我目前正在制作NFC库,当成功读取卡时,我需要在其中引发事件。
在我的主项目中,我这样称呼图书馆:
reader = new NfcReader();
if (reader.Initialize())
{
reader.UidReceived += (s, args) =>
DisplayText(String.Format("UID received: {0}", args.Uid));
}
我的图书馆:
public class NfcReader
{
private SCardMonitor monitor;
public event EventHandler<NfcReaderEventArgs> UidReceived;
public bool Initialize()
{
// When a card is inserted, an event is raised
// then I want to read the Uid of the card
monitor = new SCardMonitor(new SCardContext(), SCardScope.System);
monitor.CardInserted += (s,a) => GetUid(a.ReaderName);
return true;
}
private void GetUid(string readerName)
{
string uid = MyUidGetter(readerName);
OnUidReceived(uid);
}
private void OnUidReceived(string uid)
{
var handler = UidReceived;
if (handler == null)
{
handler(this, new NfcReaderEventArgs(uid));
}
}
}
调试器逐步执行handler(this, new NfcReaderEventArgs(uid));
,但没有调用DisplayText
方法。有什么想法吗?
我想您检查处理程序是否为null是一个拼写错误?;)
也许Initialize确实返回false。调试器之所以能够逐步完成,正是因为它不会调用任何东西。这是由if.确定的
我建议您使用handler!=null,并确保Initialize返回true。