namespace DivingScorer
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
double[] judgesScore;
private void Form1_Load(object sender, EventArgs e)
{
}
private void computeScore_Click(object sender, EventArgs e)
{
double degreeDifficulty;
int scoreBox2;
int scoreBox3;
int scoreBox4;
int scoreBox5;
scoreBox2= Convert.ToInt32(textBox2.Text);
scoreBox3 = Convert.ToInt32(textBox3.Text);
scoreBox4 = Convert.ToInt32(textBox4.Text);
scoreBox5 = Convert.ToInt32(textBox5.Text);
judgesScore[scoreBox2] = Convert.ToDouble(textBox2.Text);
judgesScore[scoreBox3] = Convert.ToDouble(textBox3.Text);
judgesScore[scoreBox4] = Convert.ToDouble(textBox4.Text);
judgesScore[scoreBox5] = Convert.ToDouble(textBox5.Text);
}
}
}
我不确定你打算用这个数组做什么。下面是如何用文本框中的数据创建数组。
double[] judgesScore;
private void computeScore_Click(object sender, EventArgs e)
{
judgesScore = new[]
{
Convert.ToDouble(textBox2.Text),
Convert.ToDouble(textBox3.Text),
Convert.ToDouble(textBox4.Text),
Convert.ToDouble(textBox5.Text)
};
}
我个人喜欢使用泛型列表,除非我实现非常高效的算法。
IList<double> judgesScore;
private void computeScore_Click(object sender, EventArgs e)
{
judgesScore = new List<double>
{
Convert.ToDouble(textBox2.Text),
Convert.ToDouble(textBox3.Text),
Convert.ToDouble(textBox4.Text),
Convert.ToDouble(textBox5.Text)
};
}