他提到他只使用静态方法,因为这更容易(事实上),在他的例子中不需要更多。报价:
在我的游戏中,Activity是一个singleton,所以我存储了一个静态引用到构造函数中的对象。(我的C++数据类具有相同的思维方式我这样做是为了方便沟通在Java和C++代码之间使用静态方法。更多例如,也可以存储引用和指针在将其映射到其他语言,但在这个游戏中没有必要。)
调用静态方法有效。调用非静态方法不起作用(从未输入函数)。如果我在onCreate()中调用非静态方法connectBluetooth(),它就会工作。有没有一种方法可以在onCreate()中调用而不使用非静态方法?
编辑:
我想我会添加一些代码。我扩展了QtActivity类:
package org.qtproject.qt5.android.bindings;
import org.qtproject.qt5.android.bindings.QtApplication;
import org.qtproject.qt5.android.bindings.QtActivity;
import android.bluetooth.BluetoothAdapter;
import android.content.Intent;
import android.os.Bundle;
import android.util.Log;
import java.lang.String;
public class MyActivity extends QtActivity
{
private BluetoothAdapter bluetoothAdapter;
private static final int ENABLE_BLUETOOTH_REQUEST = 1;
public MyActivity()
{
Log.d(QtApplication.QtTAG, "MyActivity constructor called");
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
}
@Override
public void onDestroy()
{
super.onDestroy();
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data)
{
Log.d(QtApplication.QtTAG, "onActivityResult entered");
if(requestCode == 1)
{
if(requestCode == 1)
{
if(resultCode == RESULT_OK)
{
Log.d(QtApplication.QtTAG, "User accepted to enable Bluetooth");
}
else if(resultCode == RESULT_CANCELED)
{
Log.d(QtApplication.QtTAG, "User declined to enable Bluetooth");
}
}
}
}
public void connectBluetooth()
{
Log.d(QtApplication.QtTAG, "connectBluetooth() entered");
bluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
if(bluetoothAdapter == null)
{
Log.d(QtApplication.QtTAG, "Bluetooth adapter is not found");
return;
}
if(!bluetoothAdapter.isEnabled())
{
Log.d(QtApplication.QtTAG, "Bluetooth is off");
Intent enableBluetoothIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableBluetoothIntent, ENABLE_BLUETOOTH_REQUEST);
}
}
public static void test()
{
Log.d(QtApplication.QtTAG, "Static Test OK!");
}
}
我试着从这个C++类调用这些方法:
#include "bluetooth.h"
#include <QtAndroidExtras>
#include <QDebug>
Bluetooth::Bluetooth(QObject *parent) :
QObject(parent)
{
}
void Bluetooth::connect()
{
//Test static call
QAndroidJniObject::callStaticMethod<void>("org/qtproject/qt5/android/bindings/MyActivity", "test");
//Test non-static call
//Line below creates a new object and is a subclass of QtActivity.
bluetooth = new QAndroidJniObject("org/qtproject/qt5/android/bindings/MyActivity");
if(!bluetooth->isValid())
{
qDebug() << "bluetooth is an invalid java object";
return;
}
bluetooth->callMethod<void>("connectBluetooth");
}
EDIT:我最不确定的程序部分是AndroidManifest.xml。也许这里有什么可以解释这种行为?
<?xml version='1.0' encoding='utf-8'?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="org.qtproject.example.AndroidTest" android:versionName="1.0" android:installLocation="auto">
<application android:label="@string/app_name" android:name="org.qtproject.qt5.android.bindings.QtApplication">
<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|locale|fontScale|keyboard|keyboardHidden|navigation" android:label="@string/app_name" android:name="org.qtproject.qt5.android.bindings.MyActivity" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
<meta-data android:value="AndroidTest" android:name="android.app.lib_name"/>
<meta-data android:resource="@array/qt_sources" android:name="android.app.qt_sources_resource_id"/>
<meta-data android:value="default" android:name="android.app.repository"/>
<meta-data android:resource="@array/qt_libs" android:name="android.app.qt_libs_resource_id"/>
<meta-data android:resource="@array/bundled_libs" android:name="android.app.bundled_libs_resource_id"/>
<!-- Deploy Qt libs as part of package -->
<meta-data android:value="1" android:name="android.app.bundle_local_qt_libs"/>
<meta-data android:resource="@array/bundled_in_lib" android:name="android.app.bundled_in_lib_resource_id"/>
<meta-data android:resource="@array/bundled_in_assets" android:name="android.app.bundled_in_assets_resource_id"/>
<!-- Run with local libs -->
<meta-data android:value="1" android:name="android.app.use_local_qt_libs"/>
<meta-data android:value="/data/local/tmp/qt/" android:name="android.app.libs_prefix"/>
<meta-data android:value="plugins/platforms/android/libqtforandroidGL.so:lib/libQt5QuickParticles.so" android:name="android.app.load_local_libs"/>
<meta-data android:value="jar/QtAndroid.jar:jar/QtAndroidAccessibility.jar:jar/QtAndroid-bundled.jar:jar/QtAndroidAccessibility-bundled.jar" android:name="android.app.load_local_jars"/>
<meta-data android:value="" android:name="android.app.static_init_classes"/>
<!-- Messages maps -->
<meta-data android:value="@string/ministro_not_found_msg" android:name="android.app.ministro_not_found_msg"/>
<meta-data android:value="@string/ministro_needed_msg" android:name="android.app.ministro_needed_msg"/>
<meta-data android:value="@string/fatal_error_msg" android:name="android.app.fatal_error_msg"/>
<!-- Messages maps -->
<!-- Splash screen -->
<meta-data android:resource="@layout/splash" android:name="android.app.splash_screen"/>
<!-- Splash screen -->
</activity>
</application>
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="19"/>
<supports-screens android:smallScreens="true" android:anyDensity="true" android:largeScreens="true" android:normalScreens="true"/>
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
</manifest>
我仍然不能调用非静态函数,但解决方法是使用singelton模式,该模式将类的实例化限制为一个对象,并调用能够调用非静态方法的静态函数。
这是通过在构造函数中添加对自身的类/对象引用来完成的:
private static MyActivity m_instance;
public MyActivity()
{
m_instance = this;
}
现在可以在静态函数中调用非静态函数。例如,上面的非静态函数bluetoothConnect()现在可以重写为:
public static void connectBluetooth()
{
Log.d(QtApplication.QtTAG, "connectBluetooth() entered");
m_instance.bluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
if(m_instance.bluetoothAdapter == null)
{
Log.d(QtApplication.QtTAG, "Bluetooth adapter is not found");
return;
}
if(!m_instance.bluetoothAdapter.isEnabled())
{
Log.d(QtApplication.QtTAG, "Bluetooth is off");
Intent enableBluetoothIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
m_instance.startActivityForResult(enableBluetoothIntent, ENABLE_BLUETOOTH_REQUEST);
}
else
{
Log.d(QtApplication.QtTAG, "Bluetooth is on");
m_instance.startDiscovery();
}
}
这里唯一的区别是在方法中添加static关键字,并在每次非静态方法调用之前添加"m_instance."。
这个函数现在可以从C++中作为静态函数调用:
QAndroidJniObject::callStaticMethod<void>("org/qtproject/qt5/android/bindings/MyActivity", "connectBluetooth");
由于这是一个单例,我想缺点是只能创建此类的一个对象,但就我所见,它不会有太多限制。。
这只是一个变通方法,我仍然对如何调用非静态函数非常感兴趣。此答案将不会被接受为已接受的答案。