从聊天中删除用户(Java)



我使用Java开发了一个客户端/服务器聊天应用程序,我想知道如何从数组中删除用户。客户端登录时,用户名保存在"username array"中,客户端ID保存在"client array"中。为了允许服务器接受多个客户机,我使用线程。现在有谁可以指导我如何从数组中删除用户,并关闭该用户的连接。

添加新客户端并将ID保存在客户端数组

public class AddClient implements Runnable {
    Thread t;
    AddClient(String tot) {
        t = new Thread(this, tot);
        t.start();
    }
    public void run() {
        while (true) {
            try {
                try {
                    waitClient();
                } catch (Exception ex) {
                    ex.printStackTrace();
                }
                for (int i = 0; i < client.length; i++) {
                    if (client[i] == 0) {
                        client[i] = i + 1;
                        id = i;
                        break;
                    }
                }
                //set stream to send and receive data
                out[client[id]] = new ObjectOutputStream(connect.getOutputStream());
                out[client[id]].flush();
                in[client[id]] = new ObjectInputStream(connect.getInputStream());

用户名保存在用户名数组

username[client[id]] = cm.sender; //Add user in username[] array

删除用户

public synchronized void removeUser(int number) {
    int position = number;
    System.out.println("Server removing user " + username[number] + "which is client " + number);
    for (int i = 0; i <= client.length; i++) {
        if (position == client[i]) {
            System.out.println("User to be remove found");
            try {
                client[i + 1] = client[i];
                in[position].close();
                out[position].close();
                username[position] = null;
                position = position - 1;
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }

我正在尝试使用HashTable来添加和删除客户端

public class ChatServerProtocol {
private String nick;
private AddClient a;
private Hashtable<String, AddClient> nicks = new Hashtable<String, AddClient>();

private boolean add_nick(String nick, AddClient a) {
    if (nicks.containsKey(nick)) {
        return false;
    } else {
        nicks.put(nick, a);
        return true;
    }
}
private boolean remove_nick(String nick, AddClient a) {
    if (!(nicks.containsKey(nick))) {
        return false;
    } else {
        nicks.remove(nick);
        return true;
    }
}
public ChatServerProtocol(AddClient a) throws IOException {
    nick = null;
    a = a;
}

现在我如何调用add_nick方法。每当客户端登录时,将用户名发送到服务器,服务器将其读取为cm.sender。我还需要包括线程变量。所以如何添加用户名,以便以后我可以删除它。

  ChatServerProtocol.add_nick(cm.sender);

不,保存在数据库中将不是一个好主意。记住,您只保存会话长度的详细信息,数据库的基本概念是在会话结束后使用它。如果你的会话被中断,因为网络问题等?

使用Map代替普通数组,使用key作为客户端ID, value作为用户名。删除用户名将是一个普通的调用,如map.remove(clientID);

EDIT AS YOU ASKED:请注意,这段代码是不完整的,只是你给的。

AddClient实现Runnable {线程t;

private Map<int, String> users = new HashMap <int, String>();
AddClient(String tot) {
    t = new Thread(this, tot);
    t.start();
}
public void run() {
    while (true) {
        try {
            try {
                waitClient();
            } catch (Exception ex) {
                ex.printStackTrace();
            }
            int clientId = users.size() + 1;
            users.put(clientId, cm.sender);

            //set stream to send and receive data
            out[clientId] = new ObjectOutputStream(connect.getOutputStream());
            out[clientId].flush();
            in[clientId] = new ObjectInputStream(connect.getInputStream());

REMOVE USER METHOD

public synchronized void removeUser(int number) {

            if(users.containsKey(number)) {
               System.out.println("Server removing user " + users.get(number) + "which is client " + number);
               users.remove(number);
            } else {
               System.out.println("User not in session");
            }
}

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