插座的琴弦缓冲流



我正在处理一个C#应用程序,该应用程序通过网络实例之间的字符串。

代码当前正在使用异步插座,到目前为止一切都很好(Localhost)。

但是,当我将通过实际界面时,我希望将数据包分开并合并时,我期望缓冲问题。

客户端:

Socket sock;
// Snip init and connect
string msg1 = "HellonWorld";
byte[] data1 = System.Text.Encoding.UTF8.GetBytes(msg1);
sock.Send(data1);
string msg2 = "FoonBarnBaz";
byte[] data2 = System.Text.Encoding.UTF8.GetBytes(msg2);
sock.Send(data2);

我会选择这样的东西,但我无法找到缺失位的优雅解决方案:

服务器:

Socket sock;
MemoryStream ms = new MemoryStream();
Queue<string> strings = new Queue<string>();
// Snip init and receive connection
sock.BeginReceive(buffer, 0, MaxSize, SocketFlags.None, new AsyncCallback(OnReceived), null);
void OnReceived(IAsyncResult result) {
  // Snip sanity stuff
  int bytesReceived = sock.EndReceive(result);
  // Here is where I'd need some help...
  ms.Write(buffer, 0, bytesReceived);
  ms.Flush();
  for (;;) {
    StreamReader sr = new StreamReader(ms);
    if (sr.HasAStringTerminationCharacter) { // <-- How?
      string currentString = sr.ReadUntilTermination(); // <-- How?
      strings.Enqueue(currentString);
    }
    else
      break;
  }
  sock.BeginReceive(buffer, 0, MaxSize, SocketFlags.None, new AsyncCallback(OnReceived), null);
}

作为encoding.getbytes()不预处理或附加字符串终止数据,我使用了binaryReader/binarywriter,该数据在其内容之前编码字符串长度。

这是修改后的客户端:

Socket sock;
// Snip init and connect
sock.Send(ToBinary("HellonWorld"));
sock.Send(ToBinary("FoonBarnBaz"));
byte[] ToBinary(string s) {
  var ms = new MemoryStream();
  var bw = new BinaryWriter(ms);
  bw.Write(s);
  bw.Flush();
  ms.Flush();
  return ms.ToArray();
}

服务器:

Socket sock;
MemoryStream ms = new MemoryStream();
Queue<string> strings = new Queue<string>();
// Snip init and receive connection
sock.BeginReceive(buffer, 0, MaxSize, SocketFlags.None, new AsyncCallback(OnReceived), null);
void OnReceived(IAsyncResult result) {
  // Snip sanity stuff
  int bytesReceived = sock.EndReceive(result);
  ms.Write(buffer, 0, bytesReceived);
  ms.Flush();
  long endPos = ms.Position;
  ms.Seek(0, SeekOrigin.Begin);
  long readPos = ms.Position;
  var bw = new BinaryReader(ms);
  for (;;) {
    try {
      string currentString = bw.ReadString();
      strings.Enqueue(currentString);
      readPos = stream.Position;
    }
    catch (EndOfStreamException) {
      long unusedBytes = endPos - readPos;
      var remaining = new MemoryStream();
      remaining.Write(stream.GetBuffer(), (int) readPos, (int) unusedBytes);
      ms = remaining;
      break;
    }
  }
  sock.BeginReceive(buffer, 0, MaxSize, SocketFlags.None, new AsyncCallback(OnReceived), null);
}

我相信它将正确处理拆分和合并数据。

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