我有一个 C# 程序的C++ DLL 变量



我已经创建了一个要在 C# 平台上使用的 C++ DLL,我真的不知道如何在文本框中打印 C# 中的"printf"消息,有人可以指导我如何做到这一点吗?

这是 DLL 文件的代码:

#include "stdafx.h"
#define HAVE_REMOTE
#define MAX_BUF_SIZE 1024
#define snprintf _snprintf
#define ETH_ALEN 6
#define IP_ALEN 4
#define ARP_REQUEST 1
#define ARP_REPLY 2
#define DllExport   __declspec( dllexport )
#include <stdlib.h>
#include <stdio.h>
#include <winsock2.h>
#include <pcap.h>
#include <iostream>
#pragma comment(lib, "wpcap.lib")
#pragma comment(lib, "Ws2_32.lib")

// A sample of the select() return value
DllExport int recvfromTimeOutUDP(SOCKET socket, long sec, long usec)
{
    // Setup timeval variable
    struct timeval timeout;
    struct fd_set fds;
    timeout.tv_sec = sec;
    timeout.tv_usec = usec;
    // Setup fd_set structure
    FD_ZERO(&fds);
    FD_SET(socket, &fds);
    // Return value:
    // -1: error occurred
    // 0: timed out
    // > 0: data ready to be read
    return select(0, &fds, 0, 0, &timeout);
}

extern "C" DllExport int ReceiverInformation(char* message, int length)
{
     WSADATA            wsaData;
     SOCKET             ReceivingSocket;
     SOCKADDR_IN        ReceiverAddr;
     int                Port = 5150;
     char           ReceiveBuf[6000];
     int                BufLength = 6000;
     SOCKADDR_IN        SenderAddr;
     int                SenderAddrSize = sizeof(SenderAddr);
     int                ByteReceived = 5, SelectTiming, ErrorCode;
     char ch = 'Y';
     std::string output;

   // Initialize Winsock version 2.2
   if( WSAStartup(MAKEWORD(2,2), &wsaData) != 0)
   {
        output = "Server: WSAStartup failed with error " + WSAGetLastError();
        output += "n";
   }
   else   
       output += "Server: The Winsock DLL status is "; 
       output += wsaData.szSystemStatus;
       output +="n";
     // Create a new socket to receive datagrams on.
     ReceivingSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
     if (ReceivingSocket == INVALID_SOCKET)
     {
          output += "Server: Error at socket(): " + WSAGetLastError();
          output += "n";
          // Clean up
          WSACleanup();
          // Exit with error
          return -1;
     }
     else
          output += "Server: socket() is OK!n";
     // Set up a SOCKADDR_IN structure that will tell bind that we
     // want to receive datagrams from all interfaces using port 5150.
     // The IPv4 family
     ReceiverAddr.sin_family = AF_INET;
     // Port no. 5150
     ReceiverAddr.sin_port = htons(Port);
     // From all interface (0.0.0.0)
     ReceiverAddr.sin_addr.s_addr = htonl(INADDR_ANY);
   // Associate the address information with the socket using bind.
   // At this point you can receive datagrams on your bound socket.
   if (bind(ReceivingSocket, (SOCKADDR *)&ReceiverAddr, sizeof(ReceiverAddr)) == SOCKET_ERROR)
   {
        output += "Server: bind() failed! Error: "+ WSAGetLastError();
        output += "n";
        // Close the socket
        closesocket(ReceivingSocket);
        // Do the clean up
        WSACleanup();
        // and exit with error
        return -1;
     }
     else
          output += "Server: bind() is OK!n";
   // Some info on the receiver side...
   getsockname(ReceivingSocket, (SOCKADDR *)&ReceiverAddr, (int *)sizeof(ReceiverAddr));
   output += "Server: Receiving IP(s) used: "; 
   output += inet_ntoa(ReceiverAddr.sin_addr);
   output += "n";
   output += "Server: Receiving port used: %dn" + htons(ReceiverAddr.sin_port);
   output += "Server: I'm ready to receive a datagram...n";
   SelectTiming = recvfromTimeOutUDP(ReceivingSocket, 100, 0);
   switch (SelectTiming)
        {
             case 0:
                 // Timed out, do whatever you want to handle this situation
                 output += "Server: Timeout while waiting for client!...n";
                 break;
             case -1:
                 // Error occurred, maybe we should display an error message?
                // Need more tweaking here and the recvfromTimeOutUDP()...
                 output += "Server: Some error encountered with code number: %ldn" + WSAGetLastError();
                 break;
             default:
                 {
                      while (1)

                      {
                           // Call recvfrom() to get it then display the received data...
                           ByteReceived = recvfrom(ReceivingSocket, ReceiveBuf, BufLength,
                                                    0, (SOCKADDR *)&SenderAddr, &SenderAddrSize);
                           if ( ByteReceived > 0 )
                           {
                               output += "nnServer: Total Bytes received: " + ByteReceived;
                               output += "n";
                               output += "Server: The data is "; 
                               output += ReceiveBuf;
                               output += "n";
                           }
                           else if ( ByteReceived <= 0 ){
                                output += "Server: Connection closed with error code: " + WSAGetLastError();
                                output += "n";
                           }
                           else
                                output += "Server: recvfrom() failed with error code: " + WSAGetLastError();
                           // Some info on the sender side
                           getpeername(ReceivingSocket, (SOCKADDR *)&SenderAddr, &SenderAddrSize);
                           output += "Server: Sending IP used: ";
                           output += inet_ntoa(SenderAddr.sin_addr);
                           output += "n";
                           output += "Server: Sending port used: "+ htons(SenderAddr.sin_port);
                           output += "n";
                      }
                 }
   }

   // When your application is finished receiving datagrams close the socket.
   output += "Server: Finished receiving. Closing the listening socket...n";
   if (closesocket(ReceivingSocket) != 0){
        output += "Server: closesocket() failed! Error code: " + WSAGetLastError();
        output += "n";
   }
   else
        output += "Server: closesocket() is OK...n";
   // When your application is finished call WSACleanup.
   output += "Server: Cleaning up...n";
   if(WSACleanup() != 0){
        output += "Server: WSACleanup() failed! Error code: " + WSAGetLastError();
        output += "n";
   }
   else
        output += "Server: WSACleanup() is OKn";
   output.c_str();
   // Back to the system
   // system("PAUSE");
   return 0;
}

这是调用此 DLL 文件的程序的代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace GUI_ServerReceiver
{
    public partial class Form1 : Form
    {
        [DllImport(@"C:UsersDocumentsServer_Receiver Solution DLLDebugServer_Receiver.dll", EntryPoint = "DllMain")]
        private static extern int ReceiverInformation(StringBuilder sb, int capacity);
        public Form1()
        {
            InitializeComponent();
            var sb = new StringBuilder(1024);
            ReceiverInformation(sb, sb.Capacity);
            textBox1.Text = sb.ToString();
        }
        private void button1_Click(object sender, EventArgs e)
        {
            //Closes this application
            this.Close();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
        }
    }

}

将 c++ dll 绑定到 c# 项目,(您将调用的函数应为"externed")调用您在 dll 中编写的打印函数,例如,该函数返回 char* 或 std::string,然后将其分配给之前创建的 Textbox 的"Text"属性。

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