cocalibspotify:在music_dedelivery下回放回调时崩溃



使用cocalibspotify游戏时会发生崩溃:问题看起来像是在SPSession.m下的回调函数music_delivery()中,实例启动的回调不是与SPSessionAudioDeliveryDelegate兼容的实例。但是,我们使用的唯一与回放相关的实例是SPPlaybackManager。我们使用spotify播放歌曲的功能是:

#pragma mark - Domain function
- (void)searchForKeywords:(NSString *)keywords{
    //construct search string
    SPSearch *search = [[SPSearch alloc] initWithSearchQuery:keywords inSession:[SPSession sharedSession]];
    //search track
    [SPAsyncLoading waitUntilLoaded:search timeout:kSPAsyncLoadingDefaultTimeout then:^(NSArray *results, NSArray *notLoadedResults) {
    if ([results count]>0) {
        //search returns results.
        SPSearch *thisSearch = [results objectAtIndex:0];
        if ([[thisSearch tracks] count]>0) {
            // Add loading flag for album art
            [[ImageManager sharedInstance] setLoadingFlagForSong:self.namedSong];
            SPTrack *track = [[thisSearch tracks]objectAtIndex:0];
            [SPAsyncLoading waitUntilLoaded:track timeout:kSPAsyncLoadingDefaultTimeout then:^(NSArray *tracks, NSArray *notLoadedTracks) {
                self.currentTrack = track;
            }];
        }else{
        }
    }else{
        //search didn't return results.
    }
    }];
}
- (void)play
{
[SPSession dispatchToLibSpotifyThread:^{
    [[SPSession sharedSession]setPlaybackDelegate:self];
    // Change the current track of the session
    if (currentTrack) {
        self.playbackManager = [[SPPlaybackManager alloc] initWithPlaybackSession:[SPSession sharedSession]];
        [[SPSession sharedSession]setPlaybackDelegate:self];
        [self.playbackManager playTrack:currentTrack callback:^(NSError *error) {
            // Failure playing
            if (error) {
            }
            // Success
        }];
    }
    // Play
    else {
    }
}];
}
- (void)pause
{
[SPSession dispatchToLibSpotifyThread:^{
    [SpotifyHelper sharedInstance].playbackManager.isPlaying = NO;
} waitUntilDone:YES];
}

- (void)stop
{
[SPSession dispatchToLibSpotifyThread:^{
    [SpotifyHelper sharedInstance].playbackManager.isPlaying = NO;
    [[SpotifyHelper sharedInstance].playbackManager sessionDidEndPlayback:[SPSession sharedSession]];
} waitUntilDone:YES];
}
-(void)seekToLocation:(float)location
{
[SPSession dispatchToLibSpotifyThread:^{
    [[SpotifyHelper sharedInstance].playbackManager seekToTrackPosition:location * self.currentTrack.duration];
} waitUntilDone:YES];
}

错误消息:-[__NSCFType会话:shouldDeliverAudioFrames:ofCount:streamDescription:]:无法识别的选择器发送到实例0x21328a90

Stack:
0    libsystem_kernel.dylib  __pthread_kill + 8
1    libsystem_c.dylib   pthread_kill + 58
2    libsystem_c.dylib   abort + 94
3    libc++abi.dylib     abort_message + 74
4    libc++abi.dylib     default_terminate() + 24
5    libobjc.A.dylib     _objc_terminate() + 146
6    libc++abi.dylib     safe_handler_caller(void (*)()) + 78
7    libc++abi.dylib     std::terminate() + 19
8    libc++abi.dylib     __cxa_throw + 122
9    libobjc.A.dylib     objc_exception_throw + 94
10   CoreFoundation  __methodDescriptionForSelector
11   CoreFoundation  ___forwarding___ + 392
12   CoreFoundation  _CF_forwarding_prep_0 + 24
crash->13    OURAPP      music_delivery
14   OURAPP  sp_playlist_get_offline_download_completed
15   OURAPP  sp_error_message
16   OURAPP  sp_error_message

两件事:

1) 当调用CocoaLibSpotify方法时,不要发送到CocoaLibSpotify线程——这是在内部完成的。拆下dispatchToLibSpotifyThread线路。

2) 拆下[[SPSession sharedSession]setPlaybackDelegate:self];线路。这就是导致你崩溃的原因。

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