《通知7》中人物塑造的离奇事件



好的,所以我尽可能方便地遵循文档,允许玩家为角色设置名称和性别,但有一个问题。这实际上并没有影响游戏性(据我所见),但由于在性别部分添加了"这不是我认识的动词"信息,玩家一输入自己的名字,就会莫名其妙地出现。在我加入性别选择之前,这种情况并没有发生。

代码:

The player's forename is an indexed text that varies. The player's full name is an indexed text that varies.
When play begins:
    now the command prompt is "What is your name? > ".
To decide whether collecting names:
    if the command prompt is "What is your name? > ", yes;
    no.
After reading a command when collecting names:
    now the player's full name is "[the player's command in title case]";
    now the player's forename is word number 1 in the player's full name;
    now the command prompt is "Are you male or female? > ".
Gender is a kind of value. The genders are masculine, feminine, and unknown. Understand "male", "man", "boy" or "m" as masculine. Understand "female", "woman", "girl" or "f" as feminine.
A person has a gender. The gender of the player is unknown.
To decide whether the gender of the player is unknown:
    if the command prompt is "Are you male or female? > ", yes;
    no.
After reading a command when the gender of the player is unknown:
    if the player's command includes "[gender]":
        now the gender of the player is the gender understood;
        if the gender of the player is masculine, now the player is male;
        if the gender of the player is feminine, now the player is female;
        now the command prompt is "> ";
        say "Thank you, [player's forename].[paragraph break]";
        say "[banner text]";
        move the player to the bed;
        reject the player's command.
Instead of looking when collecting names: do nothing.
Rule for printing the banner text when collecting names: do nothing.
Rule for constructing the status line when collecting names: do nothing.
Instead of looking when the gender of the player is unknown: do nothing.
Rule for printing the banner text when the gender of the player is unknown: do nothing.
Rule for constructing the status line when the gender of the player is unknown: do nothing.

很抱歉,如果这是很多代码^.^'

同样,这并没有影响功能,但弹出消息是很难看的。

我认为问题在于,即使你正在访问第一个命令规则中键入的文本,你也没有告诉游戏不要去解析他们键入的内容。

我建议您使用Michael Callaghan的扩展"问题"。

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