我正在写一个html
页面,需要创建一个websocket
到服务器
在服务器上,我使用了"code.google.com/p/go.net/websocket"中的示例,只是接受连接。
然而,在Chrome26中响应是
WebSocket连接到'ws://127.0.0.1:1234/' failed: Unexpected response code: 400
是不是错过了什么(比如握手)?
这是我的html
和服务器使用go
<html>
<head></head>
<body>
<script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:1234";
window.onload = function() {
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function() {
console.log("connected to " + wsuri);
}
sock.onclose = function(e) {
console.log("connection closed (" + e.code + ")");
}
sock.onmessage = function(e) {
console.log("message received: " + e.data);
}
};
function send() {
var msg = document.getElementById('message').value;
sock.send(msg);
};
</script>
<h1>WebSocket Echo Test</h1>
<form>
<p>
Message: <input id="message" type="text" value="Hello, world!">
</p>
</form>
<button onclick="send();">Send Message</button>
</body>
</html>
//------------------------------
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"log"
"net/http"
)
func Echo(ws *websocket.Conn) {
var err error
for {
var reply string
if err = websocket.Message.Receive(ws, &reply); err != nil {
fmt.Println("Can't receive")
break
}
fmt.Println("Received back from client: " + reply)
msg := "Received: " + reply
fmt.Println("Sending to client: " + msg)
if err = websocket.Message.Send(ws, msg); err != nil {
fmt.Println("Can't send")
break
}
}
}
func main() {
http.Handle("/", websocket.Handler(Echo))
if err := http.ListenAndServe(":1234", nil); err != nil {
log.Fatal("ListenAndServe:", err)
}
}
Chrome可能会抛出错误400,因为它认为您正在尝试对websocket服务器进行跨域请求,并且认为您不太可能获得许可。
要解决这个问题,你只需要从你的go
服务器服务器你的html。
将sock.go
代码改为:
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"log"
"net/http"
)
func Echo(ws *websocket.Conn) {
var err error
for {
var reply string
if err = websocket.Message.Receive(ws, &reply); err != nil {
fmt.Println("Can't receive")
break
}
fmt.Println("Received back from client: " + reply)
msg := "Received: " + reply
fmt.Println("Sending to client: " + msg)
if err = websocket.Message.Send(ws, msg); err != nil {
fmt.Println("Can't send")
break
}
}
}
func main() {
http.Handle("/", http.FileServer(http.Dir("."))) // <-- note this line
http.Handle("/socket", websocket.Handler(Echo))
log.Println("serving")
if err := http.ListenAndServe(":1234", nil); err != nil {
log.Fatal("ListenAndServe:", err)
}
}
并将index.html
文件添加到与sock相同的目录中。文件:
<html>
<head></head>
<body>
<script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:1234/socket"; // <-- note new path
window.onload = function() {
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function() {
console.log("connected to " + wsuri);
}
sock.onclose = function(e) {
console.log("connection closed (" + e.code + ")");
}
sock.onmessage = function(e) {
console.log("message received: " + e.data);
}
};
function send() {
var msg = document.getElementById('message').value;
sock.send(msg);
};
</script>
<h1>WebSocket Echo Test</h1>
<form>
<p>
Message: <input id="message" type="text" value="Hello, world!">
</p>
</form>
<button onclick="send();">Send Message</button>
</body>
</html>
现在你将能够从chrome内连接。