或qgraphicsview?我仍然不了解映射。请参阅评论
# I'm not computing x and y correctly. mapTo/From/Global/Scene/???
in myview.py 下面。想法是,当您单击戒指时,它会切换移动性,将其绑在鼠标运动中,直到您再次单击为止 - 即,第一个单击将其设置为" drag",然后将其设置为" drop"。
效果很好,但是当我离开"框架"(视图/场景)然后在其他地方重新输入时,戒指会跳到新位置。我想防止在戒指为"移动"或"在"时离开时离开拖动"模式。
主代码:
# Form implementation generated from reading ui file 'frames.ui'
# ...and then adjusted by hand... a lot
from PySide.QtCore import *
from PySide.QtGui import *
from myview import *
class Frames(QDialog):
def __init__(self, parent=None):
super(Frames, self).__init__(parent)
self.verticalLayout = QVBoxLayout()
self.setWindowFlags(Qt.FramelessWindowHint)
self.topBox = QGroupBox()
sizePolicy = QSizePolicy(QSizePolicy.Preferred,
QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(1)
sizePolicy.setHeightForWidth(self.topBox
.sizePolicy().hasHeightForWidth())
self.topBox.setSizePolicy(sizePolicy)
self.verticalLayout.addWidget(self.topBox)
self.middleBox = QGroupBox()
sizePolicy = QSizePolicy(QSizePolicy.Preferred,
QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(10)
sizePolicy.setHeightForWidth(self.middleBox
.sizePolicy().hasHeightForWidth())
self.middleBox.setSizePolicy(sizePolicy)
self.horizontalLayout = QHBoxLayout(self.middleBox)
self.view = MyView(self)
self.horizontalLayout.addWidget(self.view)
self.rightBox = QGroupBox(self.middleBox)
sizePolicy = QSizePolicy(QSizePolicy.Preferred,
QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(1)
sizePolicy.setVerticalStretch(0)
sizePolicy.setHeightForWidth(self.rightBox
.sizePolicy().hasHeightForWidth())
self.rightBox.setSizePolicy(sizePolicy)
self.horizontalLayout.addWidget(self.rightBox)
self.verticalLayout.addWidget(self.middleBox)
self.bottomBox = QGroupBox()
sizePolicy = QSizePolicy(QSizePolicy.Preferred,
QSizePolicy.Preferred)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(1)
sizePolicy.setHeightForWidth(self.bottomBox
.sizePolicy().hasHeightForWidth())
self.bottomBox.setSizePolicy(sizePolicy)
self.verticalLayout.addWidget(self.bottomBox)
self.setLayout(self.verticalLayout)
self.showFullScreen()
QMetaObject.connectSlotsByName(self)
def main():
import sys
app = QApplication(sys.argv)
frames = Frames()
frames.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
和 myview.py :
from PySide.QtCore import *
from PySide.QtGui import *
class Ring(QGraphicsEllipseItem):
def __init__(self, parent=None):
super(Ring, self).__init__(0, 0, 80, 80, parent)
self.mobile = 0 # Initially immobile
self.setFlags(QGraphicsItem.ItemIsMovable)
self.setAcceptsHoverEvents(True)
def mousePressEvent(self, event):
super(Ring, self).mousePressEvent(event)
self.mobile = (self.mobile + 1) % 2 # Toggle mobility
class MyView(QGraphicsView):
def __init__(self, parent=None):
super(MyView, self).__init__(parent)
self.installEventFilter(self)
sizePolicy = QSizePolicy(QSizePolicy.Expanding,
QSizePolicy.Expanding)
sizePolicy.setHorizontalStretch(2)
sizePolicy.setVerticalStretch(1)
sizePolicy.setHeightForWidth(self.sizePolicy().hasHeightForWidth())
self.setSizePolicy(sizePolicy)
self.scene = QGraphicsScene(self)
self.ring = Ring()
self.scene.addItem(self.ring)
self.curse = self.cursor()
def eventFilter(self, obj, event):
super(MyView, self).eventFilter(obj, event)
if event.type() == QEvent.WindowActivate:
self.setWindowFlags(Qt.FramelessWindowHint)
self.setFrameShape(QFrame.NoFrame)
bounds = self.geometry()
self.X1, self.Y1, self.w, self.h = bounds.getRect()
self.X1, self.Y1, self.X2, self.Y2 = bounds.getCoords()
self.scene.setSceneRect(self.X1, self.Y1,
self.w, self.h)
self.cx = bounds.center().x()
self.cy = bounds.center().y()
self.ring.setPos(self.cx - 40, self.cy - 40)
self.setScene(self.scene)
brush = QBrush(QColor(255, 255, 127))
brush.setStyle(Qt.SolidPattern)
self.setBackgroundBrush(brush)
self.removeEventFilter(obj)
return False
def mouseMoveEvent(self, event):
super(MyView, self).mouseMoveEvent(event)
if self.ring.mobile:
# I'm not computing x and y correctly. mapTo/From/Global/Scene/???
x = min(max(event.pos().x(), self.X1), self.X2)
y = min(max(event.pos().y(), self.Y1), self.Y2)
# self.curse.setPos(x, y)
self.ring.setPos(event.pos())
真正的鼠标光标是由窗口环境管理的,而不是QT,因此我认为没有办法在该级别上执行此操作。至少不是以跨平台的方式。但是您可能可以伪造它。
- 隐藏真正的光标,也许将其设置为
Qt::BlankCursor
。 - 跟踪相对于要限制的区域的真实光标的位置。
- 将自己的虚拟光标绘制为qt中的图形对象。
- 自己管理虚拟光标的位置。
但是,这不会阻止真正的光标从应用程序中"单击"并与其他应用程序进行交互。您可能必须检测到这种情况,并将光标单击回到您的应用程序中,并恢复对虚拟光标的控制。这样,当真正的光标"回来"时,您可以从上一个位置恢复虚拟光标的移动,而不是真实的光标当前位置。