当用户输入错误时,我正在使用Facebook POP框架为UILabels
和UITextFields
设置动画。我想模拟一下当你在mac上输入错误密码时的春季动画。
我写了这个方法来做抖动动画:
- (void)shakeAnimation:(UITextField *)textField :(UILabel *)label
{
//This method takes a textField and a label as input, and animates them accordingly.
//When the animation is done, the button is available for touch again, and the animation is removed.
POPSpringAnimation *positionAnimation = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerPositionX];
positionAnimation.springBounciness = 20; //just parameters, nothing fancy
positionAnimation.velocity = @4000;
[positionAnimation setCompletionBlock:^(POPAnimation *animation, BOOL finished) {
self.signUpButton.userInteractionEnabled = YES;
}];
[textField.layer pop_addAnimation:positionAnimation forKey:@"positionAnimation"];
[label.layer pop_addAnimation:positionAnimation forKey:@"positionAnimation"];
[positionAnimation removedOnCompletion];
}
然而,当我这样调用这个方法时:[self shakeAnimation:self.emailField :self.emailLabel];
UILabels
只向右移动大约50px,然后停止移动,而UITextFields
什么都不做。它看起来一点也不像动画,只是对帧的调整。
不要将相同的POPSpringAnimation
同时添加到textField
层和label
层,而是制作两个POPSpringAnimation
并分别添加一个。像这样:
POPSpringAnimation *anim1 = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerPositionX];
anim1.springBounciness = 20; //just parameters, nothing fancy
anim1.velocity = @400;
[anim1 setCompletionBlock:^(POPAnimation *animation, BOOL finished) {
self.button.userInteractionEnabled = YES;
}];
POPSpringAnimation *anim2 = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerPositionX];
anim2.springBounciness = 20; //just parameters, nothing fancy
anim2.velocity = @400;
[textField.layer pop_addAnimation:anim1 forKey:@"positionAnimation"];
[label.layer pop_addAnimation:anim2 forKey:@"positionAnimation"];
[anim1 removedOnCompletion];
[anim2 removedOnCompletion];