我在iOS中知道,如果您将设备空闲45秒,则屏幕将变暗,如果闲置了15秒,则该设备将自动锁定。
,我们可以通过 [uiapplication sharedApplication] .idletimerDisabled = yes
但是,我确实想要此功能,只想更长的时间,我可以手动设置此计时器吗?
是否有任何方法(没有越狱)?谢谢
您可以通过监视用户与应用程序(触摸事件)的互动(触摸事件)和设置[UIApplication sharedApplication].idleTimerDisabled = NO;
时实现此目标。
您可以在此博客上了解有关监视事件的更多信息。但是,我已经概述了以下步骤,其中包含ARC的代码更新。
测试之后可能的背景。苹果的内部空闲计时器都可以运行,无论是否设置idleTimerDisabled = YES;
。这意味着,如果用户未与手机相互作用,则在设置idleTimerDisabled = NO;
时(即1分钟),设置设备时,设备将立即变暗,并在15秒后完全关闭。因此,我们可以做的是禁用idletimer,并手动创建一个新的计时器,该计时器等待x分钟,然后再启用脚踏仪。
这将有效地允许您增加自动锁定时间。我认为您无法减少它(即用户没有自动锁,您想在一分钟后锁定该设备)。
使用以下代码(假设您将自动锁定设置为1分钟),该应用程序将保持清醒2分钟,然后我们将idleTimerDisabled = NO;
设置为15秒钟,然后将其关闭。
将以下两个文件添加到您的项目(原始来源此处):
elcuiapplication.h
// // ELCUIApplication.h // // Created by Brandon Trebitowski on 9/19/11. // Copyright 2011 ELC Technologies. All rights reserved. // #import <Foundation/Foundation.h> // # of minutes before application times out #define kApplicationTimeoutInMinutes 2 // Notification that gets sent when the timeout occurs #define kApplicationDidTimeoutNotification @"ApplicationDidTimeout" /** * This is a subclass of UIApplication with the sendEvent: method * overridden in order to catch all touch events. */ @interface ELCUIApplication : UIApplication { NSTimer *_idleTimer; } /** * Resets the idle timer to its initial state. This method gets called * every time there is a touch on the screen. It should also be called * when the user correctly enters their pin to access the application. */ - (void)resetIdleTimer; @end
elcuiapplication.m
// // ELCUIApplication.m // // Created by Brandon Trebitowski on 9/19/11. // Copyright 2011 ELC Technologies. All rights reserved. // #import "ELCUIApplication.h" @implementation ELCUIApplication - (void)sendEvent:(UIEvent *)event { [super sendEvent:event]; // Fire up the timer upon first event if(!_idleTimer) { [self resetIdleTimer]; } // Check to see if there was a touch event NSSet *allTouches = [event allTouches]; if ([allTouches count] > 0) { UITouchPhase phase = ((UITouch *)[allTouches anyObject]).phase; if (phase == UITouchPhaseBegan) { [self resetIdleTimer]; } } } - (void)resetIdleTimer { if (_idleTimer) { [_idleTimer invalidate]; // [_idleTimer release]; } // Schedule a timer to fire in kApplicationTimeoutInMinutes * 60 float timeout = kApplicationTimeoutInMinutes * 60; _idleTimer = [NSTimer scheduledTimerWithTimeInterval:timeout target:self selector:@selector(idleTimerExceeded) userInfo:nil repeats:NO]; } - (void)idleTimerExceeded { /* Post a notification so anyone who subscribes to it can be notified when * the application times out */ [[NSNotificationCenter defaultCenter] postNotificationName:kApplicationDidTimeoutNotification object:nil]; } //- (void) dealloc { // [_idleTimer release]; // [super dealloc]; //} @end
在您的支持文件文件夹中打开 main.m ,更新以下内容:
#import <UIKit/UIKit.h> #import "AppDelegate.h" int main(int argc, char *argv[]) { @autoreleasepool { return UIApplicationMain(argc, argv, @"ELCUIApplication", NSStringFromClass([AppDelegate class])); } }
in appdelegate.m 编辑didfinishlaunchingwithoptions:方法并添加applicationDidTimeOut:method。
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. [UIApplication sharedApplication].idleTimerDisabled = YES; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationDidTimeout:) name:kApplicationDidTimeoutNotification object:nil]; return YES; } - (void) applicationDidTimeout:(NSNotification *) notif { NSLog(@"applicationDidTimeout"); [UIApplication sharedApplication].idleTimerDisabled = NO; }