我正在尝试将环境变量转换为JavaScript中配置的值对象,但我不知道实现这一目标的最佳方法。
将SAMPLE_ENV_VAR=value
输出为:
{
sample: {
env: {
var: value
}
}
}
目前为止我有什么:
const _ = require('lodash');
const process = require('process');
_.each(process.env, (value, key) => {
key = key.toLowerCase().split('_');
// Convert to object here
}
下面是一个基于您的更完整的解决方案:
const _ = require('lodash');
const result = {};
// We'll take the following as an example:
// process.env = { HELLO_WORLD_HI: 5 }
// We'll expect the following output:
// result = { hello: { world: { hi: 5 } } }
_.each(process.env, (value, key) => {
// We'll separate each key every underscore.
// In simple terms, this will turn:
// "HELLLO_WORLD_HI" -> ['HELLO', 'WORLD', 'HI']
const keys = key.toLowerCase().split('_');
// We'll start on the top-level object
let current = result;
// We'll assign here the current "key" we're iterating on
// It will have the values:
// 'hello' (1st loop), 'world' (2nd), and 'hi' (last)
let currentKey;
// We'll iterate on every key. Moreover, we'll
// remove every key (starting from the first one: 'HELLO')
// and assign the removed key as our "currentKey".
// currentKey = 'hello', keys = ['world', 'hi']
// currentKey = 'world', keys = ['hi'], and so on..
while ( (currentKey = keys.shift()) ) {
// If we still have any keys to nest,
if ( keys.length ) {
// We'll assign that object property with an object value
// result =// { HELLO: {} }
current[currentKey] = {};
// And then move inside that object so
// could nest for the next loop
// 1st loop: { HELLO: { /*We're here*/ } }
// 2nd loop: { HELLO: { WORLD: { /*We're here*/ } } }
// 3rd loop: { HELLO: { WORLD: { HI : { /*We're here*/ } } } }
current = current[currentKey];
} else {
// Lastly, when we no longer have any key to nest
// e.g., we're past the third loop in our example
current[currentKey] = process.env[key]
}
}
});
console.log(result);
简单地说:
- 我们将遍历每个环境变量(
from process.env
) - 用下划线分隔键名,并再次循环每个键(
['HELLO', 'WORLD', 'HI']
) - 将其分配给对象(
{ hello: {} }
->{ hello: { world: {} } }
->{ hello: world: { hi: ? } } }
) - 当我们不再有任何键时,将其分配给实际值(
{ hello: { world: { hi: 5 } } }
)
有趣的是,我昨晚刚刚完成了一个个人项目的代码。我最终使用的是不理想的,但对我来说是有效的:
export function keyReducer(
src: any,
out: any,
key: string,
pre: string,
del: string
): ConfigScope {
const path = key.toLowerCase().split(del);
if (path[0] === pre.toLowerCase()) {
path.shift();
}
if (path.length === 1) { // single element path
const [head] = path;
out[head] = src[key];
} else {
const tail = path.pop();
const target = path.reduce((parent: any, next: string) => {
if (parent[next]) {
return parent[next];
} else {
return (parent[next] = <ConfigScope>{});
}
}, out);
target[tail] = src[key];
}
return out;
}
static fromEnv(env: Environment, {prefix = 'ABC', delimiter = '_'} = {}) {
const data: ConfigScope = Object.keys(env).filter(key => {
return StringUtils.startsWith(key, prefix);
}).reduce((out, key) => {
return keyReducer(env, out, key, prefix, '_');
}, <ConfigScope>{});
return new Config(data);
}
(带TypeScript类型注解)
这里的想法是拆分每个键,在向下的过程中创建目标对象,然后设置最终值。
这是我对它的快速理解:
var object = {}; // the object to store the value in
var name = "SAMPLE_ENV_VAR"; // the environment variable key
var value = "value"; // the value of the environment variable
// helper function to automatically create an inner object if none exists
function getOrCreateInnerObj(obj, name) {
if (!obj.hasOwnProperty()) {
obj[name] = {};
}
return obj[name];
}
// an array of the individual parts (e.g. ["sample", "env", "var"])
var keyParts = name.toLowerCase().split("_");
// innerObj will contain the second to last element object in the tree based on the array of keys
var innerObj = getOrCreateInnerObj(object, keyParts[0]);
for (var i = 1; i < keyParts.length - 1; i++) {
innerObj = getOrCreateInnerObj(innerObj, keyParts[i]);
}
// set the value itself
innerObj[keyParts[keyParts.length - 1]] = value;
$("body").html(JSON.stringify(object));
它的要点是,对于键部分数组中除最后一个元素外的所有元素,您可以在当前父对象中获取或创建该键的对象,一旦您对除最后一个键外的所有元素重复此操作,您将获得倒数第二个内部对象,然后您可以在其上设置值。
编辑:工作示例
编辑2:下面是一个更简洁的示例,它使用了一点递归来完成相同的事情const basic = {};
let current;
`YOUR_VARIABLE_NAME`
.split(`_`)
.forEach((item, index, array) => {
if(index === 0) {
return current = basic[item] = {};
}
if(index === array.length - 1) {
return current[item] = process.env.HE_LO_NA;
}
current = current[item] = {};
});
console.log(require('util').inspect(basic, {depth: 10}));
const _ = require('lodash');
const process = require('process');
const result = Object.entries(process.env).reduce((acc, [key, value]) => {
_.set(acc, key.toLowerCase().replace('_', '.'), value);
return acc;
}, {})