }
    private class TimerListener implements ActionListener {
        @Override
        public void actionPerformed(ActionEvent e) {
            spriteX++;
            spriteY++;
            repaint();
        }
    }
    public static void main(String[] args) {
        SwingUtilities.invokeLater(() -> createAndShowGui());
    }
    private static void createAndShowGui() {
        BackgroundExample mainPanel = new BackgroundExample();
        JFrame frame = new JFrame("BackgroundExample");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.add(mainPanel);
        frame.pack();
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
    }
}

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