我添加了一个segue到我的应用程序,当我启动segue时,应用程序在iPhone 5S模拟器中崩溃(在其他模拟器中,它在此之前崩溃,因为特定于设备的代码。这里是问题的链接),消息"致命错误:在展开可选值时意外发现nil"被打印到控制台,并且错误Thread 1: EXC_BAD_INSTRUCTION (code=EXC_1386_INVOP, subcode=0x0)
显示在初始化数组的行上。我认为原因是因为我有一个UIImageView
的动画需要展开包装。我是这样做的:
// dieImages are UIImageViews that I am animating then displaying a random image of a die
let dieImages = [dieImage0, dieImage1, dieImage2, dieImage3, dieImage4, dieImage5, dieImage6, dieImage7]
// Die animation
for die in dieImages {
die.animationImages = [ <====== Error on this line
UIImage(named: "dicey-die2")!,
UIImage(named: "dicey-die6")!,
UIImage(named: "dicey-die1")!,
UIImage(named: "dicey-die4")!,
UIImage(named: "dicey-die3")!,
UIImage(named: "dicey-die5")!,
UIImage(named: "dicey-die3")!,
UIImage(named: "dicey-die1")!,
UIImage(named: "dicey-die6")!,
UIImage(named: "dicey-die3")!,
UIImage(named: "dicey-die5")!,
UIImage(named: "dicey-die2")!,
UIImage(named: "dicey-die4")!
]
die.animationRepeatCount = 1
die.animationDuration = 1.0
}
但是segue的类型是AnyObject
所以我认为这就是unwind不起作用的原因:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {}
如何安全地展开图像,或者在segue被触发时不展开图像?我已经看到了使用两个问号的方法(但这会导致"无法找到接受所提供参数的'init'过载"的错误)或if语句,但我不知道如何实现。
更新我尝试了这段代码,结果和之前的
一样 let image0 = UIImage(named: "dicey-die1")!
let image1 = UIImage(named: "dicey-die2")!
let image2 = UIImage(named: "dicey-die3")!
let image3 = UIImage(named: "dicey-die4")!
let image4 = UIImage(named: "dicey-die5")!
let image5 = UIImage(named: "dicey-die6")!
let dieImages = [dieImage0, dieImage1, dieImage2, dieImage3, dieImage4, dieImage5, dieImage6, dieImage7]
for die in dieImages {
die.animationImages = [
image1,
image5,
image0,
image3,
image2,
image4,
image2,
image0,
image5,
image2,
image4,
image1,
image2
]
die.animationRepeatCount = 1
die.animationDuration = 1.0
}
更新2
我创建了一个包含所有图像的数组
let image0:[UIImage] = [ UIImage(named: "dicey-die2")!,
UIImage(named: "dicey-die6")!,
UIImage(named: "dicey-die1")!,
UIImage(named: "dicey-die4")!,
UIImage(named: "dicey-die3")!,
UIImage(named: "dicey-die5")!,
UIImage(named: "dicey-die3")!,
UIImage(named: "dicey-die1")!,
UIImage(named: "dicey-die6")!,
UIImage(named: "dicey-die3")!,
UIImage(named: "dicey-die5")!,
UIImage(named: "dicey-die2")!,
UIImage(named: "dicey-die3")!]
然后我在动画
中使用数组for die in dieImages {
die.animationImages = [
image0
]
应用程序在AppDelegate
崩溃,所以我添加了一个异常断点,崩溃发生在动画数组:
die.animationImages = [
这条消息被打印到控制台:
2015-09-08 07:23:05.192 Diced[80843:14927078] -[Swift._SwiftDeferredNSArray _isResizable]: unrecognized selector sent to instance 0x7fa738dd7460
最好的办法是这些图像是不可用的。
一个简单的测试,完成这个工作并实例化图像:
let image = UIImage(named: "dicey-die2")!
如果没有,你如何将图像添加到项目?