>我正在尝试创建一个openGL程序。我只在这个头文件中收到错误。错误是"错误:'void VertexBufferLayout::method(unsigned int('的模板 id '方法'与任何模板声明都不匹配" 我不知道该怎么办。
我尝试过,但班上的模板没有成功。
class VertexBufferLayout
{
private:
std::vector<VertexBufferElement> m_Elements;
unsigned int m_Stride;
public:
VertexBufferLayout()
: m_Stride(0) {}
public:
template <typename T>
void method(T obj)
{
// static_assert(false);
}
inline const std::vector<VertexBufferElement> GetElement() const { return m_Elements; }
inline unsigned int GetStride() const { return m_Stride; }
};
template<>
void VertexBufferLayout::method<float>(unsigned int count)
{
VertexBufferLayout::m_Elements.push_back({ GL_FLOAT, count, false });
VertexBufferLayout::m_Stride += VertexBufferElement::GetSizeOfType(GL_FLOAT);
}
template<>
void VertexBufferLayout::method<unsigned int>(unsigned int count)
{
VertexBufferLayout::m_Elements.push_back({ GL_UNSIGNED_INT, count, false });
VertexBufferLayout::m_Stride += VertexBufferElement::GetSizeOfType(GL_UNSIGNED_INT);
}
template<>
void VertexBufferLayout::method<unsigned char>(unsigned int count)
{
VertexBufferLayout::m_Elements.push_back({ GL_UNSIGNED_BYTE, count, true });
VertexBufferLayout::m_Stride += VertexBufferElement::GetSizeOfType(GL_UNSIGNED_BYTE);
}
错误是"错误:'void VertexBufferLayout::method(unsigned int('的模板 ID '方法'与任何模板声明都不匹配">
这里是什么类型的T
,float
还是unsigned int
?
VertexBufferLayout::method<float>(unsigned int count)
这是经典的复制粘贴错误。我想一定是
VertexBufferLayout::method<float>(float count)
后面的行有相同的错误
void VertexBufferLayout::method<unsigned char>(unsigned int count)
必须是
void VertexBufferLayout::method<unsigned char>(unsigned char count)