我创建了一个应用程序,用户可以在其中使用react-native-fs一键下载多个图像,这在Android中运行良好。但是在iOS中,当应用程序处于非活动状态时,下载停止,用户必须再次开始下载。
async.eachSeries(DownloadData, async function (tourData, finish) {
console.log("# resumable : 655612", tourData);
var fileExtension = '';
var fileURL = tourData.path;
var fileExtension = "/" + tourData.name + "Image" + p + ".png
p = p + 1;
const downloadDest = RNFS.DocumentDirectoryPath + fileExtension;
let dirs = RNFetchBlob.fs.dirs;
var v = dirs.DocumentDir;
var jobId = -1;
const ret = RNFS.downloadFile({
fromUrl: encodeURI(fileURL),
toFile: downloadDest,
connectionTimeout: 1000 * 10,
readTimeout: 1000 * 10,
background: true,
discretionary: true,
progressDivider: 1,
resumable: (res) => {
console.log("# resumable", res);
},
begin: (res) => {
console.log(res)
},
progress: (data) => {
console.log(data)
},
});
jobId = ret.jobId;
RNFS.isResumable(jobId).then(true);
if (await RNFS.isResumable(jobId)) {
console.log("# resumable : # resumable : # resumable :",jobId);
RNFS.resumeDownload(jobId)
}
ret.promise.then((res) => {
finish();
}).catch(err => {
finish();
})
},function (err) { if (!err) { 回调(真) } else { 回调(假) }}));
在 IOS 的后台运行下载需要一些额外的设置,请查看此部分 https://github.com/itinance/react-native-fs#background-downloads-tutorial-ios他们还提到,IOS会在handleEventsForBackgroundURLsession后给你30秒
的时间。 BE AWARE! iOS will give about 30 sec. to run your code after handleEventsForBackgroundURLSession is called and until completionHandler is triggered so don't do anything that might take a long time (like unzipping), you will be able to do it after the user re-launces the app, otherwide iOS will terminate your app.
我希望这有帮助