.NET 3.5 和 .NET 4.5 之间的多重绑定发生了什么变化



我们目前正在将项目从 .NET 的 3.5 版转换为 4.5 版。

我们设置了一个文本框 IsEnabled 使用多重绑定和多重绑定转换器进行标记。每个绑定都有自己的转换器。

在 .NET 3.5 中一切正常,但在 .NET 4.5 中,传递给子转换器的目标类型是 object 而不是 bool 类型。

这是一个已知问题吗? MS 是否重构了多重绑定,以不将目标类型传递给子转换器。

我创建了一个简化的项目来演示这个问题。我在VS2008中创建项目,然后将其转换为VS2012和.NET 4.5。

窗口 XAML:

<Window x:Class="TestMultiBinding.Window1"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="clr-namespace:TestMultiBinding"        
    Title="Window1" Height="300" Width="300">
    <Window.Resources>
        <local:NotConverter x:Key="NotConverter"/>
        <local:MultiBoolConverter x:Key="MultiBoolConverter"/>
    </Window.Resources>
    <StackPanel>
        <TextBox>
            <TextBox.IsEnabled>
                <MultiBinding Converter="{StaticResource MultiBoolConverter}">
                    <Binding Path="ConditionOne" />
                    <Binding Path="ConditionTwo" Converter="{StaticResource NotConverter}"/>
                </MultiBinding>
            </TextBox.IsEnabled>
        </TextBox>

    </StackPanel>
</Window>

C#:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Globalization;
namespace TestMultiBinding
{
    /// <summary>
    /// Interaction logic for Window1.xaml
    /// </summary>
    public partial class Window1 : Window
    {
        public Window1()
        {
            InitializeComponent();
            DataContext = new ViewModel();
        }
    }
    public class ViewModel
    {
        public bool ConditionOne { get { return true; } }
        public bool ConditionTwo { get { return false; } }
    }
    /// <summary>
    /// Converts a boolean to its inverse (useful for radio buttons).
    /// </summary>
    [ValueConversion(typeof(bool), typeof(bool))]
    public class NotConverter : IValueConverter
    {
        public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
        {
            if (targetType != typeof(bool) && targetType != typeof(bool?)) { throw new ArgumentException("Can only convert booleans.", "targetType"); }
            //return !(bool)value;
            return !true.Equals(value);
        }
        public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
        {
            return Convert(value, targetType, parameter, culture);
        }
    }
    /// <summary>
    /// Converts multiple boolean values to one. Uses AND by default. Possible extension: Pass the desired operation as parameter
    /// </summary>
    [ValueConversion(typeof(bool), typeof(bool))]
    public class MultiBoolConverter : IMultiValueConverter
    {
        public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
        {
            try
            {
                // todo: support other operations like OR, XOR
                return values.Cast<bool>().Aggregate(true, (res, cur) => res && cur);
            }
            catch (Exception ex)
            {
                System.Diagnostics.Trace.TraceError("MultiBoolConverter({0}): {1}", parameter, ex.Message);
                return DependencyProperty.UnsetValue;
            }
        }
        public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
        {
            System.Diagnostics.Trace.TraceError("MultiBoolConverter: does not support TwoWay or OneWayToSource bindings.");
            return null;
        }
    }
}

你测试目标类型是布尔值有什么原因吗?

我很惊讶它在 3.5 中工作,因为 NonConverter 正在从布尔值转换为对象(因为 MultiBinding 在传入时会接受对象数组)。


我使用反射器做了一些挖掘,底层逻辑确实发生了变化。

这是来自internal void TransferValue(object newValue, bool isASubPropertyChange)方法BindingExpression

在 3.5 中:

internal void TransferValue(object newValue, bool isASubPropertyChange)
{
  DependencyObject targetElement = this.TargetElement;
  if (targetElement == null || this.Worker == null)
    return;
  Type propertyType = this.TargetProperty.PropertyType;

在 4.5 中,所有对 propertyType 的调用都替换为以下effectiveTargetType定义:

internal void TransferValue(object newValue, bool isASubPropertyChange)
{
  DependencyObject targetElement = this.TargetElement;
  if (targetElement == null || this.Worker == null)
    return;
  Type effectiveTargetType = this.GetEffectiveTargetType();
...
}
internal Type GetEffectiveTargetType()
{
  Type type = this.TargetProperty.PropertyType;
  for (BindingExpressionBase bindingExpressionBase = this.ParentBindingExpressionBase; bindingExpressionBase != null; bindingExpressionBase = bindingExpressionBase.ParentBindingExpressionBase)
  {
    if (bindingExpressionBase is MultiBindingExpression)
    {
      type = typeof (object);
      break;
    }
  }
  return type;
}

我不确定在这种情况下将 TargetProperty 设置为什么,但您可以看到为什么它现在被设置为多绑定的对象。

仅供参考,此更改似乎发生在 .NET 4.0 中。

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