>好吧,我用类 test.as 实例化我的.fla,因此,当我尝试声明像 XML 这样的变量时,它会启动此错误 找不到类型或不是编译时常量:XML。我不明白为什么,如果我加载了xml并且它很容易,但这次我不知道会发生什么,知道吗?
////////////////////////////////////////////
// Project: Flex Builder PDVSA La Estancia
// Date: 11/4/12
// Author: Carlos Blanco
////////////////////////////////////////////
package {
////////////////////////////////////////////
// IMPORTS
////////////////////////////////////////////
//import flash.utils.*;
//import flash.media.*;
import fl.video.*;
import flash.xml.*;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.DisplayObject;
import flash.display.Loader;
import flash.display.MovieClip;
import flash.display.Shape;
import flash.display.Sprite;
import flash.display.StageQuality;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.MouseEvent;
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.system.fscommand;
import flash.text.TextField;
import flash.utils.ByteArray;
import flash.utils.setInterval;
import org.as3kinect.as3kinect;
import org.as3kinect.as3kinectUtils;
import org.as3kinect.as3kinectWrapper;
import org.as3kinect.events.as3kinectWrapperEvent;
import org.as3kinect.objects.motorData;
[SWF(width='1280', height='720', backgroundColor='#000000', frameRate='30')]
public class TestCam extends Sprite {
////////////////////////////////////////////
// VARIABLES
////////////////////////////////////////////
public var xmlParametros :XML;
private var coverflow :Coverflow;
public var btm:BitmapData;
public var bitmapStandar :BitmapData;
public var cargador :Cargador;
public var contte :MovieClip = new MovieClip();
public var currentCover:Sprite;
public var capa :MovieClip = new Background();
public var coverActivo :Boolean=false;
public var overback :MovieClip = new OverBackground();
public var caja :MovieClip = new MovieClip();
public var flvideo :FLVPlayback;
public var listener :Object = new Object();
private var _canvas_depth :BitmapData;
private var _canvas_video :BitmapData;
private var _bmp_depth :Bitmap;
private var _bmp_video :Bitmap;
private var _min_depth_dragging :Boolean = false;
private var _max_depth_dragging :Boolean = false;
private var _motor_dragging :Boolean = false;
private var _threshold_dragging :Boolean = false;
private var _blobs_on :Boolean = false;
private var _wb_filter_on :Boolean = false;
private var _threshold_value :int = 50;
private var _tone :Tone;
private var _as3w :as3kinectWrapper;
public var mc :MovieClip = new MovieClip();
public var bmd :BitmapData;
//VARIABLES PARA CALIBRAR EL DISPOSITIVO DEL KINECT
//punto para el movieclip que va a la izquierda, este de color Azul
public var izq_x:Number = 155;
public var izq_y:Number = 260;
//Punto para mover el movieclip que va a la derecha y es de color verde
public var der_x:Number = 416;
public var der_y:Number = 260;
//Punto para mover el movieclip que va en el centro, este es de color rojo
public var cen_x:Number = 291;
public var cen_y:Number = 260;
//Con esta Variable add_cam_depth se muestra o remueve del escenario la camara del kinect
//True : Se muestra en pantalla
//False : Es removida o nunca se muestra en la pantalla
public var add_cam_depth :Boolean = true;
public var container_mc_depth :MovieClip = new MovieClip();
////////////////////////////////////////////
// CONSTRUCTOR - INITIAL ACTIONS
////////////////////////////////////////////
public function TestCam() {
XML();
fscommand("fullscreen", "true");
setupStage();
//Resize Listener
stage.addEventListener(Event.RESIZE, resizeHandler);
resizeMe();
init();
}
public var myLoader:URLLoader
////////////////////////////////////////////
// FUNCTIONS
////////////////////////////////////////////
public function XML(){
myLoader = new URLLoader();
myLoader.load(new URLRequest("xml/parametros.xml"));
myLoader.addEventListener(Event.COMPLETE, loadXML);
}
public function loadXML(e :Event)
{
xmlParametros = new XML(e.target.data);
izq_x = Number( xmlParametros .@izq_x);
izq_y = Number( xmlParametros .@izq_x);
der_x = Number( xmlParametros .@der_x);
der_y = Number( xmlParametros .@der_x);
cen_x = Number( xmlParametros .@cen_x);
cen_y = Number( xmlParametros .@cen_x);
if( xmlParametros.@add_cam_depth == "Yes")
{
add_cam_depth = true;
}else
{
add_cam_depth = false;
}
}
public function errorXML(e:Event)
{
}
public function setupStage():void {
//stage.quality = StageQuality.HIGH;
//stage.scaleMode = StageScaleMode.NO_SCALE;
//stage.align = StageAlign.TOP_LEFT;
}
private function resizeHandler(event:Event):void {
resizeMe();
}
public function setbitmap():void
{
_as3w = new as3kinectWrapper();
_as3w.depth.mirrored = !_as3w.depth.mirrored;
//Add as3kinectWrapper events (depth, video and acceleration data)
_as3w.addEventListener(as3kinectWrapperEvent.ON_DEPTH, got_depth);
//Add depth BitmapData to depth_cam MovieClip
_canvas_depth = _as3w.depth.bitmap;
_bmp_depth = new Bitmap(_canvas_depth);
bmd = new BitmapData(640,480);
container_mc_depth.addChild(_bmp_depth);
if(this.add_cam_depth){
addChild(container_mc_depth);
}
container_mc_depth.scaleY = -1;
container_mc_depth.y = container_mc_depth.height + container_mc_depth.y;
this.addEventListener(Event.ENTER_FRAME, update);
}
public function showMC():void{
if(coverActivo == false){
addChild(capa);
flvideo = null;
flvideo = new FLVPlayback()
flvideo.source = coverflow._data[coverflow._currentCover].link;
addChild(flvideo);
flvideo.x = 450;
flvideo.y = 200;
flvideo.addEventListener(VideoEvent.COMPLETE, completePlay);
coverActivo = true;
}else{
//ns.close();
if(this.contains(capa)){
removeChild(capa);
removeChild(flvideo);
}
coverActivo = false;
}
}
public function completePlay(e:VideoEvent):void {
trace("VIdeo Complete"+e.toString());
if(this.contains(capa)){
removeChild(capa);
removeChild(flvideo);
}
coverActivo = false;
}
private function resizeMe():void {
//No Resizing for This
}
var maske :Shape = new Shape();
var i :Sprite = new Sprite();
var c :Sprite = new Sprite();
private function init():void {
coverflow = new Coverflow(stage.stageWidth, stage.stageHeight, stage);
addChild(coverflow);
maske.graphics.beginFill(0xffff00);
maske.graphics.drawRect(0,0,stage.width,stage.height);
overback.mouseEnabled = false;
addChild(overback);
addChild(maske);
this.mask = maske;
setbitmap();
d.graphics.beginFill(0x0000ff);
d.graphics.drawCircle(0,0,3);
container_mc_depth.addChild(d); d.x = der_x;d.y = der_y;
i.graphics.beginFill(0x00ff00);
i.graphics.drawCircle(0,0,3);
container_mc_depth.addChild(i); i.x=izq_x; i.y=izq_y;
//izq_x,izq_y
c.graphics.beginFill(0xff0000);
c.graphics.drawCircle(0,0,3);
container_mc_depth.addChild(c); c.x=cen_x;c.y=cen_y;
}
public var got_depth_on :Boolean =false;
public var d :MovieClip = new MovieClip();
public var _playing :Boolean = false;
public var forward :Boolean = false;
public var rewi :Boolean = false;
public var touch_event_izq :Boolean = false;
public var touch_event_der :Boolean = false;
public var cont_touchevent_i :int = 0;
public var cont_touchevent_d :int = 0;
//UPDATE METHOD (This is called each frame)
private function update(event:Event){
// trace(mouseX+" "+mouseY);
_as3w.depth.getBuffer();
if(got_depth_on){
bmd.draw(_bmp_depth);
//trace(cont_touchevent_i+", BOOL: "+touch_event_izq);
//BOTON EN LA IZQUIERDA, ITEM PREVIO
if(bmd.getPixel(izq_x,izq_y) != 0){
this.cont_touchevent_i++;
if(!this.contains(capa))
{
if(this.coverflow != null && got_depth_on == true)
{
if(!touch_event_izq)
{
this.coverflow.clickPre();
got_depth_on = true;
touch_event_izq = true;
}
if(cont_touchevent_i > 15)
{
cont_touchevent_i = 0;
touch_event_izq = false;
}else
{
touch_event_izq = true;
}
}
}else{
if(!rewi){
flvideo.seek(0);
rewi = true;
}else{
rewi = false;
}
}
}else{
this.cont_touchevent_i = 0;
touch_event_izq = false;
}
//CENTRO
if(bmd.getPixel(cen_x,cen_y) != 0){
if(this.coverflow != null && got_depth_on == true){
if(!_playing){
showMC();
got_depth_on = false;
_playing = true;
}
}
}else{
_playing = false;
}
//DERECHA
if(bmd.getPixel(der_x,der_y) != 0){
this.cont_touchevent_d++;
if(!this.contains(capa))
{
if(this.coverflow != null && got_depth_on == true)
{
if(!touch_event_der)
{
this.coverflow.clickNext();
got_depth_on = false;
touch_event_der = true;
}
if(cont_touchevent_d > 15)
{
this.cont_touchevent_d = 0;
touch_event_der = false;
}else
{
touch_event_der = true;
}
}
}else
{
if(!forward)
{
flvideo.seek(flvideo.playheadTime+0.05);
forward = true;
}else
{
forward = false;
}
}
}else{
this.cont_touchevent_d = 0;
touch_event_der = false;
}
}
//trace("Valor IZquierda:"+bmd.getPixel(izq_x,izq_y) +"Valor Centro:"+bmd.getPixel(cen_x,cen_y)+"Valor derecha:"+bmd.getPixel(der_x,izq_y));
}
//GOT DEPTH METHOD
private function got_depth(event:as3kinectWrapperEvent):void{
got_depth_on = true;
_as3w.depth.mirrored = true;
as3kinectUtils.byteArrayToBitmapData(event.data, _canvas_depth);
//as3kinectUtils.fireTouchEvent(1 , new Point(82,60), _touch_data, stage);
}
//GOT VIDEO METHOD
private function got_video(event:as3kinectWrapperEvent):void{
//Convert Received ByteArray into BitmapData
as3kinectUtils.byteArrayToBitmapData(event.data, _canvas_video);
}
//GOT MOTOR DATA (Accelerometer info)
function got_motor_data(event:as3kinectWrapperEvent):void
{
var object:motorData = event.data;
//info.text = "raw acceleration:ntax: " + object.ax + "ntay: " + object.ay + "ntaz: " + object.az + "nn";
//info.appendText("mks acceleration:ntdx: " + object.dx + "ntdy: " + object.dy + "ntdz: " + object.dz + "n");
}
}
}
你有一个名为 XML
的方法:
public function XML(){
myLoader = new URLLoader();
myLoader.load(new URLRequest("xml/parametros.xml"));
myLoader.addEventListener(Event.COMPLETE, loadXML);
}
这与类顶级类XML
冲突。
当您在第 157 行说xmlParametros = new XML(e.target.data);
时,编译器认为您引用的是您的方法而不是类。
将函数更改为与尝试实例化的类不冲突的标识符。也许public function requestXML() {