DeflateStream:在阅读时压缩文件



我正在尝试通过WCF(一些GB)发送一大块数据。我想在使用流读取文件时压缩文件,但看起来 DeflateStream 有两种模式:

  • 压缩(写入流)
  • 解压缩(读取流)

这些模式在我的情况下都不起作用。我想从磁盘读取未压缩的文件,并通过 WCF 返回压缩流。

有没有办法这样做,或者我必须使用临时文件(或内存流)?

是缺少功能还是由于某种原因无法实现?

看起来您在读取文件时正在尝试压缩。 在写入放气流的方式中,压缩必须作为写入的一部分进行。 尝试包装通过网络发送的流,而不是从磁盘读取的流。 如果它们相同,则需要一个中间流。

尝试使用这些方法来压缩和解压缩字节数组。

    private static byte[] Compress(byte[] data)
    {
        byte[] retVal;
        using (MemoryStream compressedMemoryStream = new MemoryStream())
        {
            DeflateStream compressStream = new DeflateStream(compressedMemoryStream, CompressionMode.Compress, true);
            compressStream.Write(data, 0, data.Length);
            compressStream.Close();
            retVal = new byte[compressedMemoryStream.Length];
            compressedMemoryStream.Position = 0L;
            compressedMemoryStream.Read(retVal, 0, retVal.Length);
            compressedMemoryStream.Close();
            compressStream.Close();
        }
        return retVal;
    }

    private static byte[] Decompress(byte[] data)
    {
        byte[] retVal;
        using (MemoryStream compressedMemoryStream = new MemoryStream())
        {
            compressedMemoryStream.Write(data, 0, data.Length);
            compressedMemoryStream.Position = 0L;
            MemoryStream decompressedMemoryStream = new MemoryStream();
            DeflateStream decompressStream = new DeflateStream(compressedMemoryStream, CompressionMode.Decompress);
            decompressStream.CopyTo(decompressedMemoryStream);
            retVal = new byte[decompressedMemoryStream.Length];
            decompressedMemoryStream.Position = 0L;
            decompressedMemoryStream.Read(retVal, 0, retVal.Length);
            compressedMemoryStream.Close();
            decompressedMemoryStream.Close();
            decompressStream.Close();
        }
        return retVal;
}

你应该有这样的东西:

public void CompressData(Stream uncompressedSourceStream, Stream compressedDestinationStream)
{
    using (DeflateStream compressionStream = new DeflateStream(compressedDestinationStream, CompressionMode.Compress))
    {
        uncompressedSourceStream.CopyTo(compressionStream);
    }
}
public void DecompressData(Stream compressedSourceStream, Stream uncompressedDestinationStream)
{
    using (DeflateStream decompressionStream = new DeflateStream(uncompressedDestinationStream, CompressionMode.Decompress))
    {
        compressedSourceStream.CopyTo(decompressionStream);
    }
}
using (FileStream sourceStream = File.OpenRead(@"C:MyDirMyFile.txt))
using (FileStream destinationStream = File.OpenWrite(@"C:MyDirMyCompressedFile.txt.cp"))
{
    CompressData(sourceStream, destinationStream)
}

另外,请注意,您可能必须更改应用程序的 .config 文件中的 WCF 设置,以允许传输非常大的内容。

您可以将 DeflateStream 包装在您自己的流中。每次要从压缩流中读取时,都必须将字节馈送到压缩流中,直到它写入缓冲区。然后,可以从该缓冲区返回字节。

public class CompressingStream : Stream
{
    private readonly DeflateStream _deflateStream;
    private readonly MemoryStream _buffer;
    private Stream _inputStream;
    private readonly byte[] _fileBuffer = new byte[64 * 1024];
    public CompressingStream(Stream inputStream)
    {
        _inputStream = inputStream;
        _buffer = new MemoryStream();
        _deflateStream = new DeflateStream(_buffer, CompressionMode.Compress, true);
    }
    public override int Read(byte[] buffer, int offset, int count)
    {
        while (true)
        {
            var read = _buffer.Read(buffer, offset, count);
            if (read > 0) return read;
            if (_inputStream == null) return 0;
            _buffer.Position = 0;
            read = _inputStream.Read(_fileBuffer, 0, _fileBuffer.Length);
            if (read == 0)
            {
                _inputStream.Close();
                _inputStream = null;
                _deflateStream.Close();
            }
            else
            {
                _deflateStream.Write(_fileBuffer, 0, read);
            }
            _buffer.SetLength(_buffer.Position);
            _buffer.Position = 0;
        }
    }
    public override bool CanRead
    {
        get { return true; }
    }
#region Remaining overrides...
}

每当 wcf 从流中读取时,压缩流都会写入压缩 DeflateStream,直到它从输出缓冲区读取 (_buffer)。这很丑陋,但它有效。

我试图创建一个 Stream,每当调用Read时:

  • 从源文件中读取数据块
  • 将区块写入连接到内存流的DeflateStream
  • MemoryStream的内容复制到读取buffer参数。

当然,这将更加困难,因为两个流的大小并不相似。

最后,我忽略了此选项,因为我发现如果不在开始时完全压缩它,就无法预测生成的压缩文件的大小。

但是,读取文件能够预测文件大小,因此也许可以通过另一种实现DeflateStream来实现。

希望它能帮助其他迷失的灵魂......

Azure

API for blobs 有一个替代 UploadStream(stream) 的替代方案。您可以使用 OpenWrite() 获取流。因此,现在您可以控制推送字节,因此可以在将内容流式传输到服务时进行压缩

using (var uploadStream = blob.OpenWrite())
using (var deflateStream = new DeflateStream(uploadStream, CompressionMode.Compress))
{
    stream.CopyTo(deflateStream);
}

我没有检查过 WCF API,但如果你不能做同样的事情,我会感到惊讶。

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