im试图制作图片游戏测验 - 游戏的核心机制是在4个选择中选择正确的图片,以与给定的单词匹配。我一直在尝试使用数组/列表将图片与单词配对。但是不知道如何。需要一个英雄来帮助我!我对Unity非常新鲜,所以我只需要一个指南:(
public class listtest : MonoBehaviour
{
public List<GameObject> vp = new List<GameObject>();
public List<string> word = new List<string>();
}
最终结果可能至少应该显示对匹配。
假设您的列表处于正确的顺序,并且具有完全相同的大小
public Dictionary<string, GameObject> ImageByString = new Dictionary<string, GameObject>();
public Dictionary<GameObject, string> StringByImage = new Dictionary<GameObject, string>();
private void Start()
{
// at least have an "emergency" check and use the smaller list count
var count = Mathf.Min(vp.Count, word.Count);
for(var i = 0; i < count; i++)
{
ImageByString.Add(word[i], vp[i]);
StringByImage.Add(vp[i], word[i]);
}
}
或使用linq
using System.Linq;
...
private void Start()
{
ImageByString = word.Zip(vp, (k, v) => new {k, v}).ToDictionary(x => x.k, x => x.v);
StringByImage = vp.Zip(word, (k, v) => new {k, v}).ToDictionary(x => x.k, x => x.v);
}
但是,这不会出现在Unity检查员中。如果您要实现这一目标,则应该像
那样实施自己的班级[Serializable]
public class WordImagePair
{
public string word;
public GameObject vp;
}
然后,您必须"信任"所有word
值都是唯一的,因此您可以简单地做
public List<WordImagePair> pairs = new List<WordImagePair>();
现在要么再次使用词典
public Dictionary<string, GameObject> ImageByString = new Dictionary<string, GameObject>();
public Dictionary<GameObject, string> StringByImage = new Dictionary<GameObject, string>();
private void Start()
{
foreach(var pair in pairs)
{
ImageByString.Add(pair.word, pair.vp);
StringByImage.Add(pair.vp, pair.word);
}
}
或linq
再次private void Start()
{
ImageByString = pairs.ToDictionary(p => p.word, p => p.vp);
StringByImage = pairs.ToDictionary(p => p.vp, P => p.word);
}
或更高版本直接使用LINQ以访问
之类的图像public GameObject ImageByString(string word)
{
var output = pairs.FirstOrDefault(p => string.Equals(p.word, word));
if(output == null)
{
Debug.LogErrorFormat(this, "No Image with word="{0}" found!", word);
}
return output;
}
public string StringByImage(GameObject vp)
{
var output = pairs.FirstOrDefault(p => p.vp == vp);
if(output == null)
{
Debug.LogErrorFormat(this, "No word for given GameObject {0} found!", vp.name);
}
return output;
}
注意:在智能手机上打字,因此没有保修,但我希望这个想法变得清晰。