客户端(Java)没有连接到服务器(Kotlin)Android工作室,有什么问题?



客户端代码100%工作,因为我用它来连接到其他人制作的服务器。现在我尝试制作自己的服务器。有谁知道为什么这不起作用?我在服务器应用程序中没有收到任何错误,但它永远不会进入第二个线程。

客户端代码:

public void connectToServer(){ (used in some activity)
new AsyncTask<Void, Void, Void>() {
@Override
protected Void doInBackground(Void... voids) {
try {
socket = new Socket("192.168.0.1", 9999);
send = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
get = new BufferedReader(new InputStreamReader(socket.getInputStream()));
}catch (Exception ex){
Log.e("connection", ex.toString());
}
return null;
}
}.execute();
}

服务器代码:

class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
findViewById<Button>(R.id.buttonStartServer).setOnClickListener {
Log.e("Button", "Apasat")
val server = ServerSocket(9999, 10, InetAddress.getByName("0.0.0.0"))
thread {
run {
Log.e("first run check server", server.inetAddress.hostAddress)
Log.e("first run", "waiting for clients")
while (true) {
val client = server.accept()
Log.e("first run", "got a client")
thread {
run {
Log.e("second run", "waiting for messages")
val reader = Scanner(client.getInputStream())
val writer: OutputStream = client.getOutputStream()
while(true) {
try {
val text = reader.nextLine()
writer.write((text + 'n').toByteArray(Charset.defaultCharset()))
}catch (ex: Exception){
Log.e("client" + client.inetAddress.hostAddress, ex.toString())
}
}
}
}
}
}
}
}
}
}

代码工作正常,但由于我的服务器也在 android 上运行,我需要像下面这样设置服务器设备模拟器: https://developer.android.com/studio/run/emulator-networking#connecting

有人问如何在这里设置: 两个安卓模拟器之间的通信 他得到了步骤的解释。

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