我正在编写一个kivy程序/游戏。我以前做过一个,但总共只有一个屏幕。我已经开始开发一个新程序,并提出了实现Screen Manager
的想法。我设法在python文件中构建了Screen Manager
,但它不适合我的长期使用,我想尝试从.kv file
中获得Screen Manager
。
任何指导都将不胜感激,不确定我错过了什么。我看了这个问题v(Kivy-屏幕管理器-访问其他类中的属性),拼凑出我认为正确的内容,但仍然无法加载屏幕-我觉得这是一个简单的答案,我是盲目的。。。
main.py;
from kivy.app import App
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
class MenuScreen(Screen):
pass
class NewGameScreen(Screen):
pass
class LoadGameScreen(Screen):
pass
class ASCIILifeApp(App):
pass
if __name__ == "__main__":
ASCIILifeApp().run()
ASCIILife.kv;
#: kivy 1.9
#: import ScreenManager kivy.uix.screenmanager.ScreenManager
#: import Screen kivy.uix.screenmanager.ScreenManager
#: import NewGameScreen screen
#: import LoadGameScreen screen
ScreenManager:
id: screen_manager
#transition: FadeTransition()
MenuScreen:
id: menu_screen
name: 'MenuScreen'
manager: 'screen_manager'
NewGameScreen:
id: newgame_screen
name: 'NewGameScreen'
manager: 'screen_manager'
LoadGameScreen:
id: loadgame_screen
name: 'LoadGameScreen'
manager: 'screen_manager'
<MenuScreen>:
BoxLayout:
orientation: 'vertical'
Label:
text: 'ASCII Life'
font_size: 50
Button:
text: 'New Game'
font_size: 30
on_release: app.root.current = 'newgame'
Button:
text: 'Load Game'
font_size: 30
on_release: app.root.current = 'loadgame'
Button:
text: 'Settings'
font_size: 30
on_release: app.root.current = 'something'
<NewGameScreen>:
BoxLayout:
orientation: 'vertical'
BoxLayout:
orientation: 'vertical'
Label:
text: 'Game Length in Days'
font_size: 30
BoxLayout:
orientation: 'horizontal'
ToggleButton:
text: '100'
state: 'down'
group: 'newgame_days'
font_size: 30
ToggleButton:
text: '200'
group: 'newgame_days'
font_size: 30
BoxLayout:
orientation: 'horizontal'
ToggleButton:
text: '365'
group: 'newgame_days'
font_size: 30
ToggleButton:
text: '3650'
group: 'newgame_days'
font_size: 30
ToggleButton:
text: 'Unlimited'
group: 'newgame_days'
font_size: 30
BoxLayout:
orientation: 'vertical'
size_hint: (1, .5)
Label:
text: 'Difficulty (Score Multiplier)'
font_size: 30
BoxLayout:
orientation: 'horizontal'
ToggleButton:
text: 'Easy (x1)'
state: 'down'
group: 'newgame_difficulty'
font_size: 30
ToggleButton:
text: 'Medium (x2.5)'
group: 'newgame_difficulty'
font_size: 30
ToggleButton:
text: 'Hard (x5)'
group: 'newgame_difficulty'
font_size: 30
<LoadGameScreen>:
BoxLayout:
orientation: 'vertical'
Label:
text: 'load a game'
font_size: 30
Widget:
canvas:
Ellipse:
pos: self.pos
size: self.size
BoxLayout:
Button:
text: 'Menu'
font_size: 30
on_release: app.root.current = 'menu'
Button:
text: 'text'
font_size: 30
编辑:截断的kv文件
答案是使用生成器来构建kv文件。我知道这很简单。下面的文件;
主.py
#!/usr/bin/kivy
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
from kivy.properties import ObjectProperty
class MenuScreen(Screen):
pass
class NewGameScreen(Screen):
pass
class LoadGameScreen(Screen):
pass
class ScreenManager(ScreenManager):
pass
buildKV = Builder.load_file("ASCIILife.kv")
class ASCIILifeApp(App):
def build(self):
return buildKV
if __name__ == "__main__":
ASCIILifeApp().run()
详细介绍Chazara的发现:
根据命名惯例重命名kv代码文件:
Kivy在中查找与您的应用程序类同名的Kv文件小写,如果以"App"结尾,则减去"App"。
从文档:如何加载kv语言
或者只需使用生成器函数显式:
Builder.load_file('path/to/file.kv')
要进一步阐述Chazara的发现:我用kivy 1.10.1dev0和Python 3.6测试了Chazara的代码;我得到一个错误说:
kivy.uix.screenmanager.ScreenManagerException: No Screen with name "something".
为了修复它,我更改了.kv文件
[...]
Button:
text: 'New Game'
font_size: 30
on_release: app.root.current = 'newgame'
[...]
至:
[...]
Button:
text: 'New Game'
font_size: 30
on_release: app.root.current = 'NewGameScreen'
[...]
它引用了ScreenManager 中给出的NewGameScreen的名称
ScreenManager:
[...]
NewGameScreen:
id: newgame_screen
*name: 'NewGameScreen'*
manager: 'screen_manager'