好了,我已经制作了一个带有一些输入框和一个组合框的GUI。我想知道如何让侦听器知道何时按下按钮,然后将输入框和组合框中的所有信息传递到脚本的不同部分…
import javax.swing.*;
import javax.swing.border.EmptyBorder;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class dogedice extends JFrame implements ActionListener {
private static final long serialVersionUID = 1L;
private JPanel contentPane;
private JTextField textField;
private JComboBox combo;
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
dogedice frame = new dogedice();
frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
public dogedice() {
setTitle("DogeDice Bot");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
contentPane.setLayout(new BorderLayout(0, 0));
setContentPane(contentPane);
JPanel panel = new JPanel();
contentPane.add(panel, BorderLayout.WEST);
GridBagLayout gbl_panel = new GridBagLayout();
gbl_panel.columnWidths = new int[]{0, 0};
gbl_panel.rowHeights = new int[]{0, 0};
gbl_panel.columnWeights = new double[]{0.0, 1.0};
gbl_panel.rowWeights = new double[]{0.0, Double.MIN_VALUE};
panel.setLayout(gbl_panel);
//Every new Label however needs every part that says "user" or on the Password: "pass" changed to something unique.
JLabel userTag = new JLabel("Username:");
GridBagConstraints gbc_userTag = new GridBagConstraints();
gbc_userTag.insets = new Insets(0, 0, 0, 5);
gbc_userTag.anchor = GridBagConstraints.EAST;
gbc_userTag.gridx = 0;//Here are your x + y coords
gbc_userTag.gridy = 0;//Adding to x moves left, adding to y moves down
panel.add(userTag, gbc_userTag);
//Every new textfield needs only the * part to change for it to be valid. (gbc_* =)
textField = new JTextField();
GridBagConstraints gbc_Username = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 0;
panel.add(textField, gbc_textField);
textField.setColumns(10);
JLabel startTag = new JLabel("Starting Bid:");
GridBagConstraints gbc_startTag = new GridBagConstraints();
gbc_startTag.insets = new Insets(0, 0, 0, 5);
gbc_startTag.anchor = GridBagConstraints.EAST;
gbc_startTag.gridx = 0;
gbc_startTag.gridy = 2;
panel.add(startTag, gbc_startTag);
textField = new JTextField();
GridBagConstraints gbc_StartBid = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 2;
panel.add(textField, gbc_textField);
textField.setColumns(10);
JLabel multTag = new JLabel("Multiplier:");
GridBagConstraints gbc_multTag = new GridBagConstraints();
gbc_multTag.insets = new Insets(0, 0, 0, 5);
gbc_multTag.anchor = GridBagConstraints.EAST;
gbc_multTag.gridx = 0;
gbc_multTag.gridy = 3;
panel.add(multTag, gbc_multTag);
textField = new JTextField();
GridBagConstraints gbc_Multiplier = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 3;
panel.add(textField, gbc_textField);
textField.setColumns(10);
JLabel minTag = new JLabel("Min Remaining:");
GridBagConstraints gbc_minTag = new GridBagConstraints();
gbc_minTag.insets = new Insets(0, 0, 0, 5);
gbc_minTag.anchor = GridBagConstraints.EAST;
gbc_minTag.gridx = 0;
gbc_minTag.gridy = 4;
panel.add(minTag, gbc_minTag);
textField = new JTextField();
GridBagConstraints gbc_MinRemaining = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 4;
panel.add(textField, gbc_textField);
textField.setColumns(10);
textField = new JTextField();
GridBagConstraints gbc_Password = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 1;
panel.add(textField, gbc_textField);
textField.setColumns(10);
JLabel passTag = new JLabel("Password:");
GridBagConstraints gbc_passTag = new GridBagConstraints();
gbc_passTag.insets = new Insets(0, 0, 0, 5);
gbc_passTag.anchor = GridBagConstraints.EAST;
gbc_passTag.gridx = 0;
gbc_passTag.gridy = 1;
panel.add(passTag, gbc_passTag);
textField = new JTextField();
GridBagConstraints gbc_Odds = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 5;
panel.add(textField, gbc_textField);
textField.setColumns(10);
JLabel oddsTag = new JLabel("Odds %:");
GridBagConstraints gbc_oddsTag = new GridBagConstraints();
gbc_oddsTag.insets = new Insets(0, 0, 0, 5);
gbc_oddsTag.anchor = GridBagConstraints.EAST;
gbc_oddsTag.gridx = 0;
gbc_oddsTag.gridy = 5;
panel.add(oddsTag, gbc_oddsTag);
textField = new JTextField();
GridBagConstraints gbc_ComboBox = new GridBagConstraints();
gbc_textField.fill = GridBagConstraints.HORIZONTAL;
gbc_textField.gridx = 1;
gbc_textField.gridy = 6;
panel.add(textField, gbc_textField);
textField.setColumns(10);
//This is the Combo Box
combo = new JComboBox<String>(new String[]{"BTC","LTC","PPC","NMC","XPM","FTC","ANC","DOGE","NXT"});
combo.addActionListener(this);
GridBagConstraints gbc_list = new GridBagConstraints();
gbc_list.fill = GridBagConstraints.HORIZONTAL;
gbc_list.gridx = 1;
gbc_list.gridy = 7;
panel.add(combo, gbc_list);
JLabel maxTag = new JLabel("MaxBet:");
GridBagConstraints gbc_maxTag = new GridBagConstraints();
gbc_maxTag.insets = new Insets(0, 0, 0, 5);
gbc_maxTag.anchor = GridBagConstraints.EAST;
gbc_maxTag.gridx = 0;
gbc_maxTag.gridy = 6;
panel.add(maxTag, gbc_maxTag);
JPanel panel_1 = new JPanel();
contentPane.add(panel_1, BorderLayout.SOUTH);
panel_1.setLayout(new FlowLayout(FlowLayout.RIGHT, 5, 5));
JButton btnConfirm = new JButton("Turn Up");
panel_1.add(btnConfirm);
JScrollPane scrollPane = new JScrollPane();
contentPane.add(scrollPane, BorderLayout.CENTER);
JTextArea textArea = new JTextArea("Current Balance");
textArea.setColumns(1);
scrollPane.setViewportView(textArea);
JScrollPane scrollPanel = new JScrollPane();//This will hold the information the bot sends over such as win/loose or error
contentPane.add(scrollPane, BorderLayout.CENTER);
JTextArea textAreal = new JTextArea("Input bot information here...");
textArea.setColumns(20);
scrollPane.setViewportView(textArea);
pack();
}
@Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == combo) {
System.out.println(combo.getSelectedIndex()+1);
}
}
}
将ActionListener
添加到JButton
是非常简单的。
// ...
btnConfirm = new JButton("Turn Up");
btnConfirm.addActionListener(this);
panel_1.add(btnConfirm);
// ...
因为你想知道按钮何时触发回调,像这样:
private JButton btnConfirm;
这样,你就能知道是那个按钮触发了actionListener()方法:
if (event.getSource() == btnConfirm) {
// Handle "Turn Up" button press here
}
首先看一下如何使用按钮,复选框和单选按钮以及如何编写操作侦听器
基本上你需要注册一个ActionListener
与你的按钮…
有很多方法可以达到这个目的…
可以使用更传统的目的类…
public class ActionHandler implements ActionListener {
public void actionPerformed(ActionEvent evt) {
if ("Turn Up".evt.getActionCommand()) {
// Handle Turn Up...
}
}
}
在这种情况下,您将需要提供对您想要修改的组件的引用,以便ActionHandler
可以与其交互,就个人而言,这最好通过interface
完成,但这只是我…
public class ActionHandler implements ActionListener {
private dogedice dice;
public ActionHandler(dogedice dice) {
this.dice = dice;
}
public void actionPerformed(ActionEvent evt) {
//...
}
}
这样做的好处是您可以即插即用操作处理程序,根据您的需要更改操作的操作。如果您使用interface
而不是实现引用,则可以进一步将操作与程序
使用使用匿名类
btnConfirm = new JButton("Turn Up");
btnConfirm.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent evt) {
// handle turn up action...
}
});
这样做的好处是,您不会以"另一个"类结束,ActionListener
可以引用父类的所有内部字段,并且,因为您直接附加了它,您可以假设唯一要生成ActionEvent
的是btnConfirm
按钮。
缺点是你失去了在不修改代码的情况下改变操作处理方式的灵活性
可以利用 Action
s API,这有点像第一个选项,因为您(通常应该)创建另一个专门设计用于处理"Turn Up"事件的类,但这些是自包含实体。也就是说,它们携带配置UI元素所需的所有信息,并在触发时执行所需的操作。
在UI中通过菜单、按钮或按键重复操作的情况下,这是非常好的