flash as3-我需要在byteArray数据中进行二进制搜索



我在获取部分ByteArray数据时遇到问题
fileData:中有一个二进制文本

var fileData:ByteArray = new ByteArray();
//..........here's code that fills this var with binary data
.....readBytes(fileData,0,1000);
//

数据如下:

йYЯyeSВ–нkq(г<<<start>>>:xЪмЅdf”cйxЪsdfмЅ”cйdxЪмЅ”cй<<<end>>>В–нkВ

所以,我需要找到<<< start >>><<< end >>>的位置,并复制它们之间的数据。

但搜索fileData.toString().indexOf('<<< start >>>')有时会得到这个字符串的错误位置,有时根本找不到它。

我可以做些什么来正确地确定我需要的部分数据的位置?

您不应该使用fileData.toString().indexOf(),因为您使用的是二进制数据。你必须搜索一个字节序列。

以下函数检索指定图案的位置:

public function indexOf(bytes:ByteArray, search:String, startOffset:uint = 0):void
{
    if (bytes == null || bytes.length == 0) {
        throw new ArgumentError("bytes parameter should not be null or empty");
    }
    if (search == null || search.length == 0) {
        throw new ArgumentError("search parameter should not be null or empty");
    }
    // Fast return is the search pattern length is shorter than the bytes one
    if (bytes.length < startOffset + search.length) {
        return -1;
    }
    // Create the pattern
    var pattern:ByteArray = new ByteArray();
    pattern.writeUTFBytes(search);
    // Initialize loop variables
    var end:Boolean;
    var found:Boolean;
    var i:uint = startOffset;
    var j:uint = 0;
    var p:uint = pattern.length;
    var n:uint = bytes.length - p;
    // Repeat util end
    do {
        // Compare the current byte with the first one of the pattern
        if (bytes[i] == pattern[0]) {
            found = true;
            j = p;
            // Loop through every byte of the pattern
            while (--j) {
                if (bytes[i + j] != pattern[j]) {
                    found = false;
                    break;
                }
            }
            // Return the pattern position
            if (found) {
                return i;
            }
        }
        // Check if end is reach
        end = (++i > n);
    } while (!end);
    // Pattern not found
    return -1;
}

然后你可以这样使用这个功能:

var extractedBytes = new ByteArray();
var startPos:int = indexOf(fileData, "<<<start>>>");
var endPos:int;
if (startPos == -1) {
    trace("<<<start>>> not found");
} else {
    endPos = indexOf(fileData, "<<<end>>>", startPos + 11); // "<<<start>>>".length = 11
}
if (startPos == -1) {
    trace("<<<end>>> not found");
} else {
    // Extract the bytes between <<<start>>> and <<<end>>>
    fileData.readBytes(extractedBytes, startPos + 11, endPos);
}

免责声明:我还没有测试我的代码!

只是一种稍微不同的方法:

package
{
    import flash.display.Sprite;
    import flash.utils.ByteArray;
    public class ByteArraySearch extends Sprite
    {
        public function ByteArraySearch()
        {
            super();
            this.test();
        }
        private function test():void
        {
            var bytes:ByteArray = new ByteArray();
            var start:ByteArray = new ByteArray();
            var end:ByteArray = new ByteArray();
            var subseq:ByteArray = new ByteArray();
            var startPosition:int;
            var endPosition:int;
            bytes.writeUTFBytes("йYЯyeSВ–нkq(г<<<start>>>:xЪмЅdf”cйxЪsdfмЅ”cйdxЪмЅ”cй<<<end>>>В–нkВ");
            start.writeUTFBytes("<<<start>>>");
            end.writeUTFBytes("<<<end>>>");
            startPosition = this.searchBytes(start, bytes);
            endPosition = this.searchBytes(end, bytes);
            subseq.writeBytes(bytes, startPosition + start.length, 
                endPosition - startPosition - start.length);
            trace(startPosition, endPosition, subseq);
        }
        private function searchBytes(needle:ByteArray, heystack:ByteArray):int
        {
            var position:int;
            var trackback:int;
            var searcheable:int;
            var head:int;
            var readNeedle:Boolean;
            var hasTrackBack:Boolean;
            var needlePosition:int;
            var current:int;
            if (!needle || !needle.length || !heystack || !heystack.length ||
                needle.length > heystack.length)
                return -1;
            searcheable = heystack.length - needle.length;
            head = needle[0];
            for (; position < searcheable; position++)
            {
                current = heystack[position];
                // first state - we didn't yet find the first matching byte
                if (!readNeedle)
                {
                    // if this is the first mathing byte
                    if (readNeedle = current == head)
                    {
                        // then set both the trackback and position in the 
                        // needle to the first byte in the needle, as this
                        // is what will be checked next
                        trackback = needlePosition = 1;
                        // we don't know yet if the first (or any later) byte
                        // can be tracked back to in our search, false by default
                        hasTrackBack = false;
                    }
                }
                else
                {
                    // we found the match
                    if (needlePosition == needle.length)
                    {
                        position -= needlePosition;
                        break;
                    }
                    // if we haven't yet found a position to track back to
                    // and the current byte is the same as the first byte in the 
                    // needle, then this is the trackback position.
                    if (!hasTrackBack && current == head)
                        hasTrackBack = true;
                    if (needle[needlePosition] == current)
                    {
                        // advance the position in the needle and the trackback, 
                        // if we didn't find any point to track back to
                        needlePosition++;
                        if (!hasTrackBack) trackback = needlePosition;
                    }
                    else
                    {
                        // since the current byte didn't match, reset the position to
                        // the first trackback point that we found.
                        readNeedle = false;
                        position = position - needlePosition + trackback;
                    }
                }
            }
            if (position == searcheable) position = -1;
            return position;
        }
    }
}

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