需要帮助制作按钮继电器信息



好了,我已经制作了一个带有一些输入框和一个组合框的GUI。我想知道如何让侦听器知道何时按下按钮,然后将输入框和组合框中的所有信息传递到脚本的不同部分…

import javax.swing.*;
import javax.swing.border.EmptyBorder;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
    public class dogedice extends JFrame implements ActionListener {
        private static final long serialVersionUID = 1L;
        private JPanel contentPane;
        private JTextField textField;
        private JComboBox combo;
        public static void main(String[] args) {
            EventQueue.invokeLater(new Runnable() {
                public void run() {
                    try {
                        dogedice frame = new dogedice();
                        frame.setVisible(true);
                    } catch (Exception e) {
                        e.printStackTrace();
                    }
                }
            });
        }
        public dogedice() {
            setTitle("DogeDice Bot");
            setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            contentPane = new JPanel();
            contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
            contentPane.setLayout(new BorderLayout(0, 0));
            setContentPane(contentPane);
            JPanel panel = new JPanel();
            contentPane.add(panel, BorderLayout.WEST);
            GridBagLayout gbl_panel = new GridBagLayout();
            gbl_panel.columnWidths = new int[]{0, 0};
            gbl_panel.rowHeights = new int[]{0, 0};
            gbl_panel.columnWeights = new double[]{0.0, 1.0};
            gbl_panel.rowWeights = new double[]{0.0, Double.MIN_VALUE};
            panel.setLayout(gbl_panel);
            //Every new Label however needs every part that says "user" or on the Password: "pass" changed to something unique.
            JLabel userTag = new JLabel("Username:");
            GridBagConstraints gbc_userTag = new GridBagConstraints();
            gbc_userTag.insets = new Insets(0, 0, 0, 5);
            gbc_userTag.anchor = GridBagConstraints.EAST;
            gbc_userTag.gridx = 0;//Here are your x + y coords
            gbc_userTag.gridy = 0;//Adding to x moves left, adding to y moves down
            panel.add(userTag, gbc_userTag);
            //Every new textfield needs only the * part to change for it to be valid. (gbc_* =)
            textField = new JTextField();
            GridBagConstraints gbc_Username = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 0;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            JLabel startTag = new JLabel("Starting Bid:");
            GridBagConstraints gbc_startTag = new GridBagConstraints();
            gbc_startTag.insets = new Insets(0, 0, 0, 5);
            gbc_startTag.anchor = GridBagConstraints.EAST;
            gbc_startTag.gridx = 0;
            gbc_startTag.gridy = 2;
            panel.add(startTag, gbc_startTag);
            textField = new JTextField();
            GridBagConstraints gbc_StartBid = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 2;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            JLabel multTag = new JLabel("Multiplier:");
            GridBagConstraints gbc_multTag = new GridBagConstraints();
            gbc_multTag.insets = new Insets(0, 0, 0, 5);
            gbc_multTag.anchor = GridBagConstraints.EAST;
            gbc_multTag.gridx = 0;
            gbc_multTag.gridy = 3;
            panel.add(multTag, gbc_multTag);
            textField = new JTextField();
            GridBagConstraints gbc_Multiplier = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 3;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            JLabel minTag = new JLabel("Min Remaining:");
            GridBagConstraints gbc_minTag = new GridBagConstraints();
            gbc_minTag.insets = new Insets(0, 0, 0, 5);
            gbc_minTag.anchor = GridBagConstraints.EAST;
            gbc_minTag.gridx = 0;
            gbc_minTag.gridy = 4;
            panel.add(minTag, gbc_minTag);
            textField = new JTextField();
            GridBagConstraints gbc_MinRemaining = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 4;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            textField = new JTextField();
            GridBagConstraints gbc_Password = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 1;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            JLabel passTag = new JLabel("Password:");
            GridBagConstraints gbc_passTag = new GridBagConstraints();
            gbc_passTag.insets = new Insets(0, 0, 0, 5);
            gbc_passTag.anchor = GridBagConstraints.EAST;
            gbc_passTag.gridx = 0;
            gbc_passTag.gridy = 1;
            panel.add(passTag, gbc_passTag);
            textField = new JTextField();
            GridBagConstraints gbc_Odds = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 5;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            JLabel oddsTag = new JLabel("Odds %:");
            GridBagConstraints gbc_oddsTag = new GridBagConstraints();
            gbc_oddsTag.insets = new Insets(0, 0, 0, 5);
            gbc_oddsTag.anchor = GridBagConstraints.EAST;
            gbc_oddsTag.gridx = 0;
            gbc_oddsTag.gridy = 5;
            panel.add(oddsTag, gbc_oddsTag);
            textField = new JTextField();
            GridBagConstraints gbc_ComboBox = new GridBagConstraints();
            gbc_textField.fill = GridBagConstraints.HORIZONTAL;
            gbc_textField.gridx = 1;
            gbc_textField.gridy = 6;
            panel.add(textField, gbc_textField);
            textField.setColumns(10);
            //This is the Combo Box
            combo = new JComboBox<String>(new String[]{"BTC","LTC","PPC","NMC","XPM","FTC","ANC","DOGE","NXT"});
            combo.addActionListener(this);
            GridBagConstraints gbc_list = new GridBagConstraints();
            gbc_list.fill = GridBagConstraints.HORIZONTAL;
            gbc_list.gridx = 1;
            gbc_list.gridy = 7;
            panel.add(combo, gbc_list);
            JLabel maxTag = new JLabel("MaxBet:");
            GridBagConstraints gbc_maxTag = new GridBagConstraints();
            gbc_maxTag.insets = new Insets(0, 0, 0, 5);
            gbc_maxTag.anchor = GridBagConstraints.EAST;
            gbc_maxTag.gridx = 0;
            gbc_maxTag.gridy = 6;
            panel.add(maxTag, gbc_maxTag);
            JPanel panel_1 = new JPanel();
            contentPane.add(panel_1, BorderLayout.SOUTH);
            panel_1.setLayout(new FlowLayout(FlowLayout.RIGHT, 5, 5));
            JButton btnConfirm = new JButton("Turn Up");
            panel_1.add(btnConfirm);
        JScrollPane scrollPane = new JScrollPane();
            contentPane.add(scrollPane, BorderLayout.CENTER);
            JTextArea textArea = new JTextArea("Current Balance");
            textArea.setColumns(1);
            scrollPane.setViewportView(textArea);
        JScrollPane scrollPanel = new JScrollPane();//This will hold the information the bot sends over such as win/loose or error
            contentPane.add(scrollPane, BorderLayout.CENTER);
            JTextArea textAreal = new JTextArea("Input bot information here...");
            textArea.setColumns(20);
            scrollPane.setViewportView(textArea);
            pack();
        }
        @Override
        public void actionPerformed(ActionEvent e) {
            if (e.getSource() == combo) {
                System.out.println(combo.getSelectedIndex()+1);
            }
        }
    }

ActionListener添加到JButton是非常简单的。

// ...
btnConfirm = new JButton("Turn Up");
btnConfirm.addActionListener(this);
panel_1.add(btnConfirm);
// ...

因为你想知道按钮何时触发回调,像这样:

private JButton btnConfirm;

这样,你就能知道是那个按钮触发了actionListener()方法:

if (event.getSource() == btnConfirm) {
    // Handle "Turn Up" button press here
}

首先看一下如何使用按钮,复选框和单选按钮以及如何编写操作侦听器

基本上你需要注册一个ActionListener与你的按钮…

有很多方法可以达到这个目的…

可以

使用更传统的目的类…

public class ActionHandler implements ActionListener {
    public void actionPerformed(ActionEvent evt) {
        if ("Turn Up".evt.getActionCommand()) {
            // Handle Turn Up...
        }
    }
}

在这种情况下,您将需要提供对您想要修改的组件的引用,以便ActionHandler可以与其交互,就个人而言,这最好通过interface完成,但这只是我…

public class ActionHandler implements ActionListener {
    private dogedice dice;
    public ActionHandler(dogedice dice) {
        this.dice = dice;
    }
    public void actionPerformed(ActionEvent evt) {
        //...
    }
}

这样做的好处是您可以即插即用操作处理程序,根据您的需要更改操作的操作。如果您使用interface而不是实现引用,则可以进一步将操作与程序

分离。

可以

使用使用匿名类

btnConfirm = new JButton("Turn Up");
btnConfirm.addActionListener(new ActionListener() {
    public void actionPerformed(ActionEvent evt) {
        // handle turn up action...
    }
});

这样做的好处是,您不会以"另一个"类结束,ActionListener可以引用父类的所有内部字段,并且,因为您直接附加了它,您可以假设唯一要生成ActionEvent的是btnConfirm按钮。

缺点是你失去了在不修改代码的情况下改变操作处理方式的灵活性

可以

利用 Actions API,这有点像第一个选项,因为您(通常应该)创建另一个专门设计用于处理"Turn Up"事件的类,但这些是自包含实体。也就是说,它们携带配置UI元素所需的所有信息,并在触发时执行所需的操作。

在UI中通过菜单、按钮或按键重复操作的情况下,这是非常好的

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