在C中使用链表进行段故障



我正在为我当前的CS类编写一个涉及链表的程序,当我调用它时,其中一个函数特别会导致分段错误。函数如下:

void addSong(Playlist *theList, char *name, char *title, char *artist, int minutes, int seconds) {
    /*
        1. Make sure a playlist by that name exists (so you can add a song to it)
        2. Make sure the song does not already exist in the playlist (title/artist)
        3. Add the new song to the end of the songlist in that playlist (add-at-end)
    */
    Playlist *Pointer = theList;
    while(1){//Find the list
        if(strcmp(Pointer->name, name) == 0)
            break;
        if(Pointer->next == NULL){
            printf("There is no playlist by that name.n");
            return;
        }
        Pointer = Pointer->next;
    }
    Song *playPoint = Pointer->songlist;
    while(1){//Find the end of the list
        if(playPoint == NULL){
            Song *Songy = malloc(sizeof(Song));
            Songy->title = title;
            Songy->artist = artist;
            Songy->minutes = minutes;
            Songy->seconds = seconds;
            Pointer->songlist = Songy;
        }
        if(strcmp(playPoint->title, title) == 0 && strcmp(playPoint->artist, artist) == 0){
            printf("There is already a song by that title and artist.");
            return;
        }
        if(playPoint->next == NULL){
            break;
        }
        playPoint = playPoint->next;
    }
    Song *Songy = malloc(sizeof(Song));
    Songy->title = title;
    Songy->artist = artist;
    Songy->minutes = minutes;
    Songy->seconds = seconds;
    playPoint->next = Songy;    //Add the song to the end of the list
    return;
}

如果有关系,下面是引用的两个结构体:

typedef struct song {
    char *title;
    char *artist;
    int minutes;
    int seconds;
    struct song *next;
} Song;
typedef struct playlist {
    char *name;
    Song *songlist;
    struct playlist *next;
} Playlist; 

我做了什么导致段故障?

您没有发布足够的信息,以使某人能够准确地发现您的段错误发生的位置。考虑在MCVE示例中隔离它。

然而,当playPoint == NULL在第二个while循环中时,肯定会发生段故障,因为您最终通过访问playPoint->title来使用它:

if(playPoint == NULL){
    Song *Songy = malloc(sizeof(Song));
    Songy->title = title;
    Songy->artist = artist;
    Songy->minutes = minutes;
    Songy->seconds = seconds;
    Pointer->songlist = Songy;
}
// here, playPoint is still equal to NULL!! COde from your if statement did not change that!
// accessing playPoint->title and playPoint->artist will crash for sure (seg fault)
if(strcmp(playPoint->title, title) == 0 && strcmp(playPoint->artist, artist) == 0){
    printf("There is already a song by that title and artist.");
    return;
}

你的意思可能是:

if(playPoint == NULL){
        playPoint = malloc(sizeof(Song));
        playPoint->title = title;
        playPoint->artist = artist;
        playPoint->minutes = minutes;
        playPoint->seconds = seconds;
        Pointer->songlist = playPoint;
}

但是很难猜测…

但是在这段代码中可能有其他来源的段错误(如Songy->next未设置,如Ryan注释)+在其他代码中您没有发布

您可能在开始测试之前编写了太多代码,并且可能有很多地方做错了,从而导致隔离错误。考虑重新从头开始您的项目,并通过迭代(测试和验证每个迭代)....添加内容或者使用调试器来修复它们…

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